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https://github.com/OpenRCT2/OpenRCT2
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Fix formatting
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@@ -236,16 +236,16 @@ paint_struct* PaintAddImageAsChild(
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const CoordsXYZ& boundBoxOffset);
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paint_struct* PaintAddImageAsParentRotated(
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset, int32_t bound_box_length_x,
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int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset);
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset,
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int32_t bound_box_length_x, int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset);
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paint_struct* PaintAddImageAsParentRotated(
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset, int32_t bound_box_length_x,
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int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset, int32_t bound_box_offset_x,
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int32_t bound_box_offset_y, int32_t bound_box_offset_z);
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset,
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int32_t bound_box_length_x, int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset,
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int32_t bound_box_offset_x, int32_t bound_box_offset_y, int32_t bound_box_offset_z);
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paint_struct* PaintAddImageAsChildRotated(
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset, int32_t bound_box_length_x,
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int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset, int32_t bound_box_offset_x,
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int32_t bound_box_offset_y, int32_t bound_box_offset_z);
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paint_session* session, uint8_t direction, uint32_t image_id, int32_t x_offset, int32_t y_offset,
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int32_t bound_box_length_x, int32_t bound_box_length_y, int32_t bound_box_length_z, int32_t z_offset,
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int32_t bound_box_offset_x, int32_t bound_box_offset_y, int32_t bound_box_offset_z);
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void paint_util_push_tunnel_rotated(paint_session* session, uint8_t direction, uint16_t height, uint8_t type);
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@@ -904,8 +904,7 @@ int32_t tile_element_get_corner_height(const SurfaceElement* surfaceElement, int
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uint8_t map_get_lowest_land_height(const MapRange& range)
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{
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MapRange validRange = { std::max(range.GetLeft(), 32), std::max(range.GetTop(), 32),
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std::min(range.GetRight(), GetMapSizeMaxXY()),
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std::min(range.GetBottom(), GetMapSizeMaxXY()) };
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std::min(range.GetRight(), GetMapSizeMaxXY()), std::min(range.GetBottom(), GetMapSizeMaxXY()) };
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uint8_t min_height = 0xFF;
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for (int32_t yi = validRange.GetTop(); yi <= validRange.GetBottom(); yi += COORDS_XY_STEP)
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@@ -934,8 +933,7 @@ uint8_t map_get_lowest_land_height(const MapRange& range)
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uint8_t map_get_highest_land_height(const MapRange& range)
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{
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MapRange validRange = { std::max(range.GetLeft(), 32), std::max(range.GetTop(), 32),
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std::min(range.GetRight(), GetMapSizeMaxXY()),
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std::min(range.GetBottom(), GetMapSizeMaxXY()) };
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std::min(range.GetRight(), GetMapSizeMaxXY()), std::min(range.GetBottom(), GetMapSizeMaxXY()) };
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uint8_t max_height = 0;
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for (int32_t yi = validRange.GetTop(); yi <= validRange.GetBottom(); yi += COORDS_XY_STEP)
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@@ -104,9 +104,18 @@ extern uint16_t gGrassSceneryTileLoopPosition;
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extern int32_t gMapSize;
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extern int32_t gMapBaseZ;
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inline int32_t GetMapSizeUnits() { return (gMapSize - 1) * COORDS_XY_STEP; }
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inline int32_t GetMapSizeMinus2() { return (gMapSize * COORDS_XY_STEP) + MAXIMUM_MAP_SIZE_PRACTICAL; }
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inline int32_t GetMapSizeMaxXY() { return GetMapSizeUnits() - 1; }
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inline int32_t GetMapSizeUnits()
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{
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return (gMapSize - 1) * COORDS_XY_STEP;
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}
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inline int32_t GetMapSizeMinus2()
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{
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return (gMapSize * COORDS_XY_STEP) + MAXIMUM_MAP_SIZE_PRACTICAL;
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}
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inline int32_t GetMapSizeMaxXY()
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{
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return GetMapSizeUnits() - 1;
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}
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extern uint16_t gMapSelectFlags;
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extern uint16_t gMapSelectType;
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