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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-23 06:44:38 +01:00
integrate magic carpet draw data
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@@ -24,6 +24,33 @@ enum {
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PLANE_FRONT,
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};
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typedef struct bound_box {
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sint16 x;
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sint16 y;
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sint16 width;
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sint16 height;
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} bound_box;
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/** rct2: 0x01428220 */
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static const sint16 MagicCarpetOscillationZ[] = {
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-2, -1, 1, 5, 10, 16, 23, 30, 37, 45, 52, 59, 65, 70, 74, 76, 77,
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76, 74, 70, 65, 59, 52, 45, 37, 30, 23, 16, 10, 5, 1, -1
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};
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/** rct2: 0x01428260 */
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static const sint8 MagicCarpetOscillationXY[] = {
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0, 6, 12, 18, 23, 27, 30, 31, 32, 31, 30, 27, 23, 18, 12, 6, 0,
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-5, -11, -17, -22, -26, -29, -30, -31, -30, -29, -26, -22, -17, -11, -5
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};
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/** rct2: 0x014281F0 */
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static const bound_box MagicCarpetBounds[] = {
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{ 0, 8, 32, 16 },
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{ 8, 0, 16, 32 },
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{ 0, 8, 32, 16 },
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{ 8, 0, 16, 32 }
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};
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static rct_vehicle *get_first_vehicle(rct_ride *ride)
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{
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK) {
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@@ -77,14 +104,15 @@ static void paint_magic_carpet_vehicle(rct_ride *ride, uint8 direction, uint32 s
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(ride->vehicle_colours[0].body_colour << 19);
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}
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offset.z += RCT2_ADDRESS(0x01428220, uint16)[swingImageId];
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sint8 directionalOffset = RCT2_ADDRESS(0x01428260, sint8)[swingImageId];
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sint8 directionalOffset = MagicCarpetOscillationXY[swingImageId];
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switch (direction) {
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case 0: offset.x -= directionalOffset; break;
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case 1: offset.y += directionalOffset; break;
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case 2: offset.x += directionalOffset; break;
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case 3: offset.y -= directionalOffset; break;
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}
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offset.z += MagicCarpetOscillationZ[swingImageId];
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sub_98199C(vehicleImageId | imageColourFlags, (sint8)offset.x, (sint8)offset.y, bbSize.x, bbSize.y, 127, offset.z, bbOffset.x, bbOffset.y, bbOffset.z, get_current_rotation());
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// Riders
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@@ -113,15 +141,16 @@ static void paint_magic_carpet_structure(rct_ride *ride, uint8 direction, sint8
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swingImageId = vehicle->vehicle_sprite_type;
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}
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bound_box bb = MagicCarpetBounds[direction];
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rct_xyz16 offset, bbOffset, bbSize;
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offset.x = (direction & 1) ? 0 : axisOffset;
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offset.y = (direction & 1) ? axisOffset : 0;
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offset.z = height + 7;
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bbOffset.x = RCT2_ADDRESS(0x014281F4, sint16)[direction * 4];
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bbOffset.y = RCT2_ADDRESS(0x014281F6, sint16)[direction * 4];
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bbOffset.x = bb.x;
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bbOffset.y = bb.y;
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bbOffset.z = height + 7;
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bbSize.x = RCT2_ADDRESS(0x014281F0, sint16)[direction * 4];
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bbSize.y = RCT2_ADDRESS(0x014281F2, sint16)[direction * 4];
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bbSize.x = bb.width;
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bbSize.y = bb.height;
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bbSize.z = 127;
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paint_magic_carpet_frame(PLANE_BACK, direction, offset, bbOffset, bbSize);
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