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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 20:13:07 +01:00

Cache width of line

This commit is contained in:
Daniël Heres
2015-10-24 18:25:11 +02:00
parent 29976790cb
commit 3ebd576d78

View File

@@ -132,6 +132,8 @@ void sub_68371D()
void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, int height, int width, int image_type){
uint16 zoom_level = dest_dpi->zoom_level;
uint8 zoom_amount = 1 << zoom_level;
uint32 dest_line_width = (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint32 source_line_width = source_image->width * zoom_amount;
//Requires use of palette?
if (image_type & IMAGE_TYPE_USE_PALETTE){
@@ -140,9 +142,9 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
unknown_pointer += source_pointer - source_image->offset;// RCT2_GLOBAL(0x9E3CE0, uint32);
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_unknown_pointer = unknown_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_unknown_pointer = unknown_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, unknown_pointer += zoom_amount, dest_pointer++){
uint8 pixel = *source_pointer;
@@ -161,8 +163,8 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
//image colour adjusted?
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
uint8 pixel = *source_pointer;
pixel = palette_pointer[pixel];
@@ -171,7 +173,7 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
}
}
source_pointer = next_source_pointer;
source_pointer == next_source_pointer;
dest_pointer = next_dest_pointer;
}
return;
@@ -181,8 +183,8 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
//telling if it needs to be drawn not for colour.
if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//Not tested
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
uint8 pixel = *source_pointer;
@@ -202,8 +204,8 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
//Basic bitmap no fancy stuff
if (!(source_image->flags & G1_FLAG_BMP)){//Not tested
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
*dest_pointer = *source_pointer;
@@ -219,9 +221,9 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
unknown_pointer += source_pointer - source_image->offset;
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_unknown_pointer = unknown_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_unknown_pointer = unknown_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount, unknown_pointer += zoom_amount){
uint8 pixel = *source_pointer;
@@ -238,8 +240,8 @@ void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, ui
//Basic bitmap with no draw pixels
for (; height > 0; height -= zoom_amount){
uint8* next_source_pointer = source_pointer + (uint32)(source_image->width * zoom_amount);
uint8* next_dest_pointer = dest_pointer + (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
uint8* next_source_pointer = source_pointer + source_line_width;
uint8* next_dest_pointer = dest_pointer + dest_line_width;
for (int no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
uint8 pixel = *source_pointer;