mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 08:12:53 +01:00
Cleanups
This commit is contained in:
@@ -3247,8 +3247,6 @@ enum {
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STR_THIS_FEATURE_IS_CURRENTLY_UNSTABLE = 5563,
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STR_INSERT_CORRUPT = 5564, // Unused
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STR_INSERT_CORRUPT_TIP = 5565,
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STR_MOVE_SELECTED_ELEMENT_UP_TIP = 5617,
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STR_MOVE_SELECTED_ELEMENT_DOWN_TIP = 5618,
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STR_PASSWORD = 5566,
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STR_ADVERTISE = 5567,
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STR_PASSWORD_REQUIRED = 5568,
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@@ -3300,6 +3298,8 @@ enum {
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STR_TILE_INSPECTOR_FLAG_BROKEN = 5614,
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STR_TILE_INSPECTOR_FLAG_LAST_SHORT = 5615,
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STR_TILE_INSPECTOR_FLAG_LAST = 5616,
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STR_MOVE_SELECTED_ELEMENT_UP_TIP = 5617,
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STR_MOVE_SELECTED_ELEMENT_DOWN_TIP = 5618,
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STR_SCENARIO_CATEGORY_RCT1 = 5619,
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STR_SCENARIO_CATEGORY_RCT1_AA = 5620,
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STR_SCENARIO_CATEGORY_RCT1_LL = 5621,
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@@ -62,7 +62,7 @@ static void fence_paint_door(uint32 imageId,
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imageId = (imageId & 0x7FFFF) | dword_141F710;
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}
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if (sceneryEntry->wall.flags & WALL_SCENERY_BANNER) {
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if (sceneryEntry->wall.flags & WALL_SCENERY_IS_BANNER) {
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paint_struct * ps;
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ps = sub_98197C(imageId, (sint8) offset.x, (sint8) offset.y, boundsR1.x, boundsR1.y, (sint8) boundsR1.z, offset.z, boundsR1_.x, boundsR1_.y, boundsR1_.z, get_current_rotation());
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@@ -279,11 +279,11 @@ void fence_paint(uint8 direction, int height, rct_map_element * map_element)
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}
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if (sceneryEntry->wall.flags & WALL_SCENERY_FLAG2) {
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if (sceneryEntry->wall.flags & WALL_SCENERY_BANNER) {
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if (sceneryEntry->wall.flags & WALL_SCENERY_IS_BANNER) {
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imageOffset += 12;
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}
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} else {
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if (sceneryEntry->wall.flags & WALL_SCENERY_BANNER) {
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if (sceneryEntry->wall.flags & WALL_SCENERY_IS_BANNER) {
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imageOffset += 6;
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}
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}
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@@ -302,7 +302,7 @@ void fence_paint(uint8 direction, int height, rct_map_element * map_element)
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imageOffset = 1;
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}
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if (sceneryEntry->wall.flags & WALL_SCENERY_BANNER) {
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if (sceneryEntry->wall.flags & WALL_SCENERY_IS_BANNER) {
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imageOffset += 6;
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}
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@@ -661,25 +661,19 @@ static void window_tile_inspector_rotate_element(int index) {
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// Swap element with its parent
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static void window_tile_inspector_swap_elements(sint16 first, sint16 second) {
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rct_map_element *mapElement;
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rct_map_element *firstElement = NULL;
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rct_map_element *secondElement = NULL;
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mapElement = map_get_first_element_at(windowTileInspectorTileX, windowTileInspectorTileY);
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rct_map_element *mapElement = map_get_first_element_at(windowTileInspectorTileX, windowTileInspectorTileY);
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rct_map_element *const firstElement = mapElement + first;
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rct_map_element *const secondElement = mapElement + second;
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// swap_elements shouldn't be called when there is only one element on the tile
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assert(!map_element_is_last_for_tile(mapElement));
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// Search for the elements
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sint16 i = 0;
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// Make sure both elements are actually on the current tile
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sint16 elementCount = 0;
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do {
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if (i == first) firstElement = mapElement;
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if (i == second) secondElement = mapElement;
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i++;
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// Check if both elements have been found
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if (firstElement != NULL && secondElement != NULL)
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break;
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elementCount++;
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} while (!map_element_is_last_for_tile(mapElement++));
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assert(elementCount > max(first, second));
