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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-06 06:32:56 +01:00

Make TrackDesignState adhere to new coding style

This commit is contained in:
Gymnasiast
2024-07-02 16:30:04 +02:00
parent e96c999c43
commit 2372ae39bd
2 changed files with 115 additions and 115 deletions

View File

@@ -221,7 +221,7 @@ ResultWithMessage TrackDesign::CreateTrackDesignTrack(TrackDesignState& tds, con
TileElement* initialMap = trackElement.element;
CoordsXYZ startPos = { trackElement.x, trackElement.y, z + trackCoordinates->z_begin - trackBlock->z };
tds.Origin = startPos;
tds.origin = startPos;
do
{
@@ -322,11 +322,11 @@ ResultWithMessage TrackDesign::CreateTrackDesignTrack(TrackDesignState& tds, con
entranceDirection -= _saveDirection;
entranceDirection &= kTileElementDirectionMask;
mapLocation -= tds.Origin;
mapLocation -= tds.origin;
// Rotate entrance coordinates backwards to the correct direction
auto rotatedMapLocation = TileCoordsXY(mapLocation.Rotate(0 - _saveDirection));
z -= tds.Origin.z;
z -= tds.origin.z;
z /= COORDS_Z_STEP;
if (z > 127 || z < -126)
@@ -349,14 +349,14 @@ ResultWithMessage TrackDesign::CreateTrackDesignTrack(TrackDesignState& tds, con
TrackDesignPreviewDrawOutlines(tds, this, RideGetTemporaryForPreview(), { 4096, 4096, 0, _currentTrackPieceDirection });
// Resave global vars for scenery reasons.
tds.Origin = startPos;
tds.origin = startPos;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
gMapSelectFlags &= ~MAP_SELECT_FLAG_GREEN;
spaceRequiredX = ((tds.PreviewMax.x - tds.PreviewMin.x) / 32) + 1;
spaceRequiredY = ((tds.PreviewMax.y - tds.PreviewMin.y) / 32) + 1;
spaceRequiredX = ((tds.previewMax.x - tds.previewMin.x) / 32) + 1;
spaceRequiredY = ((tds.previewMax.y - tds.previewMin.y) / 32) + 1;
return { true, warningMessage };
}
@@ -369,7 +369,7 @@ ResultWithMessage TrackDesign::CreateTrackDesignMaze(TrackDesignState& tds, cons
return { false, STR_TRACK_TOO_LARGE_OR_TOO_MUCH_SCENERY };
}
tds.Origin = { startLoc.x, startLoc.y, startLoc.element->GetBaseZ() };
tds.origin = { startLoc.x, startLoc.y, startLoc.element->GetBaseZ() };
// x is defined here as we can start the search
// on tile start_x, start_y but then the next row
@@ -460,16 +460,16 @@ ResultWithMessage TrackDesign::CreateTrackDesignMaze(TrackDesignState& tds, cons
entranceElements.push_back(mazeExit);
// Save global vars as they are still used by scenery????
int32_t startZ = tds.Origin.z;
int32_t startZ = tds.origin.z;
TrackDesignPreviewDrawOutlines(tds, this, RideGetTemporaryForPreview(), { 4096, 4096, 0, _currentTrackPieceDirection });
tds.Origin = { startLoc.x, startLoc.y, startZ };
tds.origin = { startLoc.x, startLoc.y, startZ };
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE_ARROW;
gMapSelectFlags &= ~MAP_SELECT_FLAG_GREEN;
spaceRequiredX = ((tds.PreviewMax.x - tds.PreviewMin.x) / 32) + 1;
spaceRequiredY = ((tds.PreviewMax.y - tds.PreviewMin.y) / 32) + 1;
spaceRequiredX = ((tds.previewMax.x - tds.previewMin.x) / 32) + 1;
spaceRequiredY = ((tds.previewMax.y - tds.previewMin.y) / 32) + 1;
return { true };
}
@@ -534,7 +534,7 @@ ResultWithMessage TrackDesign::CreateTrackDesignScenery(TrackDesignState& tds)
}
}
const auto relativeMapPosition = scenery.loc - tds.Origin;
const auto relativeMapPosition = scenery.loc - tds.origin;
const CoordsXY rotatedRelativeMapPos = relativeMapPosition.Rotate(0 - _saveDirection);
if (rotatedRelativeMapPos.x > 127 * COORDS_XY_STEP || rotatedRelativeMapPos.y > 127 * COORDS_XY_STEP
@@ -942,10 +942,10 @@ static void TrackDesignAddSelectedTile(const CoordsXY& coords)
static void TrackDesignUpdatePreviewBounds(TrackDesignState& tds, const CoordsXYZ& coords)
{
tds.PreviewMin = { std::min(tds.PreviewMin.x, coords.x), std::min(tds.PreviewMin.y, coords.y),
std::min(tds.PreviewMin.z, coords.z) };
tds.PreviewMax = { std::max(tds.PreviewMax.x, coords.x), std::max(tds.PreviewMax.y, coords.y),
std::max(tds.PreviewMax.z, coords.z) };
tds.previewMin = { std::min(tds.previewMin.x, coords.x), std::min(tds.previewMin.y, coords.y),
std::min(tds.previewMin.z, coords.z) };
tds.previewMax = { std::max(tds.previewMax.x, coords.x), std::max(tds.previewMax.y, coords.y),
std::max(tds.previewMax.z, coords.z) };
}
static GameActions::Result TrackDesignPlaceSceneryElementRemoveGhost(
@@ -1005,10 +1005,10 @@ static GameActions::Result TrackDesignPlaceSceneryElementRemoveGhost(
static bool TrackDesignPlaceSceneryElementGetPlaceZ(TrackDesignState& tds, const TrackDesignSceneryElement& scenery)
{
int32_t z = scenery.loc.z + tds.PlaceZ;
if (z < tds.PlaceSceneryZ)
int32_t z = scenery.loc.z + tds.placeZ;
if (z < tds.placeSceneryZ)
{
tds.PlaceSceneryZ = z;
