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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 21:43:06 +01:00

Integrate variables in map.c

This commit is contained in:
Ted John
2016-09-10 21:50:13 +01:00
parent 08e042cb78
commit 6af50c1135
6 changed files with 50 additions and 65 deletions

View File

@@ -212,8 +212,6 @@
#define RCT2_ADDRESS_SPRITE_LISTS_COUNT 0x013573C8
#define RCT2_ADDRESS_CURRENT_PARK_VALUE 0x0135853C
#define RCT2_ADDRESS_PEEP_SPAWNS 0x013573F2
#define RCT2_ADDRESS_MAP_SIZE_UNITS 0x01358830
#define RCT2_ADDRESS_MAP_SIZE_MINUS_2 0x01358832
#define RCT2_ADDRESS_MAP_SIZE 0x01358834
@@ -514,6 +512,7 @@
#define RCT2_ADDRESS_WEEKLY_PROFIT_HISTORY 0x0135833C
#define RCT2_ADDRESS_PARK_VALUE_HISTORY 0x01358540
#define RCT2_ADDRESS_EXPENDITURE_TABLE 0x01357848
#define RCT2_ADDRESS_PEEP_SPAWNS 0x013573F2
#define RCT2_ADDRESS_GUEST_CHANGE_MODIFIER 0x013573FE
#define RCT2_ADDRESS_LAST_GUESTS_IN_PARK 0x01357BC8
#define RCT2_ADDRESS_NEXT_GUEST_NUMBER 0x013B0E6C

View File

@@ -154,7 +154,7 @@ void S6Exporter::Save(SDL_RWops * rw, bool isScenario)
// 6:
chunkHeader.encoding = CHUNK_ENCODING_RLECOMPRESSED;
chunkHeader.length = 0x27104C;
encodedLength = sawyercoding_write_chunk_buffer(buffer, (uint8*)&_s6.dword_010E63B8, chunkHeader);
encodedLength = sawyercoding_write_chunk_buffer(buffer, (uint8*)&_s6.next_free_map_element_pointer_index, chunkHeader);
SDL_RWwrite(rw, buffer, encodedLength, 1);
// 7:
@@ -204,7 +204,7 @@ void S6Exporter::Save(SDL_RWops * rw, bool isScenario)
// 6: Everything else...
chunkHeader.encoding = CHUNK_ENCODING_RLECOMPRESSED;
chunkHeader.length = 0x2E8570;
encodedLength = sawyercoding_write_chunk_buffer(buffer, (uint8*)&_s6.dword_010E63B8, chunkHeader);
encodedLength = sawyercoding_write_chunk_buffer(buffer, (uint8*)&_s6.next_free_map_element_pointer_index, chunkHeader);
SDL_RWwrite(rw, buffer, encodedLength, 1);
}
@@ -251,7 +251,7 @@ void S6Exporter::Export()
memcpy(_s6.map_elements, gMapElements, sizeof(_s6.map_elements));
_s6.dword_010E63B8 = RCT2_GLOBAL(0x0010E63B8, uint32);
_s6.next_free_map_element_pointer_index = gNextFreeMapElementPointerIndex;
for (int i = 0; i < MAX_SPRITES; i++)
{
memcpy(&_s6.sprites[i], get_sprite(i), sizeof(rct_sprite));

