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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Refactor server list

This commit is contained in:
Ted John
2019-05-05 13:15:46 +00:00
parent 4437113805
commit 3a400a2471
3 changed files with 405 additions and 345 deletions

View File

@@ -8,8 +8,7 @@
*****************************************************************************/
#include <algorithm>
#include <mutex>
#include <numeric>
#include <chrono>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
@@ -27,8 +26,6 @@
#include <openrct2/platform/platform.h>
#include <openrct2/sprites.h>
#include <openrct2/util/Util.h>
#include <thread>
#include <vector>
#ifndef DISABLE_HTTP
using namespace OpenRCT2::Network;
@@ -40,20 +37,9 @@ using namespace OpenRCT2::Network;
#define WHEIGHT_MAX 800
#define ITEM_HEIGHT (3 + 9 + 3)
class MasterServerException : public std::exception
{
public:
rct_string_id StatusText;
MasterServerException(rct_string_id statusText)
: StatusText(statusText)
{
}
};
static char _playerName[32 + 1];
static std::vector<server_entry> _serverEntries;
static std::mutex _mutex;
static ServerList _serverList;
static std::future<std::vector<ServerListEntry>> _fetchFuture;
static uint32_t _numPlayersOnline = 0;
static rct_string_id status_text = STR_SERVER_LIST_CONNECTING;
@@ -141,20 +127,9 @@ static int32_t _hoverButtonIndex = -1;
static std::string _version;
static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t y, int32_t width, int32_t* outX, int32_t* outY);
static void server_list_load_server_entries();
static void server_list_save_server_entries();
static void dispose_server_entry_list();
static server_entry& add_server_entry(const std::string& address);
static void sort_servers();
static void join_server(std::string address);
#ifndef DISABLE_HTTP
static void fetch_servers();
static uint32_t get_total_player_count();
static void fetch_servers_callback(Http::Response& response);
static void RefreshServersFromJson(const json_t* jsonServers);
static void AddServerFromJson(const json_t* server);
#endif
static bool is_version_valid(const std::string& version);
static void server_list_fetch_servers_begin();
static void server_list_fetch_servers_check(rct_window* w);
rct_window* window_server_list_open()
{
@@ -188,20 +163,18 @@ rct_window* window_server_list_open()
safe_strcpy(_playerName, gConfigNetwork.player_name.c_str(), sizeof(_playerName));
server_list_load_server_entries();
window->no_list_items = (uint16_t)_serverEntries.size();
_serverList.ReadAndAddFavourites();
window->no_list_items = (uint16_t)_serverList.GetCount();
#ifndef DISABLE_HTTP
fetch_servers();
#endif
server_list_fetch_servers_begin();
return window;
}
static void window_server_list_close(rct_window* w)
{
std::lock_guard<std::mutex> guard(_mutex);
dispose_server_entry_list();
_serverList = {};
_fetchFuture = {};
}
static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetIndex)
@@ -217,10 +190,10 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
case WIDX_LIST:
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
const auto& server = _serverEntries[serverIndex];
if (is_version_valid(server.version))
const auto& server = _serverList.GetServer(serverIndex);
if (server.IsVersionValid())
{
join_server(server.address);
}
@@ -233,9 +206,7 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
break;
}
case WIDX_FETCH_SERVERS:
#ifndef DISABLE_HTTP
fetch_servers();
#endif
server_list_fetch_servers_begin();
break;
case WIDX_ADD_SERVER:
window_text_input_open(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, STR_NONE, 0, 128);
@@ -254,27 +225,26 @@ static void window_server_list_resize(rct_window* w)
static void window_server_list_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
{
auto serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
auto& server = _serverEntries[serverIndex];
auto& server = _serverList.GetServer(serverIndex);
switch (dropdownIndex)
{
case DDIDX_JOIN:
if (is_version_valid(server.version))
if (server.IsVersionValid())
{
join_server(server.address);
}
else
{
set_format_arg(0, void*, _serverEntries[serverIndex].version.c_str());
