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Reset sprite spatial index on all inits (#12746)
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@@ -571,9 +571,8 @@ void game_load_init()
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if (network_get_mode() != NETWORK_MODE_CLIENT)
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{
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GameActions::ClearQueue();
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reset_sprite_spatial_index();
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}
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reset_all_sprite_quadrant_placements();
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reset_sprite_spatial_index();
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scenery_set_default_placement_configuration();
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auto intent = Intent(INTENT_ACTION_REFRESH_NEW_RIDES);
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