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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-27 00:34:46 +01:00
Increase sync station limit
Increased SYNCHRONISED_VEHICLE_COUNT to 16 to permit duelling coasters with more coasters. Otherwise no changes to the game logic. Feature requested in the forums: https://openrct2.org/forums/topic/2544-synchronized-stations-dont-work-passed-8-stations/ This will impact network games which already have duelling coasters built with more than 8 adjacent stations, so a new network version is necessary.
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@@ -55,7 +55,7 @@ extern "C" {
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// This define specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "0"
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#define NETWORK_STREAM_VERSION "1"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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#ifdef __cplusplus
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@@ -2299,9 +2299,9 @@ typedef struct rct_synchronised_vehicle {
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assert_struct_size(rct_synchronised_vehicle, 4);
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#pragma pack(pop)
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#define SYNCHRONISED_VEHICLE_COUNT 8
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#define SYNCHRONISED_VEHICLE_COUNT 16
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// 8 synchronised vehicle info
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// Synchronised vehicle info
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rct_synchronised_vehicle _synchronisedVehicles[SYNCHRONISED_VEHICLE_COUNT] = { 0 };
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static rct_synchronised_vehicle* _lastSynchronisedVehicle = NULL;
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