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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-06 06:32:56 +01:00

Move MaxTransparencyDepth

This commit is contained in:
LRFLEW
2017-10-25 01:42:14 -05:00
committed by Michał Janiszewski
parent 7db8d0f00a
commit 50600f6195
5 changed files with 264 additions and 143 deletions

View File

@@ -266,6 +266,7 @@
D45E09171F99CF2F00854B2B /* ApplyTransparencyShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D45E09161F99CF2F00854B2B /* ApplyTransparencyShader.cpp */; };
D47304D51C4FF8250015C0EA /* libz.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D47304D41C4FF8250015C0EA /* libz.tbd */; };
D48AFDB71EF78DBF0081C644 /* BenchGfxCommmands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D48AFDB61EF78DBF0081C644 /* BenchGfxCommmands.cpp */; };
D4974F1C1FA04A1900F7FD7F /* TransparencyDepth.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */; };
D4A8B4B41DB41873007A2F29 /* libpng16.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; };
D4A8B4B51DB4188D007A2F29 /* libpng16.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
D4EC48E61C2637710024B507 /* g2.dat in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E31C2637710024B507 /* g2.dat */; };
@@ -1040,6 +1041,8 @@
D47304D41C4FF8250015C0EA /* libz.tbd */ = {isa = PBXFileReference; lastKnownFileType = "sourcecode.text-based-dylib-definition"; name = libz.tbd; path = usr/lib/libz.tbd; sourceTree = SDKROOT; };
D4895D321C23EFDD000CD788 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = Info.plist; path = distribution/macos/Info.plist; sourceTree = SOURCE_ROOT; };
D48AFDB61EF78DBF0081C644 /* BenchGfxCommmands.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BenchGfxCommmands.cpp; sourceTree = "<group>"; };
D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TransparencyDepth.cpp; sourceTree = "<group>"; };
D4974F1B1FA04A1900F7FD7F /* TransparencyDepth.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TransparencyDepth.h; sourceTree = "<group>"; };
D497D0781C20FD52002BF46A /* OpenRCT2.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = OpenRCT2.app; sourceTree = BUILT_PRODUCTS_DIR; };
D4A8B4B31DB41873007A2F29 /* libpng16.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libpng16.dylib; sourceTree = "<group>"; };
D4EC48E31C2637710024B507 /* g2.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = g2.dat; path = data/g2.dat; sourceTree = SOURCE_ROOT; };
@@ -2688,6 +2691,8 @@
F76C85A31EC4E82600FA49E2 /* SwapFramebuffer.h */,
F76C85A41EC4E82600FA49E2 /* TextureCache.cpp */,
F76C85A51EC4E82600FA49E2 /* TextureCache.h */,
D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */,
D4974F1B1FA04A1900F7FD7F /* TransparencyDepth.h */,
);
path = opengl;
sourceTree = "<group>";
@@ -3150,6 +3155,7 @@
4CFE4E821F90A3F1005243C2 /* Staff.cpp in Sources */,
F76C88791EC5324E00FA49E2 /* AudioContext.cpp in Sources */,
4C93F1571F8B744400A9330D /* WildMouse.cpp in Sources */,
D4974F1C1FA04A1900F7FD7F /* TransparencyDepth.cpp in Sources */,
C666EE7A1F37ACB10061AA04 /* Themes.cpp in Sources */,
4C93F1781F8B745700A9330D /* SpaceRings.cpp in Sources */,
4CFE4E8A1F950164005243C2 /* TrackDataOld.cpp in Sources */,

View File

@@ -70,14 +70,31 @@ public:
{
return _instances.at(idx);
}
typename std::vector<T>::iterator begin()
{
return _instances.begin();
}
typename std::vector<T>::const_iterator begin() const
{
return _instances.cbegin();
}
typename std::vector<T>::const_iterator cbegin() const
{
return _instances.cbegin();
}
typename std::vector<T>::iterator end()
{
return _instances.begin() + _numInstances;
}
typename std::vector<T>::const_iterator end() const
{
return _instances.cbegin() + _numInstances;
}
typename std::vector<T>::const_iterator cend() const
{
return _instances.cbegin() + _numInstances;
}
};
struct DrawLineCommand

