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Fix #9402: Ad campaigns disappear when you save and load the game

This commit is contained in:
Gymnasiast
2019-06-12 22:20:00 +02:00
parent b65e243486
commit 3933e2ffc6
2 changed files with 2 additions and 1 deletions

View File

@@ -55,6 +55,7 @@
- Fix: [#9240] Crash when passing directory instead of save file.
- Fix: [#9293] Issue with the native load/save dialog.
- Fix: [#9322] Peep crashing the game trying to find a ride to look at.
- Fix: [#9402] Ad campaigns disappear when you save and load the game.
- Fix: Guests eating popcorn are drawn as if they're eating pizza.
- Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.
- Improved: [#6116] Expose colour scheme for track elements in the tile inspector.

View File

@@ -794,7 +794,7 @@ void S6Exporter::ExportMarketingCampaigns()
std::memset(_s6.campaign_ride_index, 0, sizeof(_s6.campaign_ride_index));
for (const auto& campaign : gMarketingCampaigns)
{
_s6.campaign_weeks_left[campaign.Type] = campaign.WeeksLeft;
_s6.campaign_weeks_left[campaign.Type] = campaign.WeeksLeft | CAMPAIGN_ACTIVE_FLAG;
if (campaign.Type == ADVERTISING_CAMPAIGN_RIDE_FREE || campaign.Type == ADVERTISING_CAMPAIGN_RIDE)
{
_s6.campaign_ride_index[campaign.Type] = campaign.RideId;