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Remove default value for SimplePathfindingScenario steps

Remove the default value as it's more consistent to just always have the test case specify it explicitly.
This commit is contained in:
Richard Fine
2018-12-31 12:06:19 +00:00
parent 49e46f8940
commit 357ee293f3

View File

@@ -159,7 +159,7 @@ struct SimplePathfindingScenario
TileCoordsXYZ goal;
uint32_t steps;
SimplePathfindingScenario(const char* _name, const TileCoordsXYZ& _start, const TileCoordsXYZ& _goal, int _steps = 10000)
SimplePathfindingScenario(const char* _name, const TileCoordsXYZ& _start, const TileCoordsXYZ& _goal, int _steps)
: name(_name)
, start(_start)
, goal(_goal)
@@ -231,7 +231,7 @@ TEST_P(ImpossiblePathfindingTest, CannotFindPathFromStartToGoal)
INSTANTIATE_TEST_CASE_P(
ForScenario, ImpossiblePathfindingTest,
::testing::Values(
SimplePathfindingScenario("PathWithGap", { 6, 9, 14 }, { 10, 9, 14 }),
SimplePathfindingScenario("PathWithFences", { 6, 7, 14 }, { 10, 7, 14 }),
SimplePathfindingScenario("PathWithCliff", { 10, 5, 14 }, { 12, 5, 14 })),
SimplePathfindingScenario("PathWithGap", { 6, 9, 14 }, { 10, 9, 14 }, 10000),
SimplePathfindingScenario("PathWithFences", { 6, 7, 14 }, { 10, 7, 14 }, 10000),
SimplePathfindingScenario("PathWithCliff", { 10, 5, 14 }, { 12, 5, 14 }, 10000)),
SimplePathfindingScenario::ToName);