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Merge pull request #2861 from janisozaur/resolve-fix
Don't prematurely fail network resolver
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@@ -814,6 +814,8 @@ void Network::UpdateClient()
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connectfailed = true;
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break;
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}
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} else if (server_address.GetResolveStatus() == NetworkAddress::RESOLVE_INPROGRESS) {
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break;
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} else {
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log_error("Could not resolve address.");
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connectfailed = true;
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