mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 11:33:03 +01:00
Move staff functions to staff.cpp
This commit is contained in:
@@ -28,12 +28,14 @@
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#include "../network/network.h"
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#include "../object/ObjectList.h"
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#include "../ride/Station.h"
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#include "../ride/RideData.h"
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#include "../paint/tile_element/TileElement.h"
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#include "../scenario/Scenario.h"
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#include "../util/Util.h"
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#include "../world/Entrance.h"
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#include "../world/Footpath.h"
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#include "../world/Scenery.h"
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#include "../world/SmallScenery.h"
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#include "../world/Sprite.h"
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#include "../world/Surface.h"
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#include "Peep.h"
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@@ -1614,3 +1616,746 @@ sint32 staff_get_available_entertainer_costume_list(uint8 * costumeList)
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}
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return numCostumes;
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}
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/** rct2: 0x009929C8 */
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static constexpr const LocationXY16 _9929C8[] = {
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{ 28, 28 }, { 28, 4 }, { 20, 4 }, { 20, 28 }, { 12, 28 }, { 12, 4 }, { 4, 4 }, { 4, 28 },
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};
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/**
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*
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* rct2: 0x006BF567
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*/
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void rct_peep::UpdateMowing()
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{
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if (!CheckForPath())
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return;
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invalidate_sprite_2((rct_sprite *)this);
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while (true)
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{
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sint16 actionX = 0;
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sint16 actionY = 0;
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sint16 xy_distance;
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if (UpdateAction(&actionX, &actionY, &xy_distance))
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{
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sint16 checkZ = tile_element_height(actionX, actionY) & 0xFFFF;
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sprite_move(actionX, actionY, checkZ, (rct_sprite *)this);
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invalidate_sprite_2((rct_sprite *)this);
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return;
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}
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var_37++;
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if (var_37 == 1)
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{
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SwitchToSpecialSprite(2);
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}
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if (var_37 == Util::CountOf(_9929C8))
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{
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peep_state_reset(this);
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return;
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}
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destination_x = _9929C8[var_37].x + next_x;
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destination_y = _9929C8[var_37].y + next_y;
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if (var_37 != 7)
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continue;
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rct_tile_element * tile_element = map_get_first_element_at(next_x / 32, next_y / 32);
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for (; (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SURFACE); tile_element++)
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;
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if ((tile_element->properties.surface.terrain & TILE_ELEMENT_SURFACE_TERRAIN_MASK) == (TERRAIN_GRASS << 5))
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{
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tile_element->properties.surface.grass_length = GRASS_LENGTH_MOWED;
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map_invalidate_tile_zoom0(next_x, next_y, tile_element->base_height * 8,
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tile_element->base_height * 8 + 16);
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}
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staff_lawns_mown++;
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window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
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}
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}
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/**
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*
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* rct2: 0x006BF7E6
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*/
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void rct_peep::UpdateWatering()
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{
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staff_mowing_timeout = 0;
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if (sub_state == 0)
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{
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if (!CheckForPath())
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return;
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uint8 pathingResult;
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PerformNextAction(pathingResult);
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if (!(pathingResult & PATHING_DESTINATION_REACHED))
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return;
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sprite_direction = (var_37 & 3) << 3;
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action = PEEP_ACTION_STAFF_WATERING;
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action_frame = 0;
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action_sprite_image_offset = 0;
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UpdateCurrentActionSpriteType();
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invalidate_sprite_2((rct_sprite *)this);
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sub_state = 1;
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}
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else if (sub_state == 1)
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{
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if (action != PEEP_ACTION_NONE_2)
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{
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sint16 actionX, actionY, xy_distance;
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UpdateAction(&actionX, &actionY, &xy_distance);
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return;
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}
