mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 11:03:00 +01:00
Refactor server list
This commit is contained in:
@@ -8,8 +8,7 @@
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*****************************************************************************/
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#include <algorithm>
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#include <mutex>
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#include <numeric>
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#include <chrono>
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#include <openrct2-ui/interface/Dropdown.h>
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#include <openrct2-ui/interface/Widget.h>
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#include <openrct2-ui/windows/Window.h>
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@@ -27,8 +26,6 @@
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#include <openrct2/platform/platform.h>
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#include <openrct2/sprites.h>
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#include <openrct2/util/Util.h>
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#include <thread>
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#include <vector>
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#ifndef DISABLE_HTTP
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using namespace OpenRCT2::Network;
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@@ -40,20 +37,9 @@ using namespace OpenRCT2::Network;
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#define WHEIGHT_MAX 800
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#define ITEM_HEIGHT (3 + 9 + 3)
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class MasterServerException : public std::exception
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{
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public:
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rct_string_id StatusText;
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MasterServerException(rct_string_id statusText)
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: StatusText(statusText)
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{
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}
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};
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static char _playerName[32 + 1];
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static std::vector<server_entry> _serverEntries;
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static std::mutex _mutex;
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static ServerList _serverList;
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static std::future<std::vector<ServerListEntry>> _fetchFuture;
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static uint32_t _numPlayersOnline = 0;
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static rct_string_id status_text = STR_SERVER_LIST_CONNECTING;
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@@ -141,20 +127,9 @@ static int32_t _hoverButtonIndex = -1;
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static std::string _version;
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static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t y, int32_t width, int32_t* outX, int32_t* outY);
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static void server_list_load_server_entries();
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static void server_list_save_server_entries();
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static void dispose_server_entry_list();
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static server_entry& add_server_entry(const std::string& address);
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static void sort_servers();
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static void join_server(std::string address);
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#ifndef DISABLE_HTTP
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static void fetch_servers();
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static uint32_t get_total_player_count();
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static void fetch_servers_callback(Http::Response& response);
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static void RefreshServersFromJson(const json_t* jsonServers);
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static void AddServerFromJson(const json_t* server);
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#endif
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static bool is_version_valid(const std::string& version);
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static void server_list_fetch_servers_begin();
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static void server_list_fetch_servers_check(rct_window* w);
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rct_window* window_server_list_open()
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{
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@@ -188,20 +163,18 @@ rct_window* window_server_list_open()
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safe_strcpy(_playerName, gConfigNetwork.player_name.c_str(), sizeof(_playerName));
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server_list_load_server_entries();
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window->no_list_items = (uint16_t)_serverEntries.size();
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_serverList.ReadAndAddFavourites();
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window->no_list_items = (uint16_t)_serverList.GetCount();
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#ifndef DISABLE_HTTP
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fetch_servers();
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#endif
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server_list_fetch_servers_begin();
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return window;
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}
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static void window_server_list_close(rct_window* w)
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{
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std::lock_guard<std::mutex> guard(_mutex);
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dispose_server_entry_list();
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_serverList = {};
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_fetchFuture = {};
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}
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static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetIndex)
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@@ -217,10 +190,10 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
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case WIDX_LIST:
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{
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int32_t serverIndex = w->selected_list_item;
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if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
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if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
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{
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const auto& server = _serverEntries[serverIndex];
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if (is_version_valid(server.version))
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const auto& server = _serverList.GetServer(serverIndex);
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if (server.IsVersionValid())
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{
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join_server(server.address);
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}
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@@ -233,9 +206,7 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
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break;
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}
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case WIDX_FETCH_SERVERS:
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#ifndef DISABLE_HTTP
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fetch_servers();
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#endif
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server_list_fetch_servers_begin();
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break;
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case WIDX_ADD_SERVER:
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window_text_input_open(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, STR_NONE, 0, 128);
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@@ -254,27 +225,26 @@ static void window_server_list_resize(rct_window* w)
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static void window_server_list_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
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{
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auto serverIndex = w->selected_list_item;
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if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
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if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
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{
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auto& server = _serverEntries[serverIndex];
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auto& server = _serverList.GetServer(serverIndex);
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switch (dropdownIndex)
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{
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case DDIDX_JOIN:
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if (is_version_valid(server.version))
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if (server.IsVersionValid())
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{
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join_server(server.address);
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}
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else
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{
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set_format_arg(0, void*, _serverEntries[serverIndex].version.c_str());
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set_format_arg(0, void*, server.version.c_str());
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context_show_error(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION);
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}
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break;
