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@@ -57,6 +57,7 @@
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- Fix: [#8555] Multiplayer window text limits are not computed properly.
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- Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly.
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- Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..63 (original bug).
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- Fix: [#8585] Part of track missing on air powered vertical coaster.
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- Fix: [#8588] Guest list scrolling breaks above ~2000 guests.
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- Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz.
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- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only).
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@@ -657,20 +657,16 @@ static void air_powered_vertical_rc_track_vertical_slope_up(
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switch (trackSequence)
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{
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case 0:
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// HACK this might be a mistake in original code
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if (direction & 1)
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{
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bbHeight = bbHeights12[trackSequence];
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sub_98197C_rotated(session, direction, supportsImageId, 0, 0, 20, 32, bbHeight, height, 0, 6, height);
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sub_98199C_rotated(session, direction, trackImageId, 0, 0, 20, 32, bbHeight, height, 0, 6, height);
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bbHeight = bbHeights12[trackSequence];
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sub_98197C_rotated(session, direction, supportsImageId, 0, 0, 20, 32, bbHeight, height, 0, 6, height);
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sub_98199C_rotated(session, direction, trackImageId, 0, 0, 20, 32, bbHeight, height, 0, 6, height);
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wooden_a_supports_paint_setup(session, 0, 0, height, session->TrackColours[SCHEME_SUPPORTS], nullptr);
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wooden_a_supports_paint_setup(session, 0, 0, height, session->TrackColours[SCHEME_SUPPORTS], nullptr);
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paint_util_push_tunnel_rotated(session, direction, height, TUNNEL_6);
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paint_util_push_tunnel_rotated(session, direction, height, TUNNEL_6);
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paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
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paint_util_set_general_support_height(session, height + supportHeights[trackSequence], 0x20);
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}
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paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
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paint_util_set_general_support_height(session, height + supportHeights[trackSequence], 0x20);
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break;
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case 1:
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case 2:
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