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sint32 actionX = next_x + TileDirectionDelta[var_37].x;
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sint32 actionY = next_y + TileDirectionDelta[var_37].y;
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rct_tile_element * tile_element = map_get_first_element_at(actionX / 32, actionY / 32);
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do
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{
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if (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SMALL_SCENERY)
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continue;
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if (abs(((sint32)next_z) - tile_element->base_height) > 4)
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continue;
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rct_scenery_entry * scenery_entry = get_small_scenery_entry(tile_element->properties.scenery.type);
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if (!scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_CAN_BE_WATERED))
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continue;
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tile_element->properties.scenery.age = 0;
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map_invalidate_tile_zoom0(actionX, actionY, tile_element->base_height * 8, tile_element->clearance_height * 8);
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staff_gardens_watered++;
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window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
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} while (!tile_element_is_last_for_tile(tile_element++));
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peep_state_reset(this);
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}
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}
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/**
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*
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* rct2: 0x006BF6C9
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*/
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void rct_peep::UpdateEmptyingBin()
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{
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staff_mowing_timeout = 0;
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if (sub_state == 0)
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{
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if (!CheckForPath())
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return;
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uint8 pathingResult;
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PerformNextAction(pathingResult);
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if (!(pathingResult & PATHING_DESTINATION_REACHED))
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return;
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sprite_direction = (var_37 & 3) << 3;
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action = PEEP_ACTION_STAFF_EMPTY_BIN;
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action_frame = 0;
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action_sprite_image_offset = 0;
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UpdateCurrentActionSpriteType();
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invalidate_sprite_2((rct_sprite *)this);
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sub_state = 1;
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}
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else if (sub_state == 1)
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{
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if (action == PEEP_ACTION_NONE_2)
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{
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peep_state_reset(this);
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return;
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}
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sint16 actionX = 0;
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sint16 actionY = 0;
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sint16 xy_distance;
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UpdateAction(&actionX, &actionY, &xy_distance);
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if (action_frame != 11)
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return;
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rct_tile_element * tile_element = map_get_first_element_at(next_x / 32, next_y / 32);
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for (;; tile_element++)
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{
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if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
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{
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if (next_z == tile_element->base_height)
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break;
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}
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if (tile_element_is_last_for_tile(tile_element))
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{
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peep_state_reset(this);
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return;
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}
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}
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if (!footpath_element_has_path_scenery(tile_element))
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{
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peep_state_reset(this);
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return;
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}
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rct_scenery_entry * scenery_entry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
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if (!(scenery_entry->path_bit.flags & PATH_BIT_FLAG_IS_BIN) || tile_element->flags & (1 << 5) ||
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footpath_element_path_scenery_is_ghost(tile_element))
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{
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peep_state_reset(this);
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return;
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}
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tile_element->properties.path.addition_status |= ((3 << var_37) << var_37);
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map_invalidate_tile_zoom0(next_x, next_y, tile_element->base_height * 8, tile_element->clearance_height * 8);
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staff_bins_emptied++;
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window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
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}
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}
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/**
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*
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* rct2: 0x6BF641
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*/
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void rct_peep::UpdateSweeping()
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{
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staff_mowing_timeout = 0;
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if (!CheckForPath())
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return;
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invalidate_sprite_2((rct_sprite *)this);
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if (action == PEEP_ACTION_STAFF_SWEEP && action_frame == 8)
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{
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// Remove sick at this location
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litter_remove_at(x, y, z);