View File

@@ -123,7 +123,7 @@ void S6Importer::LoadSavedGame(SDL_RWops *rw)
sawyercoding_read_chunk_safe(rw, &_s6.objects, sizeof(_s6.objects));
sawyercoding_read_chunk_safe(rw, &_s6.elapsed_months, 16);
sawyercoding_read_chunk_safe(rw, &_s6.map_elements, sizeof(_s6.map_elements));
sawyercoding_read_chunk_safe(rw, &_s6.dword_010E63B8, 3048816);
sawyercoding_read_chunk_safe(rw, &_s6.next_free_map_element_pointer_index, 3048816);
}
void S6Importer::LoadScenario(SDL_RWops *rw)
@@ -146,7 +146,7 @@ void S6Importer::LoadScenario(SDL_RWops *rw)
sawyercoding_read_chunk_safe(rw, &_s6.objects, sizeof(_s6.objects));
sawyercoding_read_chunk_safe(rw, &_s6.elapsed_months, 16);
sawyercoding_read_chunk_safe(rw, &_s6.map_elements, sizeof(_s6.map_elements));
sawyercoding_read_chunk_safe(rw, &_s6.dword_010E63B8, 2560076);
sawyercoding_read_chunk_safe(rw, &_s6.next_free_map_element_pointer_index, 2560076);
sawyercoding_read_chunk_safe(rw, &_s6.guests_in_park, 4);
sawyercoding_read_chunk_safe(rw, &_s6.last_guests_in_park, 8);
sawyercoding_read_chunk_safe(rw, &_s6.park_rating, 2);
@@ -169,7 +169,7 @@ void S6Importer::Import()
memcpy(gMapElements, _s6.map_elements, sizeof(_s6.map_elements));
RCT2_GLOBAL(0x0010E63B8, uint32) = _s6.dword_010E63B8;
gNextFreeMapElementPointerIndex = _s6.next_free_map_element_pointer_index;
for (int i = 0; i < MAX_SPRITES; i++)
{
memcpy(get_sprite(i), &_s6.sprites[i], sizeof(rct_sprite));

View File

@@ -143,7 +143,7 @@ typedef struct rct_s6_data {
rct_map_element map_elements[0x30000];
// SC6[6]
uint32 dword_010E63B8;
uint32 next_free_map_element_pointer_index;
rct_sprite sprites[10000];
uint16 sprite_lists_head[6];
uint16 sprite_lists_count[6];