set_format_arg(0, void*, server.version.c_str());
context_show_error(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION);
}
break;
case DDIDX_FAVOURITE:
{
std::lock_guard<std::mutex> guard(_mutex);
server.favourite = !server.favourite;
server_list_save_server_entries();
_serverList.WriteFavourites();
}
break;
}
@@ -288,6 +258,7 @@ static void window_server_list_update(rct_window* w)
window_update_textbox_caret();
widget_invalidate(w, WIDX_PLAYER_NAME_INPUT);
}
server_list_fetch_servers_check(w);
}
static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex, int32_t* width, int32_t* height)
@@ -299,25 +270,25 @@ static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex
static void window_server_list_scroll_mousedown(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex < 0)
return;
if (serverIndex >= (int32_t)_serverEntries.size())
return;
rct_widget* listWidget = &w->widgets[WIDX_LIST];
int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
gDropdownItemsFormat[0] = STR_JOIN_GAME;
if (_serverEntries[serverIndex].favourite)
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
const auto& server = _serverList.GetServer(serverIndex);
auto listWidget = &w->widgets[WIDX_LIST];
int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
gDropdownItemsFormat[0] = STR_JOIN_GAME;
if (server.favourite)
{
gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
}
else
{
gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
}
window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
}
else
{
gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
}
window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
}
static void window_server_list_scroll_mouseover(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
@@ -392,14 +363,15 @@ static void window_server_list_textinput(rct_window* w, rct_widgetindex widgetIn
case WIDX_ADD_SERVER:
{
std::lock_guard<std::mutex> guard(_mutex);
auto& entry = add_server_entry(text);
ServerListEntry entry;
entry.address = text;
entry.name = text;
entry.favourite = true;
sort_servers();
server_list_save_server_entries();
}
_serverList.Add(entry);
_serverList.WriteFavourites();
window_invalidate(w);
break;
}
}
}
@@ -429,7 +401,7 @@ static void window_server_list_invalidate(rct_window* w)
window_server_list_widgets[WIDX_START_SERVER].top = buttonTop;
window_server_list_widgets[WIDX_START_SERVER].bottom = buttonBottom;
w->no_list_items = (uint16_t)_serverEntries.size();
w->no_list_items = (uint16_t)_serverList.GetCount();
}
static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
@@ -449,8 +421,6 @@ static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_t scrollIndex)
{
std::lock_guard<std::mutex> guard(_mutex);
uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
gfx_clear(dpi, paletteIndex);
@@ -464,31 +434,31 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
continue;
// if (y + ITEM_HEIGHT < dpi->y) continue;
server_entry* serverDetails = &_serverEntries[i];
const auto& serverDetails = _serverList.GetServer(i);
bool highlighted = i == w->selected_list_item;
// Draw hover highlight
if (highlighted)
{
gfx_filter_rect(dpi, 0, y, width, y + ITEM_HEIGHT, PALETTE_DARKEN_1);
_version = serverDetails->version;
_version = serverDetails.version;
w->widgets[WIDX_LIST].tooltip = STR_NETWORK_VERSION_TIP;
}
int32_t colour = w->colours[1];
if (serverDetails->favourite)
if (serverDetails.favourite)
{
colour = COLOUR_YELLOW;
}
// Draw server information
if (highlighted && !serverDetails->description.empty())
if (highlighted && !serverDetails.description.empty())
{
gfx_draw_string(dpi, serverDetails->description.c_str(), colour, 3, y + 3);
gfx_draw_string(dpi, serverDetails.description.c_str(), colour, 3, y + 3);
}
else
{
gfx_draw_string(dpi, serverDetails->name.c_str(), colour, 3, y + 3);
gfx_draw_string(dpi, serverDetails.name.c_str(), colour, 3, y + 3);
}
int32_t right = width - 3 - 14;
@@ -496,7 +466,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw compatibility icon
right -= 10;
int32_t compatibilitySpriteId;
if (serverDetails->version.empty())
if (serverDetails.version.empty())
{
// Server not online...
