mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-21 22:13:07 +01:00
Fix name warnings for NetworkPacket
This commit is contained in:
@@ -44,11 +44,11 @@ NetworkConnection::~NetworkConnection()
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int NetworkConnection::ReadPacket()
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{
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if (InboundPacket.transferred < sizeof(InboundPacket.size))
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if (InboundPacket.BytesTransferred < sizeof(InboundPacket.Size))
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{
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// read packet size
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void * buffer = &((char*)&InboundPacket.size)[InboundPacket.transferred];
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size_t bufferLength = sizeof(InboundPacket.size) - InboundPacket.transferred;
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void * buffer = &((char*)&InboundPacket.Size)[InboundPacket.BytesTransferred];
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size_t bufferLength = sizeof(InboundPacket.Size) - InboundPacket.BytesTransferred;
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size_t readBytes;
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NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
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if (status != NETWORK_READPACKET_SUCCESS)
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@@ -56,24 +56,24 @@ int NetworkConnection::ReadPacket()
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return status;
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}
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InboundPacket.transferred += readBytes;
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if (InboundPacket.transferred == sizeof(InboundPacket.size))
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InboundPacket.BytesTransferred += readBytes;
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if (InboundPacket.BytesTransferred == sizeof(InboundPacket.Size))
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{
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InboundPacket.size = Convert::NetworkToHost(InboundPacket.size);
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if (InboundPacket.size == 0) // Can't have a size 0 packet
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InboundPacket.Size = Convert::NetworkToHost(InboundPacket.Size);
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if (InboundPacket.Size == 0) // Can't have a size 0 packet
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{
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return NETWORK_READPACKET_DISCONNECTED;
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}
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InboundPacket.data->resize(InboundPacket.size);
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InboundPacket.Data->resize(InboundPacket.Size);
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}
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}
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else
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{
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// read packet data
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if (InboundPacket.data->capacity() > 0)
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if (InboundPacket.Data->capacity() > 0)
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{
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void * buffer = &InboundPacket.GetData()[InboundPacket.transferred - sizeof(InboundPacket.size)];
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size_t bufferLength = sizeof(InboundPacket.size) + InboundPacket.size - InboundPacket.transferred;
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void * buffer = &InboundPacket.GetData()[InboundPacket.BytesTransferred - sizeof(InboundPacket.Size)];
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size_t bufferLength = sizeof(InboundPacket.Size) + InboundPacket.Size - InboundPacket.BytesTransferred;
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size_t readBytes;
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NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
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if (status != NETWORK_READPACKET_SUCCESS)
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@@ -81,9 +81,9 @@ int NetworkConnection::ReadPacket()
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return status;
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}
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InboundPacket.transferred += readBytes;
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InboundPacket.BytesTransferred += readBytes;
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}
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if (InboundPacket.transferred == sizeof(InboundPacket.size) + InboundPacket.size)
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if (InboundPacket.BytesTransferred == sizeof(InboundPacket.Size) + InboundPacket.Size)
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{
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_lastPacketTime = SDL_GetTicks();
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return NETWORK_READPACKET_SUCCESS;
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@@ -94,20 +94,20 @@ int NetworkConnection::ReadPacket()
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bool NetworkConnection::SendPacket(NetworkPacket& packet)
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{
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uint16 sizen = Convert::HostToNetwork(packet.size);
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uint16 sizen = Convert::HostToNetwork(packet.Size);
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std::vector<uint8> tosend;
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tosend.reserve(sizeof(sizen) + packet.size);
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tosend.reserve(sizeof(sizen) + packet.Size);
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tosend.insert(tosend.end(), (uint8*)&sizen, (uint8*)&sizen + sizeof(sizen));
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tosend.insert(tosend.end(), packet.data->begin(), packet.data->end());
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tosend.insert(tosend.end(), packet.Data->begin(), packet.Data->end());
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const void * buffer = &tosend[packet.transferred];
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size_t bufferSize = tosend.size() - packet.transferred;
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const void * buffer = &tosend[packet.BytesTransferred];
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size_t bufferSize = tosend.size() - packet.BytesTransferred;
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size_t sent = Socket->SendData(buffer, bufferSize);
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if (sent > 0)
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{
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packet.transferred += sent;
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packet.BytesTransferred += sent;
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}
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if (packet.transferred == tosend.size())
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if (packet.BytesTransferred == tosend.size())
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{
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return true;
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}
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@@ -118,11 +118,11 @@ void NetworkConnection::QueuePacket(std::unique_ptr<NetworkPacket> packet, bool
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{
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if (AuthStatus == NETWORK_AUTH_OK || !packet->CommandRequiresAuth())
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{
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packet->size = (uint16)packet->data->size();
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packet->Size = (uint16)packet->Data->size();
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if (front)
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{
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// If the first packet was already partially sent add new packet to second position
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if (_outboundPackets.size() > 0 && _outboundPackets.front()->transferred > 0)
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if (_outboundPackets.size() > 0 && _outboundPackets.front()->BytesTransferred > 0)
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{
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auto it = _outboundPackets.begin();
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it++; // Second position
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@@ -19,14 +19,6 @@
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#include "NetworkTypes.h"
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#include "NetworkPacket.h"
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NetworkPacket::NetworkPacket()
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: size(0)
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, data(std::make_shared<std::vector<uint8>>())
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, transferred(0)
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, read(0)
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{
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}
