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Merge pull request #20270 from ZehMatt/fix-20250

Fix #20250: Entity tweening corrupting entity positions changing parks
This commit is contained in:
Matthias Moninger
2023-05-23 17:33:25 +03:00
committed by GitHub

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@@ -22,6 +22,7 @@
#include "actions/GameAction.h"
#include "config/Config.h"
#include "entity/EntityRegistry.h"
#include "entity/EntityTweener.h"
#include "entity/PatrolArea.h"
#include "entity/Staff.h"
#include "interface/Screenshot.h"
@@ -94,6 +95,8 @@ void GameState::InitAll(const TileCoordsXY& mapSize)
auto& scriptEngine = GetContext()->GetScriptEngine();
scriptEngine.ClearParkStorage();
#endif
EntityTweener::Get().Reset();
}
/**