View File

@@ -16,10 +16,7 @@
#ifndef DISABLE_OPENGL
#include <algorithm>
#include <map>
#include <unordered_map>
#include <vector>
#include <SDL.h>
#include <openrct2/config/Config.h>
@@ -43,11 +40,12 @@
#include "OpenGLAPI.h"
#include "OpenGLFramebuffer.h"
#include "CopyFramebufferShader.h"
#include "DrawCommands.h"
#include "DrawLineShader.h"
#include "DrawRectShader.h"
#include "SwapFramebuffer.h"
#include "TextureCache.h"
#include "DrawCommands.h"
#include "TransparencyDepth.h"
using namespace OpenRCT2;
using namespace OpenRCT2::Drawing;
@@ -122,7 +120,6 @@ public:
void HandleTransparency();
void SetDPI(rct_drawpixelinfo * dpi);
sint32 MaxTransparencyDepth();
};
class OpenGLDrawingEngine : public IDrawingEngine
@@ -882,7 +879,7 @@ void OpenGLDrawingContext::HandleTransparency()
_drawRectShader->Use();
_drawRectShader->SetInstances(_commandBuffers.transparent);
sint32 max_depth = MaxTransparencyDepth();
sint32 max_depth = MaxTransparencyDepth(_commandBuffers.transparent);
for (sint32 i=0; i < max_depth; ++i)
{
_swapFramebuffer->BindTransparent();
@@ -928,141 +925,4 @@ void OpenGLDrawingContext::SetDPI(rct_drawpixelinfo * dpi)
_dpi = dpi;
}
sint32 OpenGLDrawingContext::MaxTransparencyDepth()
{
sint32 max_depth = 1;
struct xdata
{
sint32 xposition;
bool begin;
sint32 top, bottom;
};
std::vector<xdata> x_sweep;
x_sweep.reserve(_commandBuffers.transparent.size() * 2);
for (DrawRectCommand &command : _commandBuffers.transparent)
{
sint32 left = std::min(std::max(command.bounds.x, command.clip.x), command.clip.z);
sint32 top = std::min(std::max(command.bounds.y, command.clip.y), command.clip.w);
sint32 right = std::min(std::max(command.bounds.z, command.clip.x), command.clip.z);
sint32 bottom = std::min(std::max(command.bounds.w, command.clip.y), command.clip.w);
assert(left <= right);
assert(top <= bottom);
if (left == right) continue;
if (top == bottom) continue;
x_sweep.push_back({left, true, top, bottom});
x_sweep.push_back({right, false, top, bottom});
}
std::sort(x_sweep.begin(), x_sweep.end(), [](const xdata &a, const xdata &b) -> bool {
if (a.xposition != b.xposition) return a.xposition < b.xposition;
else return !a.begin && b.begin;
});
struct ydata
{
sint32 count, depth;
};
std::map<sint32, ydata> y_intersect;
for (const xdata &x : x_sweep)
{
assert(y_intersect.size() == 0 || y_intersect.begin()->second.depth == 0);
if (x.begin)
{
auto top_in = y_intersect.insert({x.top, {1, 0}});
auto top_it = top_in.first;
if (top_in.second)
{
auto top_next = std::next(top_it);
if (top_next != y_intersect.end())
{
top_it->second.depth = top_next->second.depth;
}
}
else
{
assert(top_it->second.count > 0);
++top_it->second.count;
}
auto bottom_in = y_intersect.insert({x.bottom, {1, 1}});
auto bottom_it = bottom_in.first;
if (bottom_in.second)
{
auto bottom_next = std::next(bottom_it);
if (bottom_next != y_intersect.end())
{
bottom_it->second.depth = bottom_next->second.depth + 1;
}
}
else
{
assert(bottom_it->second.count > 0);
++bottom_it->second.count;
max_depth = std::max(max_depth, ++bottom_it->second.depth);
}
for (auto it = std::next(top_it); it != bottom_it; ++it)
{
max_depth = std::max(max_depth, ++it->second.depth);
}
}
else
{
auto top_it = y_intersect.find(x.top);
assert(top_it != y_intersect.end());
assert(top_it->second.count > 0);
auto bottom_it = y_intersect.find(x.bottom);
assert(bottom_it != y_intersect.end());
assert(bottom_it->second.count > 0);
#ifndef NDEBUG
if (top_it->second.count == 1)
{
auto top_next = std::next(top_it);
assert(top_next != y_intersect.end() &&
top_it->second.depth == top_next->second.depth - 1);
}
if (bottom_it->second.count == 1)
{
auto bottom_next = std::next(bottom_it);
assert(bottom_next == y_intersect.end() ?
bottom_it->second.depth == 1 :
bottom_it->second.depth == bottom_next->second.depth + 1);
}
#endif /* NDEBUG */
for (auto it = std::next(top_it); it != bottom_it; ++it)
{
assert(it->second.depth > 0);
--it->second.depth;
}
if (top_it->second.count == 1)
{
y_intersect.erase(top_it);
}
else
{
--top_it->second.count;
}
if (bottom_it->second.count == 1)
{
y_intersect.erase(bottom_it);
}
else
{
assert(bottom_it->second.depth > 0);
--bottom_it->second.count;
--bottom_it->second.depth;
}
}
}
return max_depth;
}
#endif /* DISABLE_OPENGL */