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case DDIDX_FAVOURITE:
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{
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std::lock_guard<std::mutex> guard(_mutex);
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server.favourite = !server.favourite;
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server_list_save_server_entries();
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_serverList.WriteFavourites();
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}
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break;
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}
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@@ -288,6 +258,7 @@ static void window_server_list_update(rct_window* w)
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window_update_textbox_caret();
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widget_invalidate(w, WIDX_PLAYER_NAME_INPUT);
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}
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server_list_fetch_servers_check(w);
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}
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static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex, int32_t* width, int32_t* height)
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@@ -299,25 +270,25 @@ static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex
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static void window_server_list_scroll_mousedown(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
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{
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int32_t serverIndex = w->selected_list_item;
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if (serverIndex < 0)
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return;
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if (serverIndex >= (int32_t)_serverEntries.size())
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return;
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rct_widget* listWidget = &w->widgets[WIDX_LIST];
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int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
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int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
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gDropdownItemsFormat[0] = STR_JOIN_GAME;
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if (_serverEntries[serverIndex].favourite)
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if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
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{
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gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
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const auto& server = _serverList.GetServer(serverIndex);
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auto listWidget = &w->widgets[WIDX_LIST];
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int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
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int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
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gDropdownItemsFormat[0] = STR_JOIN_GAME;
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if (server.favourite)
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{
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gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
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}
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else
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{
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gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
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}
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window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
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}
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else
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{
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gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
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}
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window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
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}
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static void window_server_list_scroll_mouseover(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
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@@ -392,14 +363,15 @@ static void window_server_list_textinput(rct_window* w, rct_widgetindex widgetIn
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case WIDX_ADD_SERVER:
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{
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std::lock_guard<std::mutex> guard(_mutex);
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auto& entry = add_server_entry(text);
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ServerListEntry entry;
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entry.address = text;
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entry.name = text;
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entry.favourite = true;
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sort_servers();
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server_list_save_server_entries();
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}
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_serverList.Add(entry);
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_serverList.WriteFavourites();
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window_invalidate(w);
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break;
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}
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}
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}
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@@ -429,7 +401,7 @@ static void window_server_list_invalidate(rct_window* w)
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window_server_list_widgets[WIDX_START_SERVER].top = buttonTop;
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window_server_list_widgets[WIDX_START_SERVER].bottom = buttonBottom;
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w->no_list_items = (uint16_t)_serverEntries.size();
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w->no_list_items = (uint16_t)_serverList.GetCount();
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}
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static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
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@@ -449,8 +421,6 @@ static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
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static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_t scrollIndex)
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{
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std::lock_guard<std::mutex> guard(_mutex);
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uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
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gfx_clear(dpi, paletteIndex);
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@@ -464,31 +434,31 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
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continue;
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// if (y + ITEM_HEIGHT < dpi->y) continue;
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server_entry* serverDetails = &_serverEntries[i];
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const auto& serverDetails = _serverList.GetServer(i);
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bool highlighted = i == w->selected_list_item;
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// Draw hover highlight
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if (highlighted)
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{
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gfx_filter_rect(dpi, 0, y, width, y + ITEM_HEIGHT, PALETTE_DARKEN_1);
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_version = serverDetails->version;
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_version = serverDetails.version;
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w->widgets[WIDX_LIST].tooltip = STR_NETWORK_VERSION_TIP;
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}
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int32_t colour = w->colours[1];
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if (serverDetails->favourite)
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if (serverDetails.favourite)
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{
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colour = COLOUR_YELLOW;
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}
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// Draw server information
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if (highlighted && !serverDetails->description.empty())
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if (highlighted && !serverDetails.description.empty())
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{
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gfx_draw_string(dpi, serverDetails->description.c_str(), colour, 3, y + 3);
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gfx_draw_string(dpi, serverDetails.description.c_str(), colour, 3, y + 3);
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}
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else
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{
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gfx_draw_string(dpi, serverDetails->name.c_str(), colour, 3, y + 3);
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gfx_draw_string(dpi, serverDetails.name.c_str(), colour, 3, y + 3);
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}
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int32_t right = width - 3 - 14;
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@@ -496,7 +466,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
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// Draw compatibility icon
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right -= 10;
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int32_t compatibilitySpriteId;
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if (serverDetails->version.empty())
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if (serverDetails.version.empty())
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{
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// Server not online...