compatibilitySpriteId = SPR_G2_RCT1_CLOSE_BUTTON_0;
@@ -504,7 +474,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
else
{
// Server online... check version
bool correctVersion = serverDetails->version == network_get_version();
bool correctVersion = serverDetails.version == network_get_version();
compatibilitySpriteId = correctVersion ? SPR_G2_RCT1_OPEN_BUTTON_2 : SPR_G2_RCT1_CLOSE_BUTTON_2;
}
gfx_draw_sprite(dpi, compatibilitySpriteId, right, y + 1, 0);
@@ -512,7 +482,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw lock icon
right -= 8;
if (serverDetails->requiresPassword)
if (serverDetails.requiresPassword)
{
gfx_draw_sprite(dpi, SPR_G2_LOCKED, right, y + 4, 0);
}
@@ -521,9 +491,9 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw number of players
char players[32];
players[0] = 0;
if (serverDetails->maxplayers > 0)
if (serverDetails.maxplayers > 0)
{
snprintf(players, 32, "%d/%d", serverDetails->players, serverDetails->maxplayers);
snprintf(players, 32, "%d/%d", serverDetails.players, serverDetails.maxplayers);
}
int32_t numPlayersStringWidth = gfx_get_string_width(players);
gfx_draw_string(dpi, players, w->colours[1], right - numPlayersStringWidth, y + 3);
@@ -538,81 +508,6 @@ static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t
*outY = y + 2;
}
static void server_list_load_server_entries()
{
auto entries = server_list_read();
{
std::lock_guard<std::mutex> guard(_mutex);
dispose_server_entry_list();
_serverEntries = entries;
sort_servers();
}
}
static void server_list_save_server_entries()
{
// Save just favourite servers
std::vector<server_entry> favouriteServers;
std::copy_if(
_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
[](const server_entry& entry) { return entry.favourite; });
server_list_write(favouriteServers);
}
static void dispose_server_entry_list()
{
_serverEntries.clear();
_serverEntries.shrink_to_fit();
}
static server_entry& add_server_entry(const std::string& address)
{
auto entry = std::find_if(std::begin(_serverEntries), std::end(_serverEntries), [address](const server_entry& e) {
return e.address == address;
});
if (entry != _serverEntries.end())
{
return *entry;
}
server_entry newserver;
newserver.address = address;
newserver.name = address;
_serverEntries.push_back(newserver);
return _serverEntries.back();
}
static bool server_compare(const server_entry& a, const server_entry& b)
{
// Order by favourite
if (a.favourite != b.favourite)
{
return a.favourite;
}
// Then by version
bool serverACompatible = a.version == network_get_version();
bool serverBCompatible = b.version == network_get_version();
if (serverACompatible != serverBCompatible)
{
return serverACompatible;
}
// Then by password protection
if (a.requiresPassword != b.requiresPassword)
{
return !a.requiresPassword;
}
// Then by name
return String::Compare(a.name, b.name, true) < 0;
}
static void sort_servers()
{
std::sort(_serverEntries.begin(), _serverEntries.end(), server_compare);
}
static void join_server(std::string address)
{
int32_t port = gConfigNetwork.default_port;
@@ -640,196 +535,68 @@ static void join_server(std::string address)
}
}
#ifndef DISABLE_HTTP
static void fetch_lan_servers_worker()
static void server_list_fetch_servers_begin()
{
std::string msg = "Are you an OpenRCT2 server?";
auto udpSocket = CreateUdpSocket();
auto len = udpSocket->SendData("192.168.1.255", 11754, msg.data(), msg.size());
if (len == msg.size())
if (_fetchFuture.valid())
{
char buffer[1024]{};
size_t recievedLen{};
std::unique_ptr<INetworkEndpoint> endpoint;
for (int i = 0; i < 5 * 10; i++)
{
auto p = udpSocket->ReceiveData(buffer, sizeof(buffer) - 1, &recievedLen, &endpoint);
if (p == NETWORK_READPACKET_SUCCESS)