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staff_litter_swept++;
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window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
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}
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sint16 actionX = 0;
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sint16 actionY = 0;
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sint16 xy_distance;
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if (UpdateAction(&actionX, &actionY, &xy_distance))
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{
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sint16 actionZ = peep_get_height_on_slope(this, actionX, actionY);
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sprite_move(actionX, actionY, actionZ, (rct_sprite *)this);
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invalidate_sprite_2((rct_sprite *)this);
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return;
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}
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var_37++;
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if (var_37 != 2)
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{
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action = PEEP_ACTION_STAFF_SWEEP;
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action_frame = 0;
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action_sprite_image_offset = 0;
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UpdateCurrentActionSpriteType();
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invalidate_sprite_2((rct_sprite *)this);
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return;
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}
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peep_state_reset(this);
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}
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/**
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*
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* rct2: 0x006C16D7
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*/
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void rct_peep::UpdateHeadingToInspect()
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{
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Ride * ride = get_ride(current_ride);
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if (ride->type == RIDE_TYPE_NULL)
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{
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SetState(PEEP_STATE_FALLING);
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return;
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}
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if (ride_get_exit_location(ride, current_ride_station).isNull())
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{
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ride->lifecycle_flags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
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SetState(PEEP_STATE_FALLING);
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return;
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}
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if (ride->mechanic_status != RIDE_MECHANIC_STATUS_HEADING || !(ride->lifecycle_flags & RIDE_LIFECYCLE_DUE_INSPECTION))
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{
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SetState(PEEP_STATE_FALLING);
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return;
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}
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if (sub_state == 0)
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{
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mechanic_time_since_call = 0;
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peep_reset_pathfind_goal(this);
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sub_state = 2;
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}
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if (sub_state <= 3)
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{
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mechanic_time_since_call++;
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if (mechanic_time_since_call > 2500)
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{
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_DUE_INSPECTION && ride->mechanic_status == RIDE_MECHANIC_STATUS_HEADING)
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{
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ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
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}
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SetState(PEEP_STATE_FALLING);
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return;
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}
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if (!CheckForPath())
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return;
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uint8 pathingResult;
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PerformNextAction(pathingResult);
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if (!(pathingResult & PATHING_RIDE_EXIT) && !(pathingResult & PATHING_RIDE_ENTRANCE))
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{
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return;
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}
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rct_tile_element * tile_element = _peepRideEntranceExitElement;
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if (current_ride != tile_element->properties.entrance.ride_index)
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return;
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uint8 exit_index = ((tile_element->properties.entrance.index & 0x70) >> 4);
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if (current_ride_station != exit_index)
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return;
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if (pathingResult & PATHING_RIDE_ENTRANCE)
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{
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if (!ride_get_exit_location(ride, exit_index).isNull())
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{
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return;
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}
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}
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direction = tile_element_get_direction(tile_element);
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sint32 destX = next_x + 16 + word_981D6C[direction].x * 53;
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sint32 destY = next_y + 16 + word_981D6C[direction].y * 53;
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destination_x = destX;
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destination_y = destY;
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destination_tolerance = 2;
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sprite_direction = direction << 3;
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z = tile_element->base_height * 4;
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sub_state = 4;
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// Falls through into sub_state 4
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}
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invalidate_sprite_2((rct_sprite *)this);
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sint16 delta_y = abs(y - destination_y);
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sint16 actionX, actionY, xy_distance;
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if (!UpdateAction(&actionX, &actionY, &xy_distance))
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{
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SetState(PEEP_STATE_INSPECTING);
