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Fix #1491: Clearance of the Cash Machine is too low
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@@ -25,6 +25,7 @@
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- Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats.
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- Change: [#18381] Convert custom invisible paths to the built-in ones.
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- Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music.
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- Fix: [#1491] Clearance of the Cash Machine is too low (original bug).
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- Fix: [#1519] “See-through rides” doesn't affect all rides (original bug).
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- Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires.
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- Fix: [#14312] Research ride type message incorrect.
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@@ -32,7 +32,7 @@ constexpr const RideTypeDescriptor CashMachineRTD =
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SET_FIELD(NameConvention, { RideComponentType::Car, RideComponentType::Building, RideComponentType::Station }),
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SET_FIELD(EnumName, nameof(RIDE_TYPE_CASH_MACHINE)),
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SET_FIELD(AvailableBreakdowns, 0),
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SET_FIELD(Heights, { 12, 32, 0, 0, }),
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SET_FIELD(Heights, { 12, 64, 0, 0, }),
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SET_FIELD(MaxMass, 255),
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SET_FIELD(LiftData, { OpenRCT2::Audio::SoundId::Null, 5, 5 }),
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SET_FIELD(RatingsCalculationFunction, ride_ratings_calculate_cash_machine),
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