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std::unique_ptr<NetworkPacket> NetworkPacket::Allocate()
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{
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return std::unique_ptr<NetworkPacket>(new NetworkPacket); // change to make_unique in c++14
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@@ -39,14 +31,14 @@ std::unique_ptr<NetworkPacket> NetworkPacket::Duplicate(NetworkPacket &packet)
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uint8 * NetworkPacket::GetData()
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{
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return &(*data)[0];
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return &(*Data)[0];
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}
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uint32 NetworkPacket::GetCommand()
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{
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if (data->size() >= sizeof(uint32))
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if (Data->size() >= sizeof(uint32))
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{
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return ByteSwapBE(*(uint32 *)(&(*data)[0]));
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return ByteSwapBE(*(uint32 *)(&(*Data)[0]));
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}
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else
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{
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@@ -56,9 +48,9 @@ uint32 NetworkPacket::GetCommand()
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void NetworkPacket::Clear()
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{
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transferred = 0;
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read = 0;
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data->clear();
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BytesTransferred = 0;
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BytesRead = 0;
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Data->clear();
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}
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bool NetworkPacket::CommandRequiresAuth()
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@@ -77,7 +69,7 @@ bool NetworkPacket::CommandRequiresAuth()
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void NetworkPacket::Write(const uint8 * bytes, size_t size)
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{
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data->insert(data->end(), bytes, bytes + size);
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Data->insert(Data->end(), bytes, bytes + size);
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}
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void NetworkPacket::WriteString(const utf8 * string)
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@@ -87,32 +79,32 @@ void NetworkPacket::WriteString(const utf8 * string)
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const uint8 * NetworkPacket::Read(size_t size)
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{
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if (read + size > NetworkPacket::size)
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if (BytesRead + size > NetworkPacket::Size)
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{
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return nullptr;
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}
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else
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{
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uint8 * data = &GetData()[read];
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read += size;
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uint8 * data = &GetData()[BytesRead];
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BytesRead += size;
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return data;
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}
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}
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const utf8 * NetworkPacket::ReadString()
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{
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char * str = (char *)&GetData()[read];
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char * str = (char *)&GetData()[BytesRead];
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char * strend = str;
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while (read < size && *strend != 0)
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while (BytesRead < Size && *strend != 0)
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{
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read++;
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BytesRead++;
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strend++;
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}
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if (*strend != 0)
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{
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return nullptr;
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}
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read++;
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BytesRead++;
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return str;
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}
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@@ -24,16 +24,14 @@
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class NetworkPacket final
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{
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public:
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uint16 size;
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std::shared_ptr<std::vector<uint8>> data;
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size_t transferred;
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size_t read;
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uint16 Size = 0;
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std::shared_ptr<std::vector<uint8>> Data = std::make_shared<std::vector<uint8>>();
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size_t BytesTransferred = 0;
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size_t BytesRead = 0;
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static std::unique_ptr<NetworkPacket> Allocate();
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static std::unique_ptr<NetworkPacket> Duplicate(NetworkPacket& packet);
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NetworkPacket();
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uint8 * GetData();
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uint32 GetCommand();
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@@ -49,14 +47,14 @@ public:
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template <typename T>
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NetworkPacket & operator >>(T &value)
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{
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if (read + sizeof(value) > size)
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if (BytesRead + sizeof(value) > Size)
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{
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value = 0;
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}
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else
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{
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value = ByteSwapBE(*((T *)&GetData()[read]));
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read += sizeof(value);
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value = ByteSwapBE(*((T *)&GetData()[BytesRead]));
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BytesRead += sizeof(value);
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}
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return *this;
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}
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@@ -65,7 +63,7 @@ public:
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NetworkPacket & operator <<(T value) {
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T swapped = ByteSwapBE(value);
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uint8 * bytes = (uint8 *)&swapped;
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data->insert(data->end(), bytes, bytes + sizeof(value));
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Data->insert(Data->end(), bytes, bytes + sizeof(value));
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return *this;
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}
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};
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@@ -1607,7 +1607,7 @@ void Network::Client_Handle_MAP(NetworkConnection& connection, NetworkPacket& pa
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{
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uint32 size, offset;
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packet >> size >> offset;
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int chunksize = (int)(packet.size - packet.read);
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int chunksize = (int)(packet.Size - packet.BytesRead);
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if (chunksize <= 0) {
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return;
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}
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