{
auto sender = endpoint->GetHostname();
std::printf(">> Recieved packet from %s\n", sender.c_str());
auto jinfo = Json::FromString(std::string_view(buffer));
auto ip4 = json_array();
json_array_append_new(ip4, json_string(sender.c_str()));
auto ip = json_object();
json_object_set_new(ip, "v4", ip4);
json_object_set_new(jinfo, "ip", ip);
AddServerFromJson(jinfo);
json_decref(jinfo);
}
platform_sleep(100);
}
// A fetch is already in progress
return;
}
sort_servers();
_numPlayersOnline = get_total_player_count();
status_text = STR_X_PLAYERS_ONLINE;
window_invalidate_by_class(WC_SERVER_LIST);
}
_fetchFuture = std::async([] {
// Spin off background fetches
auto lanF = _serverList.FetchLocalServerListAsync();
auto wanF = _serverList.FetchOnlineServerListAsync();
static void fetch_lan_servers()
{
std::thread worker(fetch_lan_servers_worker);
worker.detach();
}
static void fetch_servers()
{
if (toupper('A') == 'A')
{
fetch_lan_servers();
}
else
{
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
if (gConfigNetwork.master_server_url.empty() == false)
// Merge or deal with errors
std::vector<ServerListEntry> allEntries;
try
{
auto entries = lanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (const std::exception& e)
{
masterServerUrl = gConfigNetwork.master_server_url;
}
try
{
auto entries = wanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (const std::exception& e)
{
std::lock_guard<std::mutex> guard(_mutex);
_serverEntries.erase(
std::remove_if(
_serverEntries.begin(), _serverEntries.end(), [](const server_entry& server) { return !server.favourite; }),
_serverEntries.end());
sort_servers();
}
Http::Request request;
request.url = masterServerUrl;
request.method = Http::Method::GET;
request.header["Accept"] = "application/json";
status_text = STR_SERVER_LIST_CONNECTING;
Http::DoAsync(request, fetch_servers_callback);
}
}
static uint32_t get_total_player_count()
{
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const server_entry& entry) {
return acc + entry.players;
return allEntries;
});
}
static void fetch_servers_callback(Http::Response& response)
static void server_list_fetch_servers_check(rct_window* w)
{
json_t* root = nullptr;
try
if (_fetchFuture.valid())
{
if (response.status != Http::Status::OK)
auto status = _fetchFuture.wait_for(std::chrono::seconds::zero());
if (status == std::future_status::ready)
{
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
}
root = Json::FromString(response.body);
auto jsonStatus = json_object_get(root, "status");
if (!json_is_number(jsonStatus))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
}
auto status = (int32_t)json_integer_value(jsonStatus);
if (status != 200)
{
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
}
auto jsonServers = json_object_get(root, "servers");
if (!json_is_array(jsonServers))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
}
RefreshServersFromJson(jsonServers);
}
catch (const MasterServerException& e)
{
status_text = e.StatusText;
window_invalidate_by_class(WC_SERVER_LIST);
}
catch (const std::exception& e)
{
status_text = STR_SERVER_LIST_NO_CONNECTION;
window_invalidate_by_class(WC_SERVER_LIST);
log_warning("Unable to connect to master server: %s", e.what());
}
if (root != nullptr)
{
json_decref(root);
root = nullptr;
}
}
static void RefreshServersFromJson(const json_t* jsonServers)
{
auto count = (int32_t)json_array_size(jsonServers);
for (int32_t i = 0; i < count; i++)
{
auto server = json_array_get(jsonServers, i);
if (json_is_object(server))
{
AddServerFromJson(server);
}
}
sort_servers();
_numPlayersOnline = get_total_player_count();
status_text = STR_X_PLAYERS_ONLINE;
window_invalidate_by_class(WC_SERVER_LIST);
}
