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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-02 11:45:13 +01:00

Remove remaining SDL from platform code

This commit is contained in:
Ted John
2017-06-11 23:26:14 +01:00
parent ee7c97b7be
commit 36cfc1bb29
2 changed files with 14 additions and 13 deletions

View File

@@ -19,8 +19,6 @@
#include "../common.h"
#include <SDL.h>
#ifdef __WINDOWS__
#include "../rct2.h"
#ifndef HAVE_MATH_H

View File

@@ -14,27 +14,26 @@
*****************************************************************************/
#pragma endregion
#include "../common.h"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#else
#include <unistd.h>
#endif
#include <stdlib.h>
#include <time.h>
#include "../audio/audio.h"
#include "../config/Config.h"
#include "../Context.h"
#include "../drawing/drawing.h"
#include "../drawing/IDrawingEngine.h"
#include "../drawing/lightfx.h"
#include "../editor.h"
#include "../game.h"
#include "../input.h"
#include "../interface/console.h"
#include "../interface/Cursors.h"
#include "../interface/window.h"
#include "../localisation/currency.h"
#include "../localisation/localisation.h"
#include "../OpenRCT2.h"
#include "../rct2.h"
#include "../title/TitleScreen.h"
#include "../util/util.h"
#include "../Version.h"
#include "../world/Climate.h"
#include "platform.h"
@@ -175,7 +174,11 @@ uint32 platform_get_ticks()
void platform_sleep(uint32 ms)
{
SDL_Delay(ms);
#ifdef _WIN32
Sleep(ms);
#else
usleep(ms * 1000);
#endif
}
uint8 platform_get_currency_value(const char *currCode) {