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fix, not adding end tile to large scenery
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@@ -139,6 +139,7 @@ rct_large_scenery_tile * LargeSceneryObject::ReadTiles(IStream * stream)
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auto tile = stream->ReadValue<rct_large_scenery_tile>();
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tiles.push_back(tile);
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}
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tiles.push_back({ -1, -1, -1, 255, 0xFFFF });
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return Memory::DuplicateArray(tiles.data(), tiles.size());
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}
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