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Remove incorrect code that resets picked peep
The game command owner is never set for game actions so this would be incorrect
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@@ -846,8 +846,6 @@ bool Peep::Place(TileCoordsXYZ location, bool apply)
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happiness_target = std::max(happiness_target - 10, 0);
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UpdateCurrentActionSpriteType();
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}
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network_set_pickup_peep(game_command_playerid, nullptr);
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}
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return true;
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