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compatibilitySpriteId = SPR_G2_RCT1_CLOSE_BUTTON_0;
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@@ -504,7 +474,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
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else
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{
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// Server online... check version
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bool correctVersion = serverDetails->version == network_get_version();
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bool correctVersion = serverDetails.version == network_get_version();
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compatibilitySpriteId = correctVersion ? SPR_G2_RCT1_OPEN_BUTTON_2 : SPR_G2_RCT1_CLOSE_BUTTON_2;
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}
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gfx_draw_sprite(dpi, compatibilitySpriteId, right, y + 1, 0);
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@@ -512,7 +482,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
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// Draw lock icon
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right -= 8;
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if (serverDetails->requiresPassword)
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if (serverDetails.requiresPassword)
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{
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gfx_draw_sprite(dpi, SPR_G2_LOCKED, right, y + 4, 0);
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}
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@@ -521,9 +491,9 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
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// Draw number of players
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char players[32];
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players[0] = 0;
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if (serverDetails->maxplayers > 0)
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if (serverDetails.maxplayers > 0)
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{
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snprintf(players, 32, "%d/%d", serverDetails->players, serverDetails->maxplayers);
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snprintf(players, 32, "%d/%d", serverDetails.players, serverDetails.maxplayers);
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}
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int32_t numPlayersStringWidth = gfx_get_string_width(players);
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gfx_draw_string(dpi, players, w->colours[1], right - numPlayersStringWidth, y + 3);
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@@ -538,81 +508,6 @@ static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t
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*outY = y + 2;
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}
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static void server_list_load_server_entries()
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{
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auto entries = server_list_read();
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{
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std::lock_guard<std::mutex> guard(_mutex);
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dispose_server_entry_list();
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_serverEntries = entries;
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sort_servers();
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}
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}
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static void server_list_save_server_entries()
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{
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// Save just favourite servers
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std::vector<server_entry> favouriteServers;
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std::copy_if(
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_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
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[](const server_entry& entry) { return entry.favourite; });
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server_list_write(favouriteServers);
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}
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static void dispose_server_entry_list()
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{
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_serverEntries.clear();
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_serverEntries.shrink_to_fit();