tds.placeSceneryZ = z;
}
TrackDesignPlaceSceneryElementGetEntry(scenery);
@@ -1019,18 +1019,18 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
TrackDesignState& tds, CoordsXY mapCoord, uint8_t mode, const TrackDesignSceneryElement& scenery, uint8_t rotation,
int32_t originZ)
{
if (tds.PlaceOperation == TrackPlaceOperation::drawOutlines && mode == 0)
if (tds.placeOperation == TrackPlaceOperation::drawOutlines && mode == 0)
{
TrackDesignAddSelectedTile(mapCoord);
return GameActions::Result();
}
if (tds.PlaceOperation == TrackPlaceOperation::removeGhost && mode == 0)
if (tds.placeOperation == TrackPlaceOperation::removeGhost && mode == 0)
{
return TrackDesignPlaceSceneryElementRemoveGhost(mapCoord, scenery, rotation, originZ);
}
if (tds.PlaceOperation == TrackPlaceOperation::getPlaceZ)
if (tds.placeOperation == TrackPlaceOperation::getPlaceZ)
{
TrackDesignPlaceSceneryElementGetPlaceZ(tds, scenery);
return GameActions::Result();
@@ -1038,9 +1038,9 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
money64 cost = 0;
if (tds.PlaceOperation != TrackPlaceOperation::placeQuery && tds.PlaceOperation != TrackPlaceOperation::place
&& tds.PlaceOperation != TrackPlaceOperation::placeGhost
&& tds.PlaceOperation != TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation != TrackPlaceOperation::placeQuery && tds.placeOperation != TrackPlaceOperation::place
&& tds.placeOperation != TrackPlaceOperation::placeGhost
&& tds.placeOperation != TrackPlaceOperation::placeTrackPreview)
{
return GameActions::Result();
}
@@ -1069,21 +1069,21 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
uint8_t quadrant = (scenery.getQuadrant() + _currentTrackPieceDirection) & 3;
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
else if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
else if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = GAME_COMMAND_FLAG_TRACK_DESIGN;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1112,21 +1112,21 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
z = scenery.loc.z + originZ;
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
else if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
else if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = GAME_COMMAND_FLAG_TRACK_DESIGN;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1152,21 +1152,21 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
rotation &= 3;
flags = GAME_COMMAND_FLAG_APPLY;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_TRACK_DESIGN | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
else if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
else if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = 0;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1186,20 +1186,20 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
if (mode == 0)
{
flags = GAME_COMMAND_FLAG_APPLY;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND;
}
if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
}
if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = 0;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1222,7 +1222,7 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
}
else
{
if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
return GameActions::Result();
}
@@ -1233,28 +1233,28 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
return GameActions::Result();
}
if (tds.PlaceOperation == TrackPlaceOperation::place)
if (tds.placeOperation == TrackPlaceOperation::place)
{
FootpathQueueChainReset();
FootpathRemoveEdgesAt(mapCoord, reinterpret_cast<TileElement*>(pathElement));
}
flags = GAME_COMMAND_FLAG_APPLY;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND;
}
if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
if (tds.PlaceOperation == TrackPlaceOperation::place)
if (tds.placeOperation == TrackPlaceOperation::place)
{
FootpathConnectEdges(mapCoord, reinterpret_cast<TileElement*>(pathElement), flags);
FootpathUpdateQueueChains();
@@ -1281,7 +1281,7 @@ static GameActions::Result TrackDesignPlaceSceneryElement(
static GameActions::Result TrackDesignPlaceAllScenery(
TrackDesignState& tds, const std::vector<TrackDesignSceneryElement>& sceneryList, uint8_t rotation)
{
const auto& origin = tds.Origin;
const auto& origin = tds.origin;
money64 cost = 0;
@@ -1289,10 +1289,10 @@ static GameActions::Result TrackDesignPlaceAllScenery(
{
if (!sceneryList.empty())
{
tds.HasScenery = true;
tds.hasScenery = true;
}
if (!tds.PlaceScenery)
if (!tds.placeScenery)
{
continue;
}
@@ -1306,7 +1306,7 @@ static GameActions::Result TrackDesignPlaceAllScenery(
if (placementRes.Error != GameActions::Status::Ok)
{
// Allow operation to fail when its removing ghosts.