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sub_state = 0;
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return;
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}
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sint32 newZ = ride->station_heights[current_ride_station] * 8;
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if (delta_y < 20)
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{
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newZ += RideData5[ride->type].z;
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}
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sprite_move(actionX, actionY, newZ, (rct_sprite *)this);
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invalidate_sprite_2((rct_sprite *)this);
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}
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/**
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*
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* rct2: 0x006C0CB8
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*/
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void rct_peep::UpdateAnswering()
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{
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Ride * ride = get_ride(current_ride);
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if (ride->type == RIDE_TYPE_NULL || ride->mechanic_status != RIDE_MECHANIC_STATUS_HEADING)
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{
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SetState(PEEP_STATE_FALLING);
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return;
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}
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if (sub_state == 0)
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{
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action = PEEP_ACTION_STAFF_ANSWER_CALL;
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action_frame = 0;
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action_sprite_image_offset = 0;
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UpdateCurrentActionSpriteType();
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invalidate_sprite_2((rct_sprite *)this);
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sub_state = 1;
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peep_window_state_update(this);
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return;
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}
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else if (sub_state == 1)
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{
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if (action == PEEP_ACTION_NONE_2)
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{
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sub_state = 2;
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peep_window_state_update(this);
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mechanic_time_since_call = 0;
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peep_reset_pathfind_goal(this);
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return;
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}
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sint16 actionX, actionY, xy_distance;
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UpdateAction(&actionX, &actionY, &xy_distance);
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||||
return;
|
||||
}
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||||
else if (sub_state <= 3)
|
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{
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mechanic_time_since_call++;
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if (mechanic_time_since_call > 2500)
|
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{
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ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
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ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
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SetState(PEEP_STATE_FALLING);
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||||
return;
|
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}
|
||||
|
||||
if (!CheckForPath())
|
||||
return;
|
||||
|
||||
uint8 pathingResult;
|
||||
PerformNextAction(pathingResult);
|
||||
|
||||
if (!(pathingResult & PATHING_RIDE_EXIT) && !(pathingResult & PATHING_RIDE_ENTRANCE))
|
||||
{
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return;
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||||
}
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||||
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rct_tile_element * tile_element = _peepRideEntranceExitElement;
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if (current_ride != tile_element->properties.entrance.ride_index)
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return;
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||||
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uint8 exit_index = ((tile_element->properties.entrance.index & 0x70) >> 4);
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|
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if (current_ride_station != exit_index)
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return;
|
||||
|
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if (pathingResult & PATHING_RIDE_ENTRANCE)
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||||
{
|
||||
if (!ride_get_exit_location(ride, exit_index).isNull())
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
direction = tile_element_get_direction(tile_element);
|
||||
|
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sint32 destX = next_x + 16 + word_981D6C[direction].x * 53;
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||||
sint32 destY = next_y + 16 + word_981D6C[direction].y * 53;
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||||
|
||||
destination_x = destX;
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||||
destination_y = destY;
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destination_tolerance = 2;
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||||
sprite_direction = direction << 3;
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||||
|
||||
z = tile_element->base_height * 4;
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||||
sub_state = 4;
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||||
// Falls through into sub_state 4
|
||||
}
|
||||
|
||||
invalidate_sprite_2((rct_sprite *)this);
|
||||
|
||||
sint16 delta_y = abs(y - destination_y);
|
||||
|
||||
sint16 actionX, actionY, xy_distance;
|
||||
if (!UpdateAction(&actionX, &actionY, &xy_distance))
|
||||
{
|
||||
SetState(PEEP_STATE_FIXING);
|
||||
sub_state = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
sint32 newZ = ride->station_heights[current_ride_station] * 8;
|
||||
|
||||
if (delta_y < 20)
|
||||
{
|
||||
newZ += RideData5[ride->type].z;
|
||||
}
|
||||
|
||||
sprite_move(actionX, actionY, newZ, (rct_sprite *)this);
|
||||
invalidate_sprite_2((rct_sprite *)this);
|
||||
}
|
||||
|
||||
/** rct2: 0x00992A5C */
|
||||
static constexpr const LocationXY16 _992A5C[] = {
|
||||
{ 3, 16 }, { 16, 29 }, { 29, 16 }, { 16, 3 }, { 3, 29 }, { 29, 29 }, { 29, 3 }, { 3, 3 },
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006BF483
|
||||
*/
|
||||
static sint32 peep_update_patrolling_find_watering(rct_peep * peep)
|
||||
{
|
||||
if (!(peep->staff_orders & STAFF_ORDERS_WATER_FLOWERS))
|
||||
return 0;
|
||||
|
||||
uint8 chosen_position = scenario_rand() & 7;
|
||||
for (sint32 i = 0; i < 8; ++i, ++chosen_position)
|
||||
{
|
||||
chosen_position &= 7;
|
||||
|
||||
sint32 x = peep->next_x + TileDirectionDelta[chosen_position].x;
|
||||
sint32 y = peep->next_y + TileDirectionDelta[chosen_position].y;
|
||||
|
||||
rct_tile_element * tile_element = map_get_first_element_at(x / 32, y / 32);
|
||||
|
||||
// This seems to happen in some SV4 files.