View File

@@ -0,0 +1,211 @@
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifndef DISABLE_OPENGL
#include "TransparencyDepth.h"
#include <algorithm>
#include <map>
#include <vector>
/*
* Structure to store locations of vertical bounding box edge.
*/
struct XData
{
sint32 xposition;
bool begin;
sint32 top, bottom;
};
typedef std::vector<XData> SweepLine;
/*
* Creates a list of vertical bounding box edges, stored as xdata and sorted
* from left to right. If multiple edges are at the same x coordinate, Then
* edges for boxes to the left will appear before edges for boxes to the right.
*/
static inline SweepLine CreateXList(const RectCommandBatch &transparent)
{
SweepLine x_sweep;
x_sweep.reserve(transparent.size() * 2);
for (const DrawRectCommand &command : transparent)
{
sint32 left = std::min(std::max(command.bounds.x, command.clip.x), command.clip.z);
sint32 top = std::min(std::max(command.bounds.y, command.clip.y), command.clip.w);
sint32 right = std::min(std::max(command.bounds.z, command.clip.x), command.clip.z);
sint32 bottom = std::min(std::max(command.bounds.w, command.clip.y), command.clip.w);
assert(left <= right);
assert(top <= bottom);
if (left == right) continue;
if (top == bottom) continue;
x_sweep.push_back({left, true, top, bottom});
x_sweep.push_back({right, false, top, bottom});
}
std::sort(x_sweep.begin(), x_sweep.end(), [](const XData &a, const XData &b) -> bool {
if (a.xposition != b.xposition) return a.xposition < b.xposition;
else return !a.begin && b.begin;
});
return x_sweep;
}
/*
* Structure that stores intervals. YData.count stores how many intervals have
* an endpoint at this position, and YData.depth stores how many intervals
* intersect on the left limit of this point. In other words, IntervalTree
* stores half-closed intervals, with the left endpoint open, and the right
* endpoint closed. The IntervalTree uses std::map because it stores the values
* sorted, and we can traverse it in order using its bidirectional iterators.
*/
struct YData
{
sint32 count, depth;
};
typedef std::map<sint32, YData> IntervalTree;
/*
* Inserts the interval's top endpoint into the interval tree. If the endpoint
* already exists in the interval tree, it stacks the endpoints.
*/
static inline IntervalTree::iterator InsertTopEndpoint(IntervalTree &y_intersect, sint32 top)
{
auto top_in = y_intersect.insert({top, {1, 0}});
IntervalTree::iterator top_it = top_in.first;
if (top_in.second)
{
IntervalTree::iterator top_next = std::next(top_it);
if (top_next != y_intersect.end())
{
top_it->second.depth = top_next->second.depth;
}
}
else
{
++top_it->second.count;
}
return top_it;
}
/*
* Inserts the interval's bottom endpoint into the interval tree. If the
* endpoint already exists in the interval tree, it stacks the endpoint.
* This function can produce a new maximum depth.