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}
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static server_entry& add_server_entry(const std::string& address)
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{
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auto entry = std::find_if(std::begin(_serverEntries), std::end(_serverEntries), [address](const server_entry& e) {
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return e.address == address;
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});
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if (entry != _serverEntries.end())
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{
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return *entry;
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}
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server_entry newserver;
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newserver.address = address;
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newserver.name = address;
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_serverEntries.push_back(newserver);
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return _serverEntries.back();
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}
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static bool server_compare(const server_entry& a, const server_entry& b)
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{
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// Order by favourite
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if (a.favourite != b.favourite)
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{
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return a.favourite;
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}
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// Then by version
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bool serverACompatible = a.version == network_get_version();
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bool serverBCompatible = b.version == network_get_version();
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if (serverACompatible != serverBCompatible)
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{
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return serverACompatible;
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}
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// Then by password protection
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if (a.requiresPassword != b.requiresPassword)
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{
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return !a.requiresPassword;
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}
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// Then by name
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return String::Compare(a.name, b.name, true) < 0;
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}
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static void sort_servers()
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{
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std::sort(_serverEntries.begin(), _serverEntries.end(), server_compare);
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}
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static void join_server(std::string address)
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{
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int32_t port = gConfigNetwork.default_port;
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@@ -640,196 +535,68 @@ static void join_server(std::string address)
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}
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}
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#ifndef DISABLE_HTTP
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static void fetch_lan_servers_worker()
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static void server_list_fetch_servers_begin()
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{
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std::string msg = "Are you an OpenRCT2 server?";
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auto udpSocket = CreateUdpSocket();
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auto len = udpSocket->SendData("192.168.1.255", 11754, msg.data(), msg.size());
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if (len == msg.size())
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if (_fetchFuture.valid())
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{
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char buffer[1024]{};
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size_t recievedLen{};
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std::unique_ptr<INetworkEndpoint> endpoint;