static void AddServerFromJson(const json_t* server)
{
auto port = json_object_get(server, "port");
auto name = json_object_get(server, "name");
auto description = json_object_get(server, "description");
auto requiresPassword = json_object_get(server, "requiresPassword");
auto version = json_object_get(server, "version");
auto players = json_object_get(server, "players");
auto maxPlayers = json_object_get(server, "maxPlayers");
auto ip = json_object_get(server, "ip");
auto ip4 = json_object_get(ip, "v4");
auto addressIp = json_array_get(ip4, 0);
if (name == nullptr || version == nullptr)
{
log_verbose("Cowardly refusing to add server without name or version specified.");
}
else
{
auto address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
{
std::lock_guard<std::mutex> guard(_mutex);
auto& newserver = add_server_entry(address);
newserver.name = json_string_value(name);
newserver.requiresPassword = json_is_true(requiresPassword);
newserver.description = (description == nullptr ? "" : json_string_value(description));
newserver.version = json_string_value(version);
newserver.players = (uint8_t)json_integer_value(players);
newserver.maxplayers = (uint8_t)json_integer_value(maxPlayers);
try
{
auto entries = _fetchFuture.get();
_serverList.AddRange(entries);
_numPlayersOnline = _serverList.GetTotalPlayerCount();
status_text = STR_X_PLAYERS_ONLINE;
}
catch (const MasterServerException& e)
{
status_text = e.StatusText;
}
catch (const std::exception& e)
{
status_text = STR_SERVER_LIST_NO_CONNECTION;
log_warning("Unable to connect to master server: %s", e.what());
}
_fetchFuture = {};
window_invalidate(w);
}
}
}
#endif
static bool is_version_valid(const std::string& version)
{
return version.empty() || version == network_get_version();
}

View File

@@ -11,18 +11,122 @@
#include "../Context.h"
#include "../PlatformEnvironment.h"
#include "../config/Config.h"
#include "../core/FileStream.hpp"
#include "../core/Json.hpp"
#include "../core/Memory.hpp"
#include "../core/Path.hpp"
#include "../core/String.hpp"
#include "../network/Http.h"
#include "../platform/platform.h"
#include "UdpSocket.h"
#include "network.h"
#include <algorithm>
#include <numeric>
using namespace OpenRCT2;
using namespace OpenRCT2::Network;
std::vector<server_entry> server_list_read()
int32_t ServerListEntry::CompareTo(const ServerListEntry& other) const
{
const auto& a = *this;
const auto& b = other;
// Order by favourite
if (a.favourite != b.favourite)
{
return a.favourite ? -1 : 1;
}
// Then by version
bool serverACompatible = a.version == network_get_version();
bool serverBCompatible = b.version == network_get_version();
if (serverACompatible != serverBCompatible)
{
return serverACompatible ? 1 : -1;
}
// Then by password protection
if (a.requiresPassword != b.requiresPassword)
{
return a.requiresPassword ? -1 : 1;
}
// Then by name
return String::Compare(a.name, b.name, true);
}
bool ServerListEntry::IsVersionValid() const
{
return version.empty() || version == network_get_version();
}
std::optional<ServerListEntry> ServerListEntry::FromJson(const json_t* server)
{
auto port = json_object_get(server, "port");
auto name = json_object_get(server, "name");
auto description = json_object_get(server, "description");
auto requiresPassword = json_object_get(server, "requiresPassword");
auto version = json_object_get(server, "version");
auto players = json_object_get(server, "players");
auto maxPlayers = json_object_get(server, "maxPlayers");
auto ip = json_object_get(server, "ip");
auto ip4 = json_object_get(ip, "v4");
auto addressIp = json_array_get(ip4, 0);
if (name == nullptr || version == nullptr)
{
log_verbose("Cowardly refusing to add server without name or version specified.");