View File

@@ -14,7 +14,6 @@
*****************************************************************************/
#pragma endregion
#include "../addresses.h"
#include "../audio/audio.h"
#include "../cheats.h"
#include "../config.h"
@@ -96,10 +95,11 @@ rct_map_element *gMapElementTilePointers[MAX_TILE_MAP_ELEMENT_POINTERS];
rct_map_element *gMapElements = RCT2_ADDRESS(RCT2_ADDRESS_MAP_ELEMENTS, rct_map_element);
rct_map_element **gMapElementTilePointers = RCT2_ADDRESS(RCT2_ADDRESS_TILE_MAP_ELEMENT_POINTERS, rct_map_element*);
#endif
rct_xy16 *gMapSelectionTiles = RCT2_ADDRESS(0x009DE596, rct_xy16);
rct2_peep_spawn *gPeepSpawns = RCT2_ADDRESS(RCT2_ADDRESS_PEEP_SPAWNS, rct2_peep_spawn);
rct_xy16 gMapSelectionTiles[300];
rct2_peep_spawn gPeepSpawns[2];
rct_map_element *gNextFreeMapElement;
uint32 gNextFreeMapElementPointerIndex;
bool gLandMountainMode;
bool gLandPaintMode;
@@ -121,6 +121,8 @@ rct_xyz16 gCommandPosition;
uint8 gUnk9E2E28;
static uint8 _unk141F725;
static void map_update_grass_length(int x, int y, rct_map_element *mapElement);
static void map_set_grass_length(int x, int y, rct_map_element *mapElement, int length);
static void clear_elements_at(int x, int y);
@@ -360,7 +362,7 @@ void map_init(int size)
date_reset();
gNumMapAnimations = 0;
RCT2_GLOBAL(0x010E63B8, sint32) = 0;
gNextFreeMapElementPointerIndex = 0;
for (i = 0; i < MAX_TILE_MAP_ELEMENT_POINTERS; i++) {
map_element = &gMapElements[i];
@@ -569,13 +571,13 @@ void sub_68B089()
if (gTrackDesignSaveMode)
return;
i = RCT2_GLOBAL(0x0010E63B8, uint32);
i = gNextFreeMapElementPointerIndex;
do {
i++;
if (i >= MAX_TILE_MAP_ELEMENT_POINTERS)
i = 0;
} while (gMapElementTilePointers[i] == TILE_UNDEFINED_MAP_ELEMENT);
RCT2_GLOBAL(0x0010E63B8, uint32) = i;
gNextFreeMapElementPointerIndex = i;
mapElementFirst = mapElement = gMapElementTilePointers[i];
do {
@@ -1515,20 +1517,22 @@ static money32 map_change_surface_style(int x0, int y0, int x1, int y1, uint8 su
gCommandPosition.x = xMid;
gCommandPosition.y = yMid;
gCommandPosition.z = heightMid;
RCT2_GLOBAL(0x009E32B4, uint32) = 0;
money32 cost = 0;
// Do nothing during pause
if (game_is_paused() && !gCheatsBuildInPauseMode) {
cost += RCT2_GLOBAL(0x009E32B4, uint32);
return (gParkFlags & PARK_FLAGS_NO_MONEY) ? 0 : cost;
return 0;
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && gParkFlags & PARK_FLAGS_FORBID_LANDSCAPE_CHANGES) {
cost += RCT2_GLOBAL(0x009E32B4, uint32);
return (gParkFlags & PARK_FLAGS_NO_MONEY) ? 0 : cost;
// Do nothing if not in editor, sandbox mode or landscaping is forbidden
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) &&
!gCheatsSandboxMode &&
(gParkFlags & PARK_FLAGS_FORBID_LANDSCAPE_CHANGES)
) {
return 0;
}
money32 surfaceCost = 0;
money32 edgeCost = 0;
for (int x = x0; x <= x1; x += 32) {
for (int y = y0; y <= y1; y += 32) {
if (x > 0x1FFF) continue;
@@ -1546,7 +1550,7 @@ static money32 map_change_surface_style(int x0, int y0, int x1, int y1, uint8 su
(mapElement->properties.surface.terrain >> 5);
if (surfaceStyle != cur_terrain) {
RCT2_GLOBAL(0x009E32B4, uint32) += TerrainPricing[surfaceStyle & 0x1F];
surfaceCost += TerrainPricing[surfaceStyle & 0x1F];
if (flags & 1){
mapElement->properties.surface.terrain &= MAP_ELEMENT_WATER_HEIGHT_MASK;
mapElement->type &= MAP_ELEMENT_QUADRANT_MASK | MAP_ELEMENT_TYPE_MASK;
@@ -1569,7 +1573,7 @@ static money32 map_change_surface_style(int x0, int y0, int x1, int y1, uint8 su
(mapElement->properties.surface.slope >> 5);
if (edgeStyle != currentEdge){
cost++;
edgeCost += 100;
if (flags & 1){
mapElement->properties.surface.slope &= MAP_ELEMENT_SLOPE_MASK;
@@ -1606,9 +1610,7 @@ static money32 map_change_surface_style(int x0, int y0, int x1, int y1, uint8 su
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