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for (int i = 0; i < 5 * 10; i++)
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{
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auto p = udpSocket->ReceiveData(buffer, sizeof(buffer) - 1, &recievedLen, &endpoint);
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if (p == NETWORK_READPACKET_SUCCESS)
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{
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auto sender = endpoint->GetHostname();
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std::printf(">> Recieved packet from %s\n", sender.c_str());
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auto jinfo = Json::FromString(std::string_view(buffer));
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auto ip4 = json_array();
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json_array_append_new(ip4, json_string(sender.c_str()));
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auto ip = json_object();
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json_object_set_new(ip, "v4", ip4);
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json_object_set_new(jinfo, "ip", ip);
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AddServerFromJson(jinfo);
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json_decref(jinfo);
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}
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platform_sleep(100);
|
||||
}
|
||||
// A fetch is already in progress
|
||||
return;
|
||||
}
|
||||
|
||||
sort_servers();
|
||||
_numPlayersOnline = get_total_player_count();
|
||||
status_text = STR_X_PLAYERS_ONLINE;
|
||||
window_invalidate_by_class(WC_SERVER_LIST);
|
||||
}
|
||||
_fetchFuture = std::async([] {
|
||||
// Spin off background fetches
|
||||
auto lanF = _serverList.FetchLocalServerListAsync();
|
||||
auto wanF = _serverList.FetchOnlineServerListAsync();
|
||||
|
||||
static void fetch_lan_servers()
|
||||
{
|
||||
std::thread worker(fetch_lan_servers_worker);
|
||||
worker.detach();
|
||||
}
|
||||
|
||||
static void fetch_servers()
|
||||
{
|
||||
if (toupper('A') == 'A')
|
||||
{
|
||||
fetch_lan_servers();
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
|
||||
if (gConfigNetwork.master_server_url.empty() == false)
|
||||
// Merge or deal with errors
|
||||
std::vector<ServerListEntry> allEntries;
|
||||
try
|
||||
{
|
||||
auto entries = lanF.get();
|
||||
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
masterServerUrl = gConfigNetwork.master_server_url;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
auto entries = wanF.get();
|
||||
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(_mutex);
|
||||
_serverEntries.erase(
|
||||
std::remove_if(
|
||||
_serverEntries.begin(), _serverEntries.end(), [](const server_entry& server) { return !server.favourite; }),
|
||||
_serverEntries.end());
|
||||
sort_servers();
|
||||
}
|
||||
|
||||
Http::Request request;
|
||||
request.url = masterServerUrl;
|
||||
request.method = Http::Method::GET;
|
||||
request.header["Accept"] = "application/json";
|
||||
status_text = STR_SERVER_LIST_CONNECTING;
|
||||
Http::DoAsync(request, fetch_servers_callback);
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t get_total_player_count()
|
||||
{
|
||||
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const server_entry& entry) {
|
||||
return acc + entry.players;
|
||||
return allEntries;
|
||||
});
|
||||
}
|
||||
|
||||
static void fetch_servers_callback(Http::Response& response)
|
||||
static void server_list_fetch_servers_check(rct_window* w)
|
||||
{
|
||||
json_t* root = nullptr;
|
||||
try
|
||||
if (_fetchFuture.valid())
|
||||
{
|
||||
if (response.status != Http::Status::OK)
|
||||
auto status = _fetchFuture.wait_for(std::chrono::seconds::zero());
|
||||
if (status == std::future_status::ready)
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
|
||||
}
|
||||
|
||||
root = Json::FromString(response.body);
|
||||
auto jsonStatus = json_object_get(root, "status");
|
||||
if (!json_is_number(jsonStatus))
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
|
||||
}
|
||||
|
||||
auto status = (int32_t)json_integer_value(jsonStatus);
|
||||
if (status != 200)
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
|
||||
}
|
||||
|
||||
auto jsonServers = json_object_get(root, "servers");
|
||||
if (!json_is_array(jsonServers))
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
|
||||
}
|
||||
|
||||
RefreshServersFromJson(jsonServers);
|
||||
}
|
||||
catch (const MasterServerException& e)
|
||||
{
|
||||
status_text = e.StatusText;
|
||||
window_invalidate_by_class(WC_SERVER_LIST);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
status_text = STR_SERVER_LIST_NO_CONNECTION;
|
||||
window_invalidate_by_class(WC_SERVER_LIST);
|
||||
log_warning("Unable to connect to master server: %s", e.what());
