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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-24 23:34:37 +01:00

Merge pull request #16544 from ZehMatt/desync/gLastStationStyle

Refactor usage of gLastEntranceStyle
This commit is contained in:
ζeh Matt
2022-01-29 16:54:08 -08:00
committed by GitHub
10 changed files with 23 additions and 14 deletions

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@@ -68,9 +68,9 @@ set(OBJECTS_VERSION "1.2.6")
set(OBJECTS_URL "https://github.com/OpenRCT2/objects/releases/download/v${OBJECTS_VERSION}/objects.zip")
set(OBJECTS_SHA1 "cd86dd2e42edb513b18293ef7ae52a93a7cdfc57")
set(REPLAYS_VERSION "0.0.62")
set(REPLAYS_VERSION "0.0.63")
set(REPLAYS_URL "https://github.com/OpenRCT2/replays/releases/download/v${REPLAYS_VERSION}/replays.zip")
set(REPLAYS_SHA1 "0B234FA152AFA49F5204ADA97CBAAE39A538961B")
set(REPLAYS_SHA1 "DA39A3EE5E6B4B0D3255BFEF95601890AFD80709")
option(FORCE32 "Force 32-bit build. It will add `-m32` to compiler flags.")
option(WITH_TESTS "Build tests")

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@@ -48,8 +48,8 @@
<TitleSequencesSha1>304d13a126c15bf2c86ff13b81a2f2cc1856ac8d</TitleSequencesSha1>
<ObjectsUrl>https://github.com/OpenRCT2/objects/releases/download/v1.2.6/objects.zip</ObjectsUrl>
<ObjectsSha1>cd86dd2e42edb513b18293ef7ae52a93a7cdfc57</ObjectsSha1>
<ReplaysUrl>https://github.com/OpenRCT2/replays/releases/download/v0.0.62/replays.zip</ReplaysUrl>
<ReplaysSha1>0B234FA152AFA49F5204ADA97CBAAE39A538961B</ReplaysSha1>
<ReplaysUrl>https://github.com/OpenRCT2/replays/releases/download/v0.0.63/replays.zip</ReplaysUrl>
<ReplaysSha1>DA39A3EE5E6B4B0D3255BFEF95601890AFD80709</ReplaysSha1>
</PropertyGroup>
<ItemGroup>

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@@ -4496,6 +4496,11 @@ static void WindowRideColourDropdown(rct_window* w, rct_widgetindex widgetIndex,
{
auto rideSetAppearanceAction = RideSetAppearanceAction(
rideId, RideSetAppearanceType::EntranceStyle, ddIndex, 0);
rideSetAppearanceAction.SetCallback([ddIndex](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
return;
gLastEntranceStyle = ddIndex;
});
GameActions::Execute(&rideSetAppearanceAction);
break;
}

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@@ -64,7 +64,7 @@ void ride_construct_new(RideSelection listItem)
int32_t colour1 = ride_get_random_colour_preset_index(listItem.Type);
int32_t colour2 = ride_get_unused_preset_vehicle_colour(rideEntryIndex);
auto gameAction = RideCreateAction(listItem.Type, listItem.EntryIndex, colour1, colour2);
auto gameAction = RideCreateAction(listItem.Type, listItem.EntryIndex, colour1, colour2, gLastEntranceStyle);
gameAction.SetCallback([](const GameAction* ga, const GameActions::Result* result) {
if (result->Error != GameActions::Status::Ok)

