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Remove uint32 cast - size_t can be safely compared to size_t.
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@@ -297,7 +297,7 @@ static void window_text_input_paint(rct_window *w, rct_drawpixelinfo *dpi)
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cursorY = y;
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int width = 6;
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if ((uint32)gTextInput.selection_offset < strlen(text_input)){
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if (gTextInput.selection_offset < strlen(text_input)){
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// Make a 1 utf8-character wide string for measuring the width
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// of the currently selected character.
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utf8 tmp[5] = { 0 }; // This is easier than setting temp_string[0..5]
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