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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 19:13:07 +01:00

Fix track place bug. Add all remaining view directions

This commit is contained in:
Duncan Frost
2015-02-05 22:09:24 +00:00
parent 04e7ff76e4
commit 3e047d7c8c

View File

@@ -470,7 +470,7 @@ rct_track_td6* load_track_design(const char *path)
if (fp == NULL)
return 0;
char* track_name_pointer = path;
char* track_name_pointer = (char*)path;
while (*track_name_pointer++ != '\0');
while (*--track_name_pointer != '\\');
char* default_name = RCT2_ADDRESS(0x009E3504, char);
@@ -645,6 +645,7 @@ int backup_map(){
*(uint16*)(backup_info + 4) = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, uint16);
*(uint16*)(backup_info + 6) = RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, uint16);
*(uint16*)(backup_info + 8) = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE, uint16);
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE, uint16) = 0x100;
*(uint32*)(backup_info + 10) = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32);
return 1;
}
@@ -759,7 +760,7 @@ int sub_6D2189(int* cost, uint8* ride_id){
if (!find_object_in_entry_group(&track_design->vehicle_object, &entry_type, &entry_index))
entry_index = 0xFF;
int eax = 0, ebx, ecx = 0, edx, esi, edi = 0, ebp = &track_design->vehicle_object;
int eax = 0, ebx, ecx = 0, edx, esi, edi = 0, ebp = 0;
ebx = 41;
edx = track_design->type | (entry_index << 8);
esi = GAME_COMMAND_6;
@@ -817,7 +818,7 @@ int sub_6D2189(int* cost, uint8* ride_id){
bl |= 0x80;
RCT2_GLOBAL(0xF44151, uint8) |= 1;
}
edi = sub_6D01B3(bl, map_size, map_size, z);
edi = sub_6D01B3((*ride_id << 8) | bl, map_size, map_size, z);
RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) = backup_park_flags;
if (edi != 0x80000000){
@@ -878,7 +879,6 @@ void draw_track_preview(uint8** preview){
int center_y = (RCT2_GLOBAL(0xF440FD, sint16) + RCT2_GLOBAL(0xF440FF, sint16)) / 2 + 16;
int center_z = (RCT2_GLOBAL(0xF44101, sint16) + RCT2_GLOBAL(0xF44103, sint16)) / 2;
//push center_y
int width = RCT2_GLOBAL(0xF440FB, sint16) - RCT2_GLOBAL(0xF440F9, sint16);
int height = RCT2_GLOBAL(0xF440FF, sint16) - RCT2_GLOBAL(0xF440FD, sint16);
@@ -896,25 +896,73 @@ void draw_track_preview(uint8** preview){
width = 370 << zoom_level;
height = 217 << zoom_level;
dpi->zoom_level = zoom_level;
view->view_width = width;
view->view_height = height;
view->zoom = zoom_level;
view->flags = VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_INVISIBLE_SPRITES;
view->height = 217;
view->width = 370;
view->x = 0;
view->y = 0;
dpi->x = 0;
dpi->y = 0;
dpi->bits = preview;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = 0;
int x = center_y - center_x - width / 2;
int y = (center_y + center_x) / 2 - center_z - height / 2;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = 0;
view->width = 370;
view->height = 217;
view->view_width = width;
view->view_height = height;
view->x = 0;
view->y = 0;
view->view_x = x;
view->view_y = y;
view->zoom = zoom_level;
view->flags = VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_INVISIBLE_SPRITES;
dpi->zoom_level = zoom_level;
dpi->x = 0;
dpi->y = 0;
dpi->width = 370;
dpi->height = 217;
dpi->pitch = 0;
dpi->bits = (char*)preview;
top = y;
left = x;
bottom = y + height;
right = x + width;
viewport_paint(view, dpi, left, top, right, bottom);
dpi->bits += TRACK_PREVIEW_IMAGE_SIZE;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = 1;
x = -center_y - center_x - width / 2;
y = (center_y - center_x) / 2 - center_z - height / 2;
view->view_x = x;
view->view_y = y;
top = y;
left = x;
bottom = y + height;
right = x + width;
viewport_paint(view, dpi, left, top, right, bottom);
dpi->bits += TRACK_PREVIEW_IMAGE_SIZE;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = 2;
x = center_x - center_y - width / 2;
y = (-center_y - center_x) / 2 - center_z - height / 2;
view->view_x = x;
view->view_y = y;
top = y;
left = x;
bottom = y + height;
right = x + width;
viewport_paint(view, dpi, left, top, right, bottom);
dpi->bits += TRACK_PREVIEW_IMAGE_SIZE;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = 3;
x = center_x + center_y - width / 2;
y = (center_x - center_y) / 2 - center_z - height / 2;
view->view_x = x;
view->view_y = y;
top = y;