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Refactor explicit constructor usage in FootpathPlaceFromTrackAction
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@@ -107,7 +107,9 @@ GameActions::Result::Ptr FootpathPlaceFromTrackAction::ElementInsertQuery(GameAc
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if (!MapCheckCapacityAndReorganise(_loc))
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{
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return MakeResult(GameActions::Status::NoFreeElements, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE);
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return MakeResult(
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GameActions::Status::NoFreeElements, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE,
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STR_TILE_ELEMENT_LIMIT_REACHED);
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}
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res->Cost = MONEY(12, 00);
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@@ -158,7 +160,7 @@ GameActions::Result::Ptr FootpathPlaceFromTrackAction::ElementInsertQuery(GameAc
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auto surfaceElement = map_get_surface_element_at(_loc);
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if (surfaceElement == nullptr)
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{
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return MakeResult(GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE);
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return MakeResult(GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_NONE);
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}
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int32_t supportHeight = zLow - surfaceElement->GetBaseZ();
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res->Cost += supportHeight < 0 ? MONEY(20, 00) : (supportHeight / PATH_HEIGHT_STEP) * MONEY(5, 00);
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@@ -222,7 +224,7 @@ GameActions::Result::Ptr FootpathPlaceFromTrackAction::ElementInsertExecute(Game
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auto surfaceElement = map_get_surface_element_at(_loc);
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if (surfaceElement == nullptr)
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{
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return MakeResult(GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE);
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return MakeResult(GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_NONE);
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}
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int32_t supportHeight = zLow - surfaceElement->GetBaseZ();
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res->Cost += supportHeight < 0 ? MONEY(20, 00) : (supportHeight / PATH_HEIGHT_STEP) * MONEY(5, 00);
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