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https://github.com/OpenRCT2/OpenRCT2
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Don't do uncapped FPS when running headlessly
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@@ -365,7 +365,7 @@ static void openrct2_loop()
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_finished = 0;
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do {
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if (gConfigGeneral.uncap_fps && gGameSpeed <= 4) {
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if (gConfigGeneral.uncap_fps && gGameSpeed <= 4 && !gOpenRCT2Headless) {
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currentTick = SDL_GetTicks();
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if (uncapTick == 0) {
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// Reset sprite locations
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