return {};
}
else
{
ServerListEntry entry;
entry.address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
entry.name = (name == nullptr ? "" : json_string_value(name));
entry.description = (description == nullptr ? "" : json_string_value(description));
entry.version = json_string_value(version);
entry.requiresPassword = json_is_true(requiresPassword);
entry.players = (uint8_t)json_integer_value(players);
entry.maxplayers = (uint8_t)json_integer_value(maxPlayers);
return entry;
}
}
void ServerList::Sort()
{
std::sort(_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& a, const ServerListEntry& b) {
return a.CompareTo(b) > 0;
});
}
ServerListEntry& ServerList::GetServer(size_t index)
{
return _serverEntries[index];
}
size_t ServerList::GetCount() const
{
return _serverEntries.size();
}
void ServerList::Add(const ServerListEntry& entry)
{
_serverEntries.push_back(entry);
Sort();
}
void ServerList::AddRange(const std::vector<ServerListEntry>& entries)
{
_serverEntries.insert(_serverEntries.end(), entries.begin(), entries.end());
Sort();
}
std::vector<ServerListEntry> ServerList::ReadFavourites()
{
log_verbose("server_list_read(...)");
std::vector<server_entry> entries;
std::vector<ServerListEntry> entries;
try
{
auto env = GetContext()->GetPlatformEnvironment();
@@ -33,7 +137,7 @@ std::vector<server_entry> server_list_read()
auto numEntries = fs.ReadValue<uint32_t>();
for (size_t i = 0; i < numEntries; i++)
{
server_entry serverInfo;
ServerListEntry serverInfo;
serverInfo.address = fs.ReadStdString();
serverInfo.name = fs.ReadStdString();
serverInfo.requiresPassword = false;
@@ -49,12 +153,32 @@ std::vector<server_entry> server_list_read()
catch (const std::exception& e)
{
log_error("Unable to read server list: %s", e.what());
entries = std::vector<server_entry>();
entries = std::vector<ServerListEntry>();
}
return entries;
}
bool server_list_write(const std::vector<server_entry>& entries)
void ServerList::ReadAndAddFavourites()
{
_serverEntries.erase(
std::remove_if(
_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& entry) { return entry.favourite; }),
_serverEntries.end());
auto entries = ReadFavourites();
AddRange(entries);
}
void ServerList::WriteFavourites()
{
// Save just favourite servers
std::vector<ServerListEntry> favouriteServers;
std::copy_if(
_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
[](const ServerListEntry& entry) { return entry.favourite; });
WriteFavourites(favouriteServers);
}
bool ServerList::WriteFavourites(const std::vector<ServerListEntry>& entries)
{
log_verbose("server_list_write(%d, 0x%p)", entries.size(), entries.data());
@@ -80,3 +204,131 @@ bool server_list_write(const std::vector<server_entry>& entries)
return false;
}
}
std::future<std::vector<ServerListEntry>> ServerList::FetchLocalServerListAsync()
{
return std::async([] {
constexpr auto RECV_DELAY_MS = 10;
constexpr auto RECV_WAIT_MS = 2000;
std::vector<ServerListEntry> entries;
std::string msg = "Are you an OpenRCT2 server?";
auto udpSocket = CreateUdpSocket();
auto len = udpSocket->SendData("192.168.1.255", 11754, msg.data(), msg.size());
if (len != msg.size())
{
throw std::runtime_error("Unable to broadcast server query.");
}
char buffer[1024]{};
size_t recievedLen{};
std::unique_ptr<INetworkEndpoint> endpoint;
for (int i = 0; i < (RECV_WAIT_MS / RECV_DELAY_MS); i++)
{
auto p = udpSocket->ReceiveData(buffer, sizeof(buffer) - 1, &recievedLen, &endpoint);
if (p == NETWORK_READPACKET_SUCCESS)
{
auto sender = endpoint->GetHostname();
std::printf(">> Recieved packet from %s\n", sender.c_str());
auto jinfo = Json::FromString(std::string_view(buffer));
auto ip4 = json_array();
