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https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-21 23:03:04 +01:00
Rename variables
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@@ -658,13 +658,16 @@ static Peep* viewport_interaction_get_closest_peep(int32_t x, int32_t y, int32_t
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*/
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void sub_68A15E(int32_t screenX, int32_t screenY, int16_t* x, int16_t* y)
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{
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int16_t my_x, my_y;
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int16_t mapX, mapY;
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CoordsXY initialPos{};
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int32_t interactionType;
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TileElement* myTileElement;
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TileElement* tileElement;
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rct_viewport* viewport;
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get_map_coordinates_from_pos(
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screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &my_x, &my_y, &interactionType,
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&myTileElement, &viewport);
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screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &mapX, &mapY, &interactionType,
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&tileElement, &viewport);
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initialPos.x = mapX;
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initialPos.y = mapY;
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if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE)
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{
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@@ -672,27 +675,27 @@ void sub_68A15E(int32_t screenX, int32_t screenY, int16_t* x, int16_t* y)
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return;
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}
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int16_t originalZ = 0;
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int16_t waterHeight = 0;
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if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER)
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{
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originalZ = myTileElement->AsSurface()->GetWaterHeight() << 4;
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waterHeight = tileElement->AsSurface()->GetWaterHeight() << 4;
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}
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LocationXY16 start_vp_pos = screen_coord_to_viewport_coord(viewport, screenX, screenY);
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LocationXY16 map_pos = { (int16_t)(my_x + 16), (int16_t)(my_y + 16) };
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LocationXY16 initialVPPos = screen_coord_to_viewport_coord(viewport, screenX, screenY);
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LocationXY16 mapPos = { (int16_t)(initialPos.x + 16), (int16_t)(initialPos.y + 16) };
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for (int32_t i = 0; i < 5; i++)
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{
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int16_t z = originalZ;
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int16_t z = waterHeight;
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if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER)
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{
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z = tile_element_height({ map_pos.x, map_pos.y });
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z = tile_element_height({ mapPos.x, mapPos.y });
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}
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map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z);
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map_pos.x = std::clamp<int16_t>(map_pos.x, my_x, my_x + 31);
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map_pos.y = std::clamp<int16_t>(map_pos.y, my_y, my_y + 31);
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mapPos = viewport_coord_to_map_coord(initialVPPos.x, initialVPPos.y, z);
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mapPos.x = std::clamp<int16_t>(mapPos.x, initialPos.x, initialPos.x + 31);
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mapPos.y = std::clamp<int16_t>(mapPos.y, initialPos.y, initialPos.y + 31);
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}
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*x = map_pos.x & ~0x1F;
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*y = map_pos.y & ~0x1F;
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*x = mapPos.x & ~0x1F;
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*y = mapPos.y & ~0x1F;
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}
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