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https://github.com/OpenRCT2/OpenRCT2
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Fix #8653: crash when peeps attempt to enter a ride with no vehicles.
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@@ -61,6 +61,7 @@
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- Fix: [#8585] Part of track missing on air powered vertical coaster.
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- Fix: [#8588] Guest list scrolling breaks above ~2000 guests.
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- Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz.
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- Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles.
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- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only).
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- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab.
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- Improved: [#7930] Automatically create folders for custom content.
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@@ -30,7 +30,7 @@
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// This string specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "25"
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#define NETWORK_STREAM_VERSION "26"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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static rct_peep* _pickup_peep = nullptr;
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@@ -2347,7 +2347,7 @@ static bool peep_find_vehicle_to_enter(rct_peep* peep, Ride* ride, std::vector<u
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{
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chosen_train = ride->stations[peep->current_ride_station].TrainAtStation;
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}
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if (chosen_train == 0xFF)
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if (chosen_train == 0xFF || chosen_train >= MAX_VEHICLES_PER_RIDE)
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{
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return false;
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}
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@@ -2357,7 +2357,7 @@ static bool peep_find_vehicle_to_enter(rct_peep* peep, Ride* ride, std::vector<u
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int32_t i = 0;
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uint16_t vehicle_id = ride->vehicles[chosen_train];
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rct_vehicle* vehicle = GET_VEHICLE(vehicle_id);
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rct_vehicle* vehicle = nullptr;
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for (; vehicle_id != SPRITE_INDEX_NULL; vehicle_id = vehicle->next_vehicle_on_train, i++)
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{
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