|
||||
if (tile_element == nullptr)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
if (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SMALL_SCENERY)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
uint8 z_diff = abs(peep->next_z - tile_element->base_height);
|
||||
|
||||
if (z_diff >= 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
rct_scenery_entry * sceneryEntry = get_small_scenery_entry(tile_element->properties.scenery.type);
|
||||
|
||||
if (sceneryEntry == nullptr || !scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_CAN_BE_WATERED))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tile_element->properties.scenery.age < SCENERY_WITHER_AGE_THRESHOLD_2)
|
||||
{
|
||||
if (chosen_position >= 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tile_element->properties.scenery.age < SCENERY_WITHER_AGE_THRESHOLD_1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
peep->SetState(PEEP_STATE_WATERING);
|
||||
peep->var_37 = chosen_position;
|
||||
|
||||
peep->sub_state = 0;
|
||||
peep->destination_x = (peep->x & 0xFFE0) + _992A5C[chosen_position].x;
|
||||
peep->destination_y = (peep->y & 0xFFE0) + _992A5C[chosen_position].y;
|
||||
peep->destination_tolerance = 3;
|
||||
|
||||
return 1;
|
||||
} while (!tile_element_is_last_for_tile(tile_element++));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006BF3A1
|
||||
*/
|
||||
static sint32 peep_update_patrolling_find_bin(rct_peep * peep)
|
||||
{
|
||||
if (!(peep->staff_orders & STAFF_ORDERS_EMPTY_BINS))
|
||||
return 0;
|
||||
|
||||
if ((peep->next_var_29 & 0x18) != 0)
|
||||
return 0;
|
||||
|
||||
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
||||
if (tile_element == nullptr)
|
||||
return 0;
|
||||
|
||||
for (;; tile_element++)
|
||||
{
|
||||
|
||||
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH && (tile_element->base_height == peep->next_z))
|
||||
break;
|
||||
|
||||
if (tile_element_is_last_for_tile(tile_element))
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!footpath_element_has_path_scenery(tile_element))
|
||||
return 0;
|
||||
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
||||
|
||||
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN))
|
||||
return 0;
|
||||
|
||||
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
||||
return 0;
|
||||
|
||||
if (footpath_element_path_scenery_is_ghost(tile_element))
|
||||
return 0;
|
||||
|
||||
uint8 bin_positions = tile_element->properties.path.edges & 0xF;
|
||||
uint8 bin_quantity = tile_element->properties.path.addition_status;
|
||||
uint8 chosen_position = 0;
|
||||
|
||||
for (; chosen_position < 4; ++chosen_position)
|
||||
{
|
||||
if (!(bin_positions & 1) && !(bin_quantity & 3))
|
||||
break;
|
||||
bin_positions >>= 1;
|
||||
bin_quantity >>= 2;
|
||||
}
|
||||
|
||||
if (chosen_position == 4)
|
||||
return 0;
|
||||
|
||||
peep->var_37 = chosen_position;
|
||||
peep->SetState(PEEP_STATE_EMPTYING_BIN);
|
||||
|
||||
peep->sub_state = 0;
|
||||
peep->destination_x = (peep->x & 0xFFE0) + BinUseOffsets[chosen_position].x;
|
||||
peep->destination_y = (peep->y & 0xFFE0) + BinUseOffsets[chosen_position].y;
|
||||
peep->destination_tolerance = 3;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006BF322
|
||||
*/
|
||||
static sint32 peep_update_patrolling_find_grass(rct_peep * peep)
|
||||
{
|
||||
if (!(peep->staff_orders & STAFF_ORDERS_MOWING))
|
||||
return 0;
|
||||
|
||||
if (peep->staff_mowing_timeout < 12)
|
||||
return 0;
|
||||
|
||||
if ((peep->next_var_29 & 0x18) != 8)
|
||||
return 0;
|
||||
|
||||
rct_tile_element * tile_element = map_get_surface_element_at({peep->next_x, peep->next_y});