|
||||
}
|
||||
|
||||
if (root != nullptr)
|
||||
{
|
||||
json_decref(root);
|
||||
root = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static void RefreshServersFromJson(const json_t* jsonServers)
|
||||
{
|
||||
auto count = (int32_t)json_array_size(jsonServers);
|
||||
for (int32_t i = 0; i < count; i++)
|
||||
{
|
||||
auto server = json_array_get(jsonServers, i);
|
||||
if (json_is_object(server))
|
||||
{
|
||||
AddServerFromJson(server);
|
||||
}
|
||||
}
|
||||
|
||||
sort_servers();
|
||||
_numPlayersOnline = get_total_player_count();
|
||||
|
||||
status_text = STR_X_PLAYERS_ONLINE;
|
||||
window_invalidate_by_class(WC_SERVER_LIST);
|
||||
}
|
||||
|
||||
static void AddServerFromJson(const json_t* server)
|
||||
{
|
||||
auto port = json_object_get(server, "port");
|
||||
auto name = json_object_get(server, "name");
|
||||
auto description = json_object_get(server, "description");
|
||||
auto requiresPassword = json_object_get(server, "requiresPassword");
|
||||
auto version = json_object_get(server, "version");
|
||||
auto players = json_object_get(server, "players");
|
||||
auto maxPlayers = json_object_get(server, "maxPlayers");
|
||||
auto ip = json_object_get(server, "ip");
|
||||
auto ip4 = json_object_get(ip, "v4");
|
||||
auto addressIp = json_array_get(ip4, 0);
|
||||
|
||||
if (name == nullptr || version == nullptr)
|
||||
{
|
||||
log_verbose("Cowardly refusing to add server without name or version specified.");
|
||||
}
|
||||
else
|
||||
{
|
||||
auto address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(_mutex);
|
||||
auto& newserver = add_server_entry(address);
|
||||
newserver.name = json_string_value(name);
|
||||
newserver.requiresPassword = json_is_true(requiresPassword);
|
||||
newserver.description = (description == nullptr ? "" : json_string_value(description));
|
||||
newserver.version = json_string_value(version);
|
||||
newserver.players = (uint8_t)json_integer_value(players);
|
||||
newserver.maxplayers = (uint8_t)json_integer_value(maxPlayers);
|
||||
try
|
||||
{
|
||||
auto entries = _fetchFuture.get();
|
||||
_serverList.AddRange(entries);
|
||||
_numPlayersOnline = _serverList.GetTotalPlayerCount();
|
||||
status_text = STR_X_PLAYERS_ONLINE;
|
||||
}
|
||||
catch (const MasterServerException& e)
|
||||
{
|
||||
status_text = e.StatusText;
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
status_text = STR_SERVER_LIST_NO_CONNECTION;
|
||||
log_warning("Unable to connect to master server: %s", e.what());
|
||||
}
|
||||
_fetchFuture = {};
|
||||
window_invalidate(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static bool is_version_valid(const std::string& version)
|
||||
{
|
||||
return version.empty() || version == network_get_version();
|
||||
}
|
||||
|
||||
@@ -11,18 +11,122 @@
|
||||
|
||||
#include "../Context.h"
|
||||
#include "../PlatformEnvironment.h"
|
||||
#include "../config/Config.h"
|
||||
#include "../core/FileStream.hpp"
|
||||
#include "../core/Json.hpp"
|
||||
#include "../core/Memory.hpp"
|
||||
#include "../core/Path.hpp"
|
||||
#include "../core/String.hpp"
|
||||
#include "../network/Http.h"
|
||||
#include "../platform/platform.h"
|
||||
#include "UdpSocket.h"
|
||||
#include "network.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
|
||||
using namespace OpenRCT2;
|
||||
using namespace OpenRCT2::Network;
|
||||
|
||||
std::vector<server_entry> server_list_read()
|
||||
int32_t ServerListEntry::CompareTo(const ServerListEntry& other) const
|
||||
{
|
||||
const auto& a = *this;
|
||||
const auto& b = other;
|
||||
|
||||
// Order by favourite
|
||||
if (a.favourite != b.favourite)
|
||||
{
|
||||
return a.favourite ? -1 : 1;
|
||||
}
|
||||
|
||||
// Then by version
|
||||
bool serverACompatible = a.version == network_get_version();
|
||||
bool serverBCompatible = b.version == network_get_version();
|
||||
if (serverACompatible != serverBCompatible)
|
||||
{
|
||||
return serverACompatible ? 1 : -1;
|
||||
}
|
||||
|
||||
// Then by password protection
|
||||
if (a.requiresPassword != b.requiresPassword)
|
||||
{
|
||||
return a.requiresPassword ? -1 : 1;
|
||||
}
|
||||
|
||||
// Then by name
|
||||
return String::Compare(a.name, b.name, true);
|
||||
}
|
||||
|
||||
bool ServerListEntry::IsVersionValid() const
|
||||
{
|
||||
return version.empty() || version == network_get_version();
|
||||
}
|
||||
|
||||
std::optional<ServerListEntry> ServerListEntry::FromJson(const json_t* server)
|
||||
{
|
||||
auto port = json_object_get(server, "port");
|
||||
auto name = json_object_get(server, "name");
|
||||
auto description = json_object_get(server, "description");
|
||||
auto requiresPassword = json_object_get(server, "requiresPassword");
|
||||
auto version = json_object_get(server, "version");
|
||||
auto players = json_object_get(server, "players");
|
||||
