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https://github.com/OpenRCT2/OpenRCT2
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Remove UnkSupportsDescriptor::var_7
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@@ -140,103 +140,102 @@ static constexpr const ImagesByTransitionTypeArray::const_pointer WoodenCurveSup
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struct UnkSupportsDescriptor {
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BoundBoxXYZ bounding_box;
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uint8_t var_6;
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uint8_t var_7;
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};
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/* 0x0097B23C */
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static constexpr UnkSupportsDescriptor SupportsDescriptors[] = {
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to gentle
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Gentle to flat
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Gentle slope
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Gentle to steep
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{{{10, 0, 0}, {10, 32, 44}}, 1, 1},
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{{{0, 10, 0}, {32, 10, 44}}, 1, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to gentle
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{{{10, 0, 0}, {10, 32, 44}}, 1, 1},
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{{{0, 10, 0}, {32, 10, 44}}, 1, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep slope
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{{{10, 0, 2}, {10, 32, 76}}, 1, 1},
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{{{0, 10, 2}, {32, 10, 76}}, 1, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1}, // Slope
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to steep small
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to flat small
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{2, 2, 1}, {28, 28, 2}}, 0, 1}, // Large scenery
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{{{2, 2, 1}, {28, 28, 2}}, 0, 1},
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{{{2, 2, 1}, {28, 28, 2}}, 0, 1},
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{{{2, 2, 1}, {28, 28, 2}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to steep large 1
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to steep large 2
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to steep large 3
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Flat to steep large 4
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{{{10, 0, 2}, {10, 32, 52}}, 1, 1},
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{{{0, 10, 2}, {32, 10, 52}}, 1, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to flat large 1
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{{{10, 0, 2}, {10, 32, 76}}, 1, 1},
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{{{0, 10, 2}, {32, 10, 76}}, 1, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to flat large 2
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to flat large 3
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1}, // Steep to flat large 4
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to gentle
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Gentle to flat
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Gentle slope
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Gentle to steep
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{{{10, 0, 0}, {10, 32, 44}}, 1},
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{{{0, 10, 0}, {32, 10, 44}}, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to gentle
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{{{10, 0, 0}, {10, 32, 44}}, 1},
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{{{0, 10, 0}, {32, 10, 44}}, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep slope
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{{{10, 0, 2}, {10, 32, 76}}, 1},
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{{{0, 10, 2}, {32, 10, 76}}, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0}, // Slope
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to steep small
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to flat small
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // ?
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{2, 2, 1}, {28, 28, 2}}, 0}, // Large scenery
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{{{2, 2, 1}, {28, 28, 2}}, 0},
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{{{2, 2, 1}, {28, 28, 2}}, 0},
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{{{2, 2, 1}, {28, 28, 2}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to steep large 1
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to steep large 2
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to steep large 3
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Flat to steep large 4
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{{{10, 0, 2}, {10, 32, 52}}, 1},
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{{{0, 10, 2}, {32, 10, 52}}, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to flat large 1
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{{{10, 0, 2}, {10, 32, 76}}, 1},
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{{{0, 10, 2}, {32, 10, 76}}, 1},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to flat large 2
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to flat large 3
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0}, // Steep to flat large 4
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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{{{0, 0, 0}, {1, 1, 8}}, 0},
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};
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/* 0x0098D8D4 */
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static constexpr UnkSupportsDescriptor Byte98D8D4[] = {
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0, 1},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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{{{0, 0, 0}, {1, 1, 4}}, 0},
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};
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/* 0x0097B3C4 */
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@@ -359,8 +358,7 @@ static bool WoodenABSupportPaintSetupPaintSpecial(
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const UnkSupportsDescriptor& supportsDesc = SupportsDescriptors[supportsDescriptorIndex];
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const auto* imageIds = WoodenCurveSupportImageIds[EnumValue(supportType)][EnumValue(subType)];
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// TODO: SupportsDescriptors[supportsDescriptorIndex].var_7 is never 0
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if (imageIds == nullptr || imageIds[EnumValue(transitionType)][direction] == 0 || supportsDesc.var_7 == 0)
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if (imageIds == nullptr || imageIds[EnumValue(transitionType)][direction] == 0)
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return false;
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auto imageId = imageTemplate.WithIndex(imageIds[EnumValue(transitionType)][direction]);
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