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@@ -27,9 +27,11 @@
#include <algorithm>
RideCreateAction::RideCreateAction(int32_t rideType, ObjectEntryIndex subType, int32_t colour1, int32_t colour2)
RideCreateAction::RideCreateAction(
int32_t rideType, ObjectEntryIndex subType, int32_t colour1, int32_t colour2, ObjectEntryIndex entranceObjectIndex)
: _rideType(rideType)
, _subType(subType)
, _entranceObjectIndex(entranceObjectIndex)
, _colour1(colour1)
, _colour2(colour2)
{
@@ -39,6 +41,7 @@ void RideCreateAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("rideType", _rideType);
visitor.Visit("rideObject", _subType);
visitor.Visit("entranceObject", _entranceObjectIndex);
visitor.Visit("colour1", _colour1);
visitor.Visit("colour2", _colour2);
}
@@ -62,7 +65,7 @@ void RideCreateAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_rideType) << DS_TAG(_subType) << DS_TAG(_colour1) << DS_TAG(_colour2);
stream << DS_TAG(_rideType) << DS_TAG(_subType) << DS_TAG(_entranceObjectIndex) << DS_TAG(_colour1) << DS_TAG(_colour2);
}
GameActions::Result RideCreateAction::Query() const
@@ -293,7 +296,7 @@ GameActions::Result RideCreateAction::Execute() const
ride->entrance_style = OBJECT_ENTRY_INDEX_NULL;
if (rtd.HasFlag(RIDE_TYPE_FLAG_HAS_ENTRANCE_EXIT))
{
ride->entrance_style = gLastEntranceStyle;
ride->entrance_style = _entranceObjectIndex;
}
ride->num_block_brakes = 0;

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@@ -16,12 +16,14 @@ class RideCreateAction final : public GameActionBase<GameCommand::CreateRide>
private:
ObjectEntryIndex _rideType{ OBJECT_ENTRY_INDEX_NULL };
ObjectEntryIndex _subType{ OBJECT_ENTRY_INDEX_NULL };
ObjectEntryIndex _entranceObjectIndex{ OBJECT_ENTRY_INDEX_NULL };
uint8_t _colour1{ 0xFF };
uint8_t _colour2{ 0xFF };
public:
RideCreateAction() = default;
RideCreateAction(int32_t rideType, ObjectEntryIndex subType, int32_t colour1, int32_t colour2);
RideCreateAction(
int32_t rideType, ObjectEntryIndex subType, int32_t colour1, int32_t colour2, ObjectEntryIndex entranceStyleIndex);
void AcceptParameters(GameActionParameterVisitor& visitor) override;

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@@ -135,7 +135,6 @@ GameActions::Result RideSetAppearanceAction::Execute() const
break;
case RideSetAppearanceType::EntranceStyle:
ride->entrance_style = _value;
gLastEntranceStyle = _value;
gfx_invalidate_screen();
break;
}

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@@ -76,7 +76,7 @@ GameActions::Result TrackDesignAction::Query() const
}
// Colours do not matter as will be overwritten
auto rideCreateAction = RideCreateAction(_td.type, entryIndex, 0, 0);
auto rideCreateAction = RideCreateAction(_td.type, entryIndex, 0, 0, gLastEntranceStyle);
rideCreateAction.SetFlags(GetFlags());
auto r = GameActions::ExecuteNested(&rideCreateAction);
if (r.Error != GameActions::Status::Ok)
@@ -148,7 +148,7 @@ GameActions::Result TrackDesignAction::Execute() const
}
// Colours do not matter as will be overwritten
auto rideCreateAction = RideCreateAction(_td.type, entryIndex, 0, 0);
auto rideCreateAction = RideCreateAction(_td.type, entryIndex, 0, 0, gLastEntranceStyle);
rideCreateAction.SetFlags(GetFlags());
auto r = GameActions::ExecuteNested(&rideCreateAction);
if (r.Error != GameActions::Status::Ok)

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@@ -42,7 +42,7 @@
// This string specifies which version of network stream current build uses.
// It is used for making sure only compatible builds get connected, even within
// single OpenRCT2 version.
#define NETWORK_STREAM_VERSION "12"
#define NETWORK_STREAM_VERSION "13"
#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
static Peep* _pickup_peep = nullptr;

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@@ -1920,7 +1920,7 @@ int32_t TrackDesignGetZPlacement(TrackDesign* td6, Ride* ride, const CoordsXYZ&
static money32 TrackDesignCreateRide(int32_t type, int32_t subType, int32_t flags, ride_id_t* outRideIndex)
{
// Don't set colours as will be set correctly later.
auto gameAction = RideCreateAction(type, subType, 0, 0);
auto gameAction = RideCreateAction(type, subType, 0, 0, gLastEntranceStyle);
gameAction.SetFlags(flags);
auto res = GameActions::ExecuteNested(&gameAction);