json_array_append_new(ip4, json_string(sender.c_str()));
auto ip = json_object();
json_object_set_new(ip, "v4", ip4);
json_object_set_new(jinfo, "ip", ip);
auto entry = ServerListEntry::FromJson(jinfo);
if (entry.has_value())
{
entries.push_back(entry.value());
}
json_decref(jinfo);
}
platform_sleep(RECV_DELAY_MS);
}
return entries;
});
}
std::future<std::vector<ServerListEntry>> ServerList::FetchOnlineServerListAsync()
{
#ifdef DISABLE_HTTP
return std::async(std::launch::deferred, [] { return std::vector<ServerListEntry>(); });
#else
auto p = std::make_shared<std::promise<std::vector<ServerListEntry>>>();
auto f = p->get_future();
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
if (!gConfigNetwork.master_server_url.empty())
{
masterServerUrl = gConfigNetwork.master_server_url;
}
Http::Request request;
request.url = masterServerUrl;
request.method = Http::Method::GET;
request.header["Accept"] = "application/json";
Http::DoAsync(request, [p](Http::Response& response) -> void {
json_t* root{};
try
{
if (response.status != Http::Status::OK)
{
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
}
root = Json::FromString(response.body);
auto jsonStatus = json_object_get(root, "status");
if (!json_is_number(jsonStatus))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
}
auto status = (int32_t)json_integer_value(jsonStatus);
if (status != 200)
{
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
}
auto jServers = json_object_get(root, "servers");
if (!json_is_array(jServers))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
}
std::vector<ServerListEntry> entries;
auto count = json_array_size(jServers);
for (size_t i = 0; i < count; i++)
{
auto jServer = json_array_get(jServers, i);
if (json_is_object(jServer))
{
auto entry = ServerListEntry::FromJson(jServer);
if (entry.has_value())
{
entries.push_back(entry.value());
}
}
}
p->set_value(entries);
}
catch (...)
{
p->set_exception(std::current_exception());
}
json_decref(root);
});
return f;
#endif
}
uint32_t ServerList::GetTotalPlayerCount() const
{
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const ServerListEntry& entry) {
return acc + entry.players;
});
}

View File

@@ -10,21 +10,62 @@
#pragma once
#include "../common.h"
#include "../core/Optional.hpp"
#include <future>
#include <stdexcept>
#include <string>
#include <vector>
struct server_entry
struct json_t;
struct ServerListEntry
{
std::string address;
std::string name;
std::string description;
std::string version;
bool requiresPassword = false;
bool favourite = false;
uint8_t players = 0;
uint8_t maxplayers = 0;
bool requiresPassword{};
bool favourite{};
uint8_t players{};
uint8_t maxplayers{};
int32_t CompareTo(const ServerListEntry& other) const;
bool IsVersionValid() const;
static std::optional<ServerListEntry> FromJson(const json_t* root);
};
std::vector<server_entry> server_list_read();
bool server_list_write(const std::vector<server_entry>& entries);
class ServerList
{
private:
std::vector<ServerListEntry> _serverEntries;
void Sort();
std::vector<ServerListEntry> ReadFavourites();
bool WriteFavourites(const std::vector<ServerListEntry>& entries);
public:
ServerListEntry& GetServer(size_t index);
size_t GetCount() const;
void Add(const ServerListEntry& entry);
void AddRange(const std::vector<ServerListEntry>& entries);
void ReadAndAddFavourites();
void WriteFavourites();
std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync();
std::future<std::vector<ServerListEntry>> FetchOnlineServerListAsync();
uint32_t GetTotalPlayerCount() const;
};
class MasterServerException : public std::exception
{
public:
rct_string_id StatusText;
MasterServerException(rct_string_id statusText)
: StatusText(statusText)
{
}
};