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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00

Use spite_move when importing misc sprites

This commit is contained in:
Ted John
2017-01-25 18:21:26 +00:00
parent 1a5bec7846
commit 67b668c54e

View File

@@ -928,9 +928,9 @@ private:
void ImportVehicle(rct_vehicle * dst, rct1_vehicle * src)
{
char buf[64];
sprintf(buf, "%d", src->vehicle_type);
log_error(buf);
// char buf[64];
// sprintf(buf, "%d", src->vehicle_type);
// log_error(buf);
uint8 vehicleEntryIndex = RCT1::GetVehicleSubEntryIndex(src->vehicle_type);
@@ -1371,14 +1371,13 @@ private:
dst->sprite_identifier = src->sprite_identifier;
dst->misc_identifier = src->misc_identifier;
dst->flags = src->flags;
dst->x = src->x;
dst->y = src->y;
dst->z = src->z;
dst->sprite_direction = src->sprite_direction;
dst->sprite_width = src->sprite_width;
dst->sprite_height_negative = src->sprite_height_negative;
dst->sprite_height_positive = src->sprite_height_positive;
sprite_move(src->x, src->y, src->z, (rct_sprite*)dst);
switch (src->misc_identifier) {
case SPRITE_MISC_STEAM_PARTICLE:
ImportSteamParticle((rct_steam_particle *) dst, (rct_steam_particle *) src);