|
||||
|
||||
if ((tile_element->properties.surface.terrain & TILE_ELEMENT_SURFACE_TERRAIN_MASK) != TERRAIN_GRASS)
|
||||
return 0;
|
||||
|
||||
if ((tile_element->properties.surface.grass_length & 0x7) < GRASS_LENGTH_CLEAR_1)
|
||||
return 0;
|
||||
|
||||
peep->SetState(PEEP_STATE_MOWING);
|
||||
peep->var_37 = 0;
|
||||
// Original code used .y for both x and y. Changed to .x to make more sense (both x and y are 28)
|
||||
peep->destination_x = peep->next_x + _9929C8[0].x;
|
||||
peep->destination_y = peep->next_y + _9929C8[0].y;
|
||||
peep->destination_tolerance = 3;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006BF295
|
||||
*/
|
||||
static sint32 peep_update_patrolling_find_sweeping(rct_peep * peep)
|
||||
{
|
||||
if (!(peep->staff_orders & STAFF_ORDERS_SWEEPING))
|
||||
return 0;
|
||||
|
||||
uint16 sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
|
||||
|
||||
for (rct_sprite * sprite = nullptr; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
||||
{
|
||||
|
||||
sprite = get_sprite(sprite_id);
|
||||
|
||||
if (sprite->unknown.linked_list_type_offset != SPRITE_LIST_LITTER * 2)
|
||||
continue;
|
||||
|
||||
uint16 z_diff = abs(peep->z - sprite->litter.z);
|
||||
|
||||
if (z_diff >= 16)
|
||||
continue;
|
||||
|
||||
peep->SetState(PEEP_STATE_SWEEPING);
|
||||
peep->var_37 = 0;
|
||||
peep->destination_x = sprite->litter.x;
|
||||
peep->destination_y = sprite->litter.y;
|
||||
peep->destination_tolerance = 5;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006BF1FD
|
||||
*/
|
||||
void rct_peep::UpdatePatrolling()
|
||||
{
|
||||
if (!CheckForPath())
|
||||
return;
|
||||
|
||||
uint8 pathingResult;
|
||||
PerformNextAction(pathingResult);
|
||||
if (!(pathingResult & PATHING_DESTINATION_REACHED))
|
||||
return;
|
||||
|
||||
if ((next_var_29 & 0x18) == 8)
|
||||
{
|
||||
rct_tile_element * tile_element = map_get_surface_element_at({next_x, next_y});
|
||||
|
||||
if (tile_element != nullptr)
|
||||
{
|
||||
sint32 water_height = map_get_water_height(tile_element);
|
||||
if (water_height)
|
||||
{
|
||||
invalidate_sprite_2((rct_sprite *)this);
|
||||
water_height *= 16;
|
||||
sprite_move(x, y, water_height, (rct_sprite *)this);
|
||||
invalidate_sprite_2((rct_sprite *)this);
|
||||
|
||||
SetState(PEEP_STATE_FALLING);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (staff_type != STAFF_TYPE_HANDYMAN)
|
||||
return;
|
||||
|
||||
if (peep_update_patrolling_find_sweeping(this))
|
||||
return;
|
||||
|
||||
if (peep_update_patrolling_find_grass(this))
|
||||
return;
|
||||
|
||||
if (peep_update_patrolling_find_bin(this))
|
||||
return;
|
||||
|
||||
peep_update_patrolling_find_watering(this);
|
||||
}
|
||||
|
||||
@@ -57,6 +57,16 @@ uint8 gFootpathGroundFlags;
|
||||
static uint8 *_footpathQueueChainNext;
|
||||
static uint8 _footpathQueueChain[64];
|
||||
|
||||
// This is the coordinates that a user of the bin should move to
|
||||
// rct2: 0x00992A4C
|
||||
const LocationXY16 BinUseOffsets[4] = {
|
||||
{ 11, 16 },
|
||||
{ 16, 21 },
|
||||
{ 21, 16 },
|
||||
{ 16, 11 },
|
||||
};
|
||||
|
||||
|
||||
/** rct2: 0x00981D6C, 0x00981D6E */
|
||||
const LocationXY16 word_981D6C[4] = {
|
||||
{ -1, 0 },
|
||||
|
||||
@@ -127,6 +127,7 @@ extern money32 gFootpathPrice;
|
||||
extern uint8 gFootpathGroundFlags;
|
||||
|
||||
extern const LocationXY16 word_981D6C[4];
|
||||
extern const LocationXY16 BinUseOffsets[4];
|
||||
|
||||
rct_tile_element *map_get_footpath_element(sint32 x, sint32 y, sint32 z);
|
||||
money32 footpath_remove_real(sint32 x, sint32 y, sint32 z, sint32 flags);
|
||||
|
||||
Reference in New Issue
Block a user