cost *= 100;
cost += RCT2_GLOBAL(0x009E32B4, uint32);
return (gParkFlags & PARK_FLAGS_NO_MONEY) ? 0 : cost;
return (gParkFlags & PARK_FLAGS_NO_MONEY) ? 0 : surfaceCost + edgeCost;
}
/**
@@ -1706,14 +1708,14 @@ static money32 map_set_land_height(int flags, int x, int y, int height, int styl
}
}
RCT2_GLOBAL(0x9E2E18, money32) = MONEY(0, 0);
money32 cost = MONEY(0, 0);
if(flags & GAME_COMMAND_FLAG_APPLY)
{
footpath_remove_litter(x, y, map_element_height(x, y));
if(!gCheatsDisableClearanceChecks)
map_remove_walls_at(x, y, height * 8 - 16, height * 8 + 32);
}
RCT2_GLOBAL(0x9E2E18, money32) += MONEY(20, 0);
cost += MONEY(20, 0);
if (!gCheatsDisableClearanceChecks) {
//Check for obstructing scenery
@@ -1731,7 +1733,7 @@ static money32 map_set_land_height(int flags, int x, int y, int height, int styl
map_obstruction_set_error_text(mapElement);
return MONEY32_UNDEFINED;
}
RCT2_GLOBAL(0x9E2E18, money32) += MONEY(sceneryEntry->small_scenery.removal_price, 0);
cost += MONEY(sceneryEntry->small_scenery.removal_price, 0);
if (flags & GAME_COMMAND_FLAG_APPLY)
map_element_remove(mapElement--);
} while (!map_element_is_last_for_tile(mapElement++));
@@ -1849,7 +1851,7 @@ static money32 map_set_land_height(int flags, int x, int y, int height, int styl
}
if(gParkFlags & PARK_FLAGS_NO_MONEY)
return 0;
return RCT2_GLOBAL(0x9E2E18, money32);
return cost;
}
void game_command_set_land_height(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp)
@@ -2974,7 +2976,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
uint8 flags = *ebx & 0xFF;
uint8 quadrant = *edx;
uint8 colour1 = *edx >> 8;
RCT2_GLOBAL(0x00F64F26, money32) = 0;
money32 clearCost = 0;
int F64F1D = 0;
int F64EC8 = z;
int base_height = map_element_height(x, y);
@@ -3094,7 +3096,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
bl |= 0xF0;
}
if(gCheatsDisableClearanceChecks || map_can_construct_with_clear_at(x, y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F64F26, money32))){
if(gCheatsDisableClearanceChecks || map_can_construct_with_clear_at(x, y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, &clearCost)){
gSceneryGroundFlags = gMapGroundFlags & (ELEMENT_IS_1 | ELEMENT_IS_UNDERGROUND);
if(flags & GAME_COMMAND_FLAG_APPLY){
if (gGameCommandNestLevel == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) {
@@ -3128,7 +3130,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
map_animation_create(2, x, y, new_map_element->base_height);
}
}
*ebx = (scenery_entry->small_scenery.price * 10) + RCT2_GLOBAL(0x00F64F26, money32);
*ebx = (scenery_entry->small_scenery.price * 10) + clearCost;
if(gParkFlags & PARK_FLAGS_NO_MONEY){
*ebx = 0;
}
@@ -3202,7 +3204,7 @@ static bool map_place_fence_check_obstruction_with_track(rct_scenery_entry *wall
return false;
}
RCT2_GLOBAL(0x0141F725, uint8) |= 1;
_unk141F725 |= 1;
if (z0 & 1) {
return false;
}
@@ -3266,7 +3268,7 @@ static bool map_place_fence_check_obstruction(rct_scenery_entry *wall, int x, in
rct_scenery_entry *entry;
rct_large_scenery_tile *tile;
RCT2_GLOBAL(0x0141F725, uint8) = 0;
_unk141F725 = 0;
gMapGroundFlags = ELEMENT_IS_1;
if (map_is_location_at_edge(x, y)) {
gGameCommandErrorText = STR_OFF_EDGE_OF_MAP;
@@ -3394,13 +3396,7 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
uint8 tertiary_colour = (*ebp >> 8) & 0xFF;
uint8 edge = *edx & 0xFF;
// *not used*
RCT2_GLOBAL(0x00141F726, uint8) = secondary_colour;
// *not used*
RCT2_GLOBAL(0x00141F727, uint8) = tertiary_colour;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
// Banner index *not used*
RCT2_GLOBAL(0x00141F728, uint8) = 0xFF;
gCommandPosition.x = position.x + 16;
gCommandPosition.y = position.y + 16;
gCommandPosition.z = position.z;
@@ -3447,10 +3443,6 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
