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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-19 21:13:05 +01:00

Replace returns in switch with breaks

[ci skip]
This commit is contained in:
Broxzier
2017-02-07 01:17:14 +01:00
committed by Michał Janiszewski
parent 1cbf2e6589
commit 5ef6816da6

View File

@@ -5618,26 +5618,26 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
{
const sint16 element_index = *edx;
*ebx = tile_inspector_remove_element_at(x, y, element_index, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_SWAP:
{
const sint32 first_index = *edx;
const sint32 second_index = *edi;
*ebx = tile_inspector_swap_elements_at(x, y, first_index, second_index, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_INSERT_CORRUPT:
{
const sint16 element_index = *edx;
*ebx = tile_inspector_insert_corrupt_at(x, y, element_index, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_ROTATE:
{
const sint16 element_index = *edx;
*ebx = tile_inspector_rotate_element_at(x, y, element_index, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_PASTE:
{
@@ -5646,64 +5646,64 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
assert_struct_size(data, sizeof(element_to_paste));
memcpy(&element_to_paste, data, 8);
*ebx = tile_inspector_paste_element_at(x, y, element_to_paste, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_SORT:
{
*ebx = tile_inspector_sort_elements_at(x, y, flags);
return;
break;
}
case TILE_INSPECTOR_ANY_BASE_HEIGHT_OFFSET:
{
const sint16 element_index = *edx;
const sint8 height_offset = *edi;
*ebx = tile_inspector_any_base_height_offset(x, y, element_index, height_offset, flags);
return;
break;
}
case TILE_INSPECTOR_SURFACE_SHOW_PARK_FENCES:
{
const bool show_fences = *edx;
*ebx = tile_inspector_surface_show_park_fences(x, y, show_fences, flags);
return;
break;
}
case TILE_INSPECTOR_SURFACE_TOGGLE_CORNER:
{
const sint32 corner_index = *edx;
*ebx = tile_inspector_surface_toggle_corner(x, y, corner_index, flags);
return;
break;
}
case TILE_INSPECTOR_SURFACE_TOGGLE_DIAGONAL:
{
*ebx = tile_inspector_surface_toggle_diagonal(x, y, flags);
return;
break;
}
case TILE_INSPECTOR_PATH_SET_SLOPE:
{
const sint32 element_index = *edx;
const bool sloped = *edi;
*ebx = tile_inspector_path_set_sloped(x, y, element_index, sloped, flags);
return;
break;
}
case TILE_INSPECTOR_PATH_TOGGLE_EDGE:
{
const sint32 element_index = *edx;
const sint32 edge_index = *edi;
*ebx = tile_inspector_path_toggle_edge(x, y, element_index, edge_index, flags);
return;
break;
}
case TILE_INSPECTOR_FENCE_SET_SLOPE:
{
const sint32 element_index = *edx;
const sint32 slope_value = *edi;
*ebx = tile_inspector_fence_set_slope(x, y, element_index, slope_value, flags);
return;
break;
}
case TILE_INSPECTOR_TRACK_BASE_HEIGHT_OFFSET:
{
const sint32 element_index = *edx;
const sint8 height_offset = *edi;
*ebx = tile_inspector_track_base_height_offset(x, y, element_index, height_offset, flags);
return;
break;
}
case TILE_INSPECTOR_TRACK_SET_CHAIN:
{
@@ -5711,12 +5711,12 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
const bool entire_track_block = *edi;
const bool set_chain = *ebp;
*ebx = tile_inspector_track_set_chain(x, y, element_index, entire_track_block, set_chain, flags);
return;
break;
}
default:
log_error("invalid instruction");
*ebx = MONEY32_UNDEFINED;
return;
break;
}
}