auto maxPlayers = json_object_get(server, "maxPlayers");
|
||||
auto ip = json_object_get(server, "ip");
|
||||
auto ip4 = json_object_get(ip, "v4");
|
||||
auto addressIp = json_array_get(ip4, 0);
|
||||
|
||||
if (name == nullptr || version == nullptr)
|
||||
{
|
||||
log_verbose("Cowardly refusing to add server without name or version specified.");
|
||||
return {};
|
||||
}
|
||||
else
|
||||
{
|
||||
ServerListEntry entry;
|
||||
entry.address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
|
||||
entry.name = (name == nullptr ? "" : json_string_value(name));
|
||||
entry.description = (description == nullptr ? "" : json_string_value(description));
|
||||
entry.version = json_string_value(version);
|
||||
entry.requiresPassword = json_is_true(requiresPassword);
|
||||
entry.players = (uint8_t)json_integer_value(players);
|
||||
entry.maxplayers = (uint8_t)json_integer_value(maxPlayers);
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
|
||||
void ServerList::Sort()
|
||||
{
|
||||
std::sort(_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& a, const ServerListEntry& b) {
|
||||
return a.CompareTo(b) > 0;
|
||||
});
|
||||
}
|
||||
|
||||
ServerListEntry& ServerList::GetServer(size_t index)
|
||||
{
|
||||
return _serverEntries[index];
|
||||
}
|
||||
|
||||
size_t ServerList::GetCount() const
|
||||
{
|
||||
return _serverEntries.size();
|
||||
}
|
||||
|
||||
void ServerList::Add(const ServerListEntry& entry)
|
||||
{
|
||||
_serverEntries.push_back(entry);
|
||||
Sort();
|
||||
}
|
||||
|
||||
void ServerList::AddRange(const std::vector<ServerListEntry>& entries)
|
||||
{
|
||||
_serverEntries.insert(_serverEntries.end(), entries.begin(), entries.end());
|
||||
Sort();
|
||||
}
|
||||
|
||||
std::vector<ServerListEntry> ServerList::ReadFavourites()
|
||||
{
|
||||
log_verbose("server_list_read(...)");
|
||||
std::vector<server_entry> entries;
|
||||
std::vector<ServerListEntry> entries;
|
||||
try
|
||||
{
|
||||
auto env = GetContext()->GetPlatformEnvironment();
|
||||
@@ -33,7 +137,7 @@ std::vector<server_entry> server_list_read()
|
||||
auto numEntries = fs.ReadValue<uint32_t>();
|
||||
for (size_t i = 0; i < numEntries; i++)
|
||||
{
|
||||
server_entry serverInfo;
|
||||
ServerListEntry serverInfo;
|
||||
serverInfo.address = fs.ReadStdString();
|
||||
serverInfo.name = fs.ReadStdString();
|
||||
serverInfo.requiresPassword = false;
|
||||
@@ -49,12 +153,32 @@ std::vector<server_entry> server_list_read()
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
log_error("Unable to read server list: %s", e.what());
|
||||
entries = std::vector<server_entry>();
|
||||
entries = std::vector<ServerListEntry>();
|
||||
}
|
||||
return entries;
|
||||
}
|
||||
|
||||
bool server_list_write(const std::vector<server_entry>& entries)
|
||||
void ServerList::ReadAndAddFavourites()
|
||||
{
|
||||
_serverEntries.erase(
|
||||
std::remove_if(
|
||||
_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& entry) { return entry.favourite; }),
|
||||
_serverEntries.end());
|
||||
auto entries = ReadFavourites();
|
||||
AddRange(entries);
|
||||
}
|
||||
|
||||
void ServerList::WriteFavourites()
|
||||
{
|
||||
// Save just favourite servers
|
||||
std::vector<ServerListEntry> favouriteServers;
|
||||
std::copy_if(
|
||||
_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
|
||||
[](const ServerListEntry& entry) { return entry.favourite; });
|
||||
WriteFavourites(favouriteServers);
|
||||
}
|
||||
|
||||
bool ServerList::WriteFavourites(const std::vector<ServerListEntry>& entries)
|
||||
{
|
||||
log_verbose("server_list_write(%d, 0x%p)", entries.size(), entries.data());
|
||||
|
||||
@@ -80,3 +204,131 @@ bool server_list_write(const std::vector<server_entry>& entries)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::future<std::vector<ServerListEntry>> ServerList::FetchLocalServerListAsync()
|
||||
{
|
||||
return std::async([] {
|
||||
constexpr auto RECV_DELAY_MS = 10;
|
||||
constexpr auto RECV_WAIT_MS = 2000;
|
||||
|
||||
std::vector<ServerListEntry> entries;
|
||||
std::string msg = "Are you an OpenRCT2 server?";
|
||||
auto udpSocket = CreateUdpSocket();
|
||||
auto len = udpSocket->SendData("192.168.1.255", 11754, msg.data(), msg.size());
|
||||
if (len != msg.size())
|
||||
{
|
||||
throw std::runtime_error("Unable to broadcast server query.");
|
||||
}
|
||||
|
||||
char buffer[1024]{};
|
||||
size_t recievedLen{};
|
||||
std::unique_ptr<INetworkEndpoint> endpoint;
|
||||
for (int i = 0; i < (RECV_WAIT_MS / RECV_DELAY_MS); i++)
|
||||
{
|
||||
auto p = udpSocket->ReceiveData(buffer, sizeof(buffer) - 1, &recievedLen, &endpoint);
|
||||
if (p == NETWORK_READPACKET_SUCCESS)
|
||||
{
|
||||
auto sender = endpoint->GetHostname();
|
||||
std::printf(">> Recieved packet from %s\n", sender.c_str());
|
||||
auto jinfo = Json::FromString(std::string_view(buffer));
|
||||
|
||||