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// Swap their memory
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rct_map_element temp = *firstElement;
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@@ -722,17 +716,7 @@ static void window_tile_inspector_track_block_height_offset(rct_map_element *map
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sint16 originY = windowTileInspectorTileY << 5;
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sint16 originZ = mapElement->base_height * 8;
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uint8 rotation = map_element_get_direction(mapElement);
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sint16 trackpieceZ = originZ;
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switch (type) {
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case TRACK_ELEM_BEGIN_STATION:
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case TRACK_ELEM_MIDDLE_STATION:
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type = TRACK_ELEM_END_STATION;
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break;
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}
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uint8 rideIndex = mapElement->properties.track.ride_index;
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type = mapElement->properties.track.type;
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rct_ride* ride = get_ride(rideIndex);
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const rct_preview_track* trackBlock = get_track_def_from_ride(ride, type);
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@@ -787,8 +771,6 @@ static void window_tile_inspector_track_block_height_offset(rct_map_element *map
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map_invalidate_tile_full(x, y);
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trackpieceZ = z;
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bool found = false;
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mapElement = map_get_first_element_at(x >> 5, y >> 5);
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do {
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@@ -831,23 +813,11 @@ static void window_tile_inspector_track_block_height_offset(rct_map_element *map
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// Basically a copy of the above function, with just two different lines... should probably be combined somehow
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static void window_tile_inspector_track_block_set_lift(rct_map_element *mapElement, bool chain) {
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uint8 type = mapElement->properties.track.type;
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uint8 sequence = mapElement->properties.track.sequence;
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sint16 originX = windowTileInspectorTileX << 5;
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sint16 originY = windowTileInspectorTileY << 5;
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sint16 originZ = mapElement->base_height * 8;
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uint8 rotation = map_element_get_direction(mapElement);
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sint16 trackpieceZ = originZ;
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switch (type) {
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case TRACK_ELEM_BEGIN_STATION:
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case TRACK_ELEM_MIDDLE_STATION:
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type = TRACK_ELEM_END_STATION;
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break;
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}
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uint8 rideIndex = mapElement->properties.track.ride_index;
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type = mapElement->properties.track.type;
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rct_ride* ride = get_ride(rideIndex);
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const rct_preview_track* trackBlock = get_track_def_from_ride(ride, type);
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trackBlock += mapElement->properties.track.sequence & 0x0F;
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@@ -901,8 +871,6 @@ static void window_tile_inspector_track_block_set_lift(rct_map_element *mapEleme
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map_invalidate_tile_full(x, y);
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trackpieceZ = z;
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bool found = false;
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mapElement = map_get_first_element_at(x >> 5, y >> 5);
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do {
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@@ -1934,7 +1902,7 @@ static void window_tile_inspector_paint(rct_window *w, rct_drawpixelinfo *dpi) {
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// Banner info
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rct_wall_scenery_entry fenceEntry = get_wall_entry(fenceType)->wall;
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if (fenceEntry.flags & WALL_SCENERY_BANNER) {
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if (fenceEntry.flags & WALL_SCENERY_IS_BANNER) {
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gfx_draw_string_left(dpi, STR_TILE_INSPECTOR_ENTRY_BANNER_TEXT, &gBanners[mapElement->properties.fence.item[0]].string_idx, 12, x, y + 11);
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}
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else {
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@@ -125,7 +125,7 @@ typedef enum {
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WALL_SCENERY_FLAG1 = (1 << 0), // 0x1
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WALL_SCENERY_FLAG2 = (1 << 1), // 0x2
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WALL_SCENERY_CANT_BUILD_ON_SLOPE = (1 << 2), // 0x4
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WALL_SCENERY_BANNER = (1 << 3), // 0x8 // Probably indicates translucency
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WALL_SCENERY_IS_BANNER = (1 << 3), // 0x8 // Probably indicates translucency
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WALL_SCENERY_IS_DOOR = (1 << 4), // 0x10
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WALL_SCENERY_FLAG6 = (1 << 5), // 0x20
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WALL_SCENERY_HAS_SECONDARY_COLOUR = (1 << 6), // 0x40
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