*/
static inline IntervalTree::iterator InsertBottomEndpoint(IntervalTree &y_intersect, sint32 bottom)
{
auto bottom_in = y_intersect.insert({bottom, {1, 1}});
IntervalTree::iterator bottom_it = bottom_in.first;
if (bottom_in.second)
{
IntervalTree::iterator bottom_next = std::next(bottom_it);
if (bottom_next != y_intersect.end())
{
bottom_it->second.depth = bottom_next->second.depth + 1;
}
}
else
{
++bottom_it->second.count;
++bottom_it->second.depth;
}
return bottom_it;
}
/*
* Removes the interval's top endpoint, handling stacked endpoints.
*/
static inline void RemoveTopEndpoint(IntervalTree &y_intersect, IntervalTree::iterator top_it)
{
if (top_it->second.count == 1)
{
y_intersect.erase(top_it);
}
else
{
--top_it->second.count;
}
}
/*
* Removes the interval's bottom endpoint, handling stacked endpoints.
*/
static inline void RemoveBottomEndpoint(IntervalTree &y_intersect, IntervalTree::iterator bottom_it)
{
if (bottom_it->second.count == 1)
{
y_intersect.erase(bottom_it);
}
else
{
--bottom_it->second.count;
--bottom_it->second.depth;
}
}
/*
* Determines an aproximation of the number of depth peeling iterations needed
* to render the command batch. It will never underestimate the number of
* iterations, but it can overestimate, usually by no more than +2.
*/
sint32 MaxTransparencyDepth(const RectCommandBatch &transparent)
{
sint32 max_depth = 1;
SweepLine x_sweep = CreateXList(transparent);
IntervalTree y_intersect{};
for (const XData &x : x_sweep)
{
if (x.begin)
{
IntervalTree::iterator top_it = InsertTopEndpoint(y_intersect, x.top);
IntervalTree::iterator bottom_it = InsertBottomEndpoint(y_intersect, x.bottom);
max_depth = std::max(max_depth, bottom_it->second.depth);
/*
* Increment the depth for endpoings that intersect this interval
*/
for (IntervalTree::iterator it = std::next(top_it); it != bottom_it; ++it)
{
max_depth = std::max(max_depth, ++it->second.depth);
}
}
else
{
IntervalTree::iterator top_it = y_intersect.find(x.top);
IntervalTree::iterator bottom_it = y_intersect.find(x.bottom);
/*
* Decrement the depth for endpoings that intersected this interval
*/
for (IntervalTree::iterator it = std::next(top_it); it != bottom_it; ++it)
{
--it->second.depth;
}
RemoveTopEndpoint(y_intersect, top_it);
RemoveBottomEndpoint(y_intersect, bottom_it);
}
}
return max_depth;
}
#endif /* DISABLE_OPENGL */

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@@ -0,0 +1,27 @@
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include <openrct2/common.h>
#include "DrawCommands.h"
/*
* Determines an aproximation of the number of depth peeling iterations needed
* to render the command batch. It will never underestimate the number of
* iterations, but it can overestimate, usually by no more than +2.
*/
sint32 MaxTransparencyDepth(const RectCommandBatch &transparent);