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Fix potential nullptr dereference (#15134)
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@@ -266,7 +266,10 @@ GameActions::Result::Ptr LargeSceneryPlaceAction::Execute() const
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isTree);
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if (canBuild->Error != GameActions::Status::Ok)
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{
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DeleteBanner(banner->id);
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if (banner != nullptr)
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{
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DeleteBanner(banner->id);
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}
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canBuild->ErrorTitle = STR_CANT_POSITION_THIS_HERE;
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return canBuild;
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}
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