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Restore resetting of sprite index

This commit is contained in:
rwjuk
2017-07-05 22:42:45 +01:00
parent 89bfe1d1bd
commit 5cc188076c

View File

@@ -262,6 +262,10 @@ void sprite_clear_all_unused()
sprite_reset(sprite);
sprite->linked_list_type_offset = SPRITE_LIST_NULL * 2;
// This shouldn't be necessary, as sprite_reset() preserves the index
// but it has been left in as a safety net in case the index isn't set correctly
sprite->sprite_index = spriteIndex;
// sprite->next_in_quadrant will only end up as zero owing to corruption
// most likely due to previous builds not preserving it when resetting sprites
// We reset it to SPRITE_INDEX_NULL to prevent cycles in the sprite lists