}
}
RCT2_GLOBAL(0x00141F721, uint16) = position.z / 8;
RCT2_GLOBAL(0x00141F720, uint8) = primary_colour;
RCT2_GLOBAL(0x00141F723, uint8) = bp;
rct_map_element* map_element = map_get_surface_element_at(position.x / 32, position.y / 32);
if (map_element == NULL){
*ebx = MONEY32_UNDEFINED;
@@ -3539,7 +3531,6 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
if (fence->wall.var_0D != 0xFF){
banner_index = create_new_banner(fence->wall.var_0D);
RCT2_GLOBAL(0x00141F728, uint8) = banner_index;
if (banner_index == 0xFF){
*ebx = MONEY32_UNDEFINED;
return;
@@ -3560,21 +3551,19 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
}
}
bp = RCT2_GLOBAL(0x00141F723, uint8);
RCT2_GLOBAL(0x00141F722, uint8) = position.z / 8;
uint8 clearanceHeight = position.z / 8;
if (bp & (EDGE_SLOPE_UPWARDS | EDGE_SLOPE_DOWNWARDS)) {
if (fence->wall.flags & WALL_SCENERY_CANT_BUILD_ON_SLOPE){
gGameCommandErrorText = STR_ERR_UNABLE_TO_BUILD_THIS_ON_SLOPE;
*ebx = MONEY32_UNDEFINED;
return;
}
RCT2_GLOBAL(0x00141F722, uint8) += 2;
clearanceHeight += 2;
}
RCT2_GLOBAL(0x00141F722, uint8) += fence->wall.height;
clearanceHeight += fence->wall.height;
if (!(flags & (1 << 7)) && !gCheatsDisableClearanceChecks){
if (!map_place_fence_check_obstruction(fence, position.x, position.y, RCT2_GLOBAL(0x00141F721, uint8), RCT2_GLOBAL(0x00141F722, uint8), edge)) {
if (!map_place_fence_check_obstruction(fence, position.x, position.y, position.z / 8, clearanceHeight, edge)) {
*ebx = MONEY32_UNDEFINED;
return;
}
@@ -3599,7 +3588,7 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
map_animation_create(MAP_ANIMATION_TYPE_WALL, position.x, position.y, position.z / 8);
map_element->clearance_height = RCT2_GLOBAL(0x00141F722, uint8);
map_element->clearance_height = clearanceHeight;
map_element->type = bp | edge | MAP_ELEMENT_TYPE_FENCE;
@@ -3607,7 +3596,7 @@ void game_command_place_fence(int* eax, int* ebx, int* ecx, int* edx, int* esi,
map_element->properties.fence.item[1] |= (secondary_colour & 7) << 5;
map_element->flags |= (secondary_colour & 0x18) << 2;
if (RCT2_GLOBAL(0x00141F725, uint8) & 1){
if (_unk141F725 & 1) {
map_element->properties.fence.item[2] |= (1 << 2);
}
@@ -3672,9 +3661,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in
gCommandPosition.z = base_height;
gSceneryGroundFlags = 0;
uint8 banner_id = 0xFF;
// Supports cost
RCT2_GLOBAL(0x00F4389A, money32) = 0;
money32 supportsCost = 0;
if (game_is_paused() && !gCheatsBuildInPauseMode) {
gGameCommandErrorText = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
@@ -3792,9 +3779,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in
bl |= bh;
uint8 F43887 = bl;
RCT2_GLOBAL(0x00F43892, sint16) = curTile.x;
RCT2_GLOBAL(0x00F43894, sint16) = curTile.y;
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F4389A, money32))) {
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, &supportsCost)) {
*ebx = MONEY32_UNDEFINED;
return;
}
@@ -3876,7 +3861,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in
// Force ride construction to recheck area
_currentTrackSelectionFlags |= 8;
*ebx = (scenery_entry->large_scenery.price * 10) + RCT2_GLOBAL(0x00F4389A, money32);
*ebx = (scenery_entry->large_scenery.price * 10) + supportsCost;
if(gParkFlags & PARK_FLAGS_NO_MONEY){
*ebx = 0;
}

View File

@@ -357,10 +357,11 @@ extern rct_map_element *gMapElements;
extern rct_map_element **gMapElementTilePointers;
#endif
extern rct_xy16 *gMapSelectionTiles;
extern rct2_peep_spawn *gPeepSpawns;
extern rct_xy16 gMapSelectionTiles[300];
extern rct2_peep_spawn gPeepSpawns[2];
extern rct_map_element *gNextFreeMapElement;
extern uint32 gNextFreeMapElementPointerIndex;
// Used in the land tool window to enable mountain tool / land smoothing
extern bool gLandMountainMode;