auto ip4 = json_array();
|
||||
json_array_append_new(ip4, json_string(sender.c_str()));
|
||||
auto ip = json_object();
|
||||
json_object_set_new(ip, "v4", ip4);
|
||||
json_object_set_new(jinfo, "ip", ip);
|
||||
|
||||
auto entry = ServerListEntry::FromJson(jinfo);
|
||||
if (entry.has_value())
|
||||
{
|
||||
entries.push_back(entry.value());
|
||||
}
|
||||
|
||||
json_decref(jinfo);
|
||||
}
|
||||
platform_sleep(RECV_DELAY_MS);
|
||||
}
|
||||
|
||||
return entries;
|
||||
});
|
||||
}
|
||||
|
||||
std::future<std::vector<ServerListEntry>> ServerList::FetchOnlineServerListAsync()
|
||||
{
|
||||
#ifdef DISABLE_HTTP
|
||||
return std::async(std::launch::deferred, [] { return std::vector<ServerListEntry>(); });
|
||||
#else
|
||||
auto p = std::make_shared<std::promise<std::vector<ServerListEntry>>>();
|
||||
auto f = p->get_future();
|
||||
|
||||
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
|
||||
if (!gConfigNetwork.master_server_url.empty())
|
||||
{
|
||||
masterServerUrl = gConfigNetwork.master_server_url;
|
||||
}
|
||||
|
||||
Http::Request request;
|
||||
request.url = masterServerUrl;
|
||||
request.method = Http::Method::GET;
|
||||
request.header["Accept"] = "application/json";
|
||||
Http::DoAsync(request, [p](Http::Response& response) -> void {
|
||||
json_t* root{};
|
||||
try
|
||||
{
|
||||
if (response.status != Http::Status::OK)
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
|
||||
}
|
||||
|
||||
root = Json::FromString(response.body);
|
||||
auto jsonStatus = json_object_get(root, "status");
|
||||
if (!json_is_number(jsonStatus))
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
|
||||
}
|
||||
|
||||
auto status = (int32_t)json_integer_value(jsonStatus);
|
||||
if (status != 200)
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
|
||||
}
|
||||
|
||||
auto jServers = json_object_get(root, "servers");
|
||||
if (!json_is_array(jServers))
|
||||
{
|
||||
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
|
||||
}
|
||||
|
||||
std::vector<ServerListEntry> entries;
|
||||
auto count = json_array_size(jServers);
|
||||
for (size_t i = 0; i < count; i++)
|
||||
{
|
||||
auto jServer = json_array_get(jServers, i);
|
||||
if (json_is_object(jServer))
|
||||
{
|
||||
auto entry = ServerListEntry::FromJson(jServer);
|
||||
if (entry.has_value())
|
||||
{
|
||||
entries.push_back(entry.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
p->set_value(entries);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
p->set_exception(std::current_exception());
|
||||
}
|
||||
json_decref(root);
|
||||
});
|
||||
return f;
|
||||
#endif
|
||||
}
|
||||
|
||||
uint32_t ServerList::GetTotalPlayerCount() const
|
||||
{
|
||||
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const ServerListEntry& entry) {
|
||||
return acc + entry.players;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -10,21 +10,62 @@
|
||||
#pragma once
|
||||
|
||||
#include "../common.h"
|
||||
#include "../core/Optional.hpp"
|
||||
|
||||
#include <future>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
struct server_entry
|
||||
struct json_t;
|
||||
|
||||
struct ServerListEntry
|
||||
{
|
||||
std::string address;
|
||||
std::string name;
|
||||
std::string description;
|
||||
std::string version;
|
||||
bool requiresPassword = false;
|
||||
bool favourite = false;
|
||||
uint8_t players = 0;
|
||||
uint8_t maxplayers = 0;
|
||||
bool requiresPassword{};
|
||||
bool favourite{};
|
||||
uint8_t players{};
|
||||
uint8_t maxplayers{};
|
||||
|
||||
int32_t CompareTo(const ServerListEntry& other) const;
|
||||
bool IsVersionValid() const;
|
||||
|
||||
static std::optional<ServerListEntry> FromJson(const json_t* root);
|
||||
};
|
||||
|
||||
std::vector<server_entry> server_list_read();
|
||||
bool server_list_write(const std::vector<server_entry>& entries);
|
||||
class ServerList
|
||||
{
|
||||
private:
|
||||
std::vector<ServerListEntry> _serverEntries;
|
||||
|
||||
void Sort();
|
||||
std::vector<ServerListEntry> ReadFavourites();
|
||||
bool WriteFavourites(const std::vector<ServerListEntry>& entries);
|
||||
|
||||
public:
|
||||
ServerListEntry& GetServer(size_t index);
|
||||
size_t GetCount() const;
|
||||
void Add(const ServerListEntry& entry);
|
||||
void AddRange(const std::vector<ServerListEntry>& entries);
|
||||
|
||||
void ReadAndAddFavourites();
|
||||
void WriteFavourites();
|
||||
|
||||
std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync();
|
||||
std::future<std::vector<ServerListEntry>> FetchOnlineServerListAsync();
|
||||
uint32_t GetTotalPlayerCount() const;
|
||||
};
|
||||
|
||||
class MasterServerException : public std::exception
|
||||
{
|
||||
public:
|
||||
rct_string_id StatusText;
|
||||
|
||||
MasterServerException(rct_string_id statusText)
|
||||
: StatusText(statusText)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user