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Move .peepWarningThrottle into ParkData struct
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@@ -1004,7 +1004,7 @@ namespace OpenRCT2
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cs.ReadWrite(gameState.park.guestGenerationProbability);
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cs.ReadWrite(gameState.park.suggestedGuestMaximum);
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cs.ReadWriteArray(gameState.peepWarningThrottle, [&cs](uint8_t& value) {
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cs.ReadWriteArray(gameState.park.peepWarningThrottle, [&cs](uint8_t& value) {
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cs.ReadWrite(value);
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return true;
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});
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