if (tds.PlaceOperation != TrackPlaceOperation::removeGhost)
if (tds.placeOperation != TrackPlaceOperation::removeGhost)
{
return placementRes;
}
@@ -1329,11 +1329,11 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
auto rotation = _currentTrackPieceDirection & 3;
CoordsXY entranceMapPos = entrance.location.ToCoordsXY();
auto rotatedEntranceMapPos = entranceMapPos.Rotate(rotation);
newCoords = { rotatedEntranceMapPos + tds.Origin, newCoords.z };
newCoords = { rotatedEntranceMapPos + tds.origin, newCoords.z };
TrackDesignUpdatePreviewBounds(tds, newCoords);
switch (tds.PlaceOperation)
switch (tds.placeOperation)
{
case TrackPlaceOperation::drawOutlines:
TrackDesignAddSelectedTile(newCoords);
@@ -1345,9 +1345,9 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
{
rotation = (rotation + entrance.location.direction) & 3;
newCoords.z = entrance.location.z * COORDS_Z_STEP;
newCoords.z += tds.Origin.z;
newCoords.z += tds.origin.z;
if (tds.PlaceOperation != TrackPlaceOperation::placeQuery)
if (tds.placeOperation != TrackPlaceOperation::placeQuery)
{
auto tile = CoordsXY{ newCoords } + CoordsDirectionDelta[rotation];
TileElement* tile_element = MapGetFirstElementAt(tile);
@@ -1370,21 +1370,21 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
auto stationIndex = tile_element->AsTrack()->GetStationIndex();
uint8_t flags = GAME_COMMAND_FLAG_APPLY;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED
| GAME_COMMAND_FLAG_NO_SPEND;
}
if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
}
if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = 0;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1400,7 +1400,7 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
return res;
}
totalCost += res.Cost;
tds.EntranceExitPlaced = true;
tds.entranceExitPlaced = true;
_trackDesignPlaceStateEntranceExitPlaced = true;
break;
} while (!(tile_element++)->IsLastForTile());
@@ -1414,7 +1414,7 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
}
totalCost += res.Cost;
tds.EntranceExitPlaced = true;
tds.entranceExitPlaced = true;
_trackDesignPlaceStateEntranceExitPlaced = true;
}
break;
@@ -1431,14 +1431,14 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
static GameActions::Result TrackDesignPlaceMaze(
TrackDesignState& tds, TrackDesign& td, const CoordsXYZ& origin, const Ride& ride)
{
if (tds.PlaceOperation == TrackPlaceOperation::drawOutlines)
if (tds.placeOperation == TrackPlaceOperation::drawOutlines)
{
gMapSelectionTiles.clear();
gMapSelectArrowPosition = CoordsXYZ{ origin, TileElementHeight(origin) };
gMapSelectArrowDirection = _currentTrackPieceDirection;
}
tds.PlaceZ = 0;
tds.placeZ = 0;
money64 totalCost = 0;
for (const auto& maze_element : td.mazeElements)
@@ -1450,30 +1450,30 @@ static GameActions::Result TrackDesignPlaceMaze(
TrackDesignUpdatePreviewBounds(tds, { mapCoord, origin.z });
if (tds.PlaceOperation == TrackPlaceOperation::drawOutlines)
if (tds.placeOperation == TrackPlaceOperation::drawOutlines)
{
TrackDesignAddSelectedTile(mapCoord);
}
if (tds.PlaceOperation == TrackPlaceOperation::placeQuery || tds.PlaceOperation == TrackPlaceOperation::place
|| tds.PlaceOperation == TrackPlaceOperation::placeGhost
|| tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeQuery || tds.placeOperation == TrackPlaceOperation::place
|| tds.placeOperation == TrackPlaceOperation::placeGhost
|| tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
uint8_t flags;
money64 cost = 0;
uint16_t mazeEntry = Numerics::rol16(maze_element.mazeEntry, rotation * 4);
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
else if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags = GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND
| GAME_COMMAND_FLAG_GHOST;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
else if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = 0;
}
@@ -1481,7 +1481,7 @@ static GameActions::Result TrackDesignPlaceMaze(
{
flags = GAME_COMMAND_FLAG_APPLY;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1499,7 +1499,7 @@ static GameActions::Result TrackDesignPlaceMaze(
totalCost += cost;
}
if (tds.PlaceOperation == TrackPlaceOperation::getPlaceZ)
if (tds.placeOperation == TrackPlaceOperation::getPlaceZ)
{
if (!MapIsLocationValid(mapCoord))
{
@@ -1525,15 +1525,15 @@ static GameActions::Result TrackDesignPlaceMaze(
surfaceZ = waterZ;
}
int16_t temp_z = origin.z + tds.PlaceZ - surfaceZ;
int16_t temp_z = origin.z + tds.placeZ - surfaceZ;
if (temp_z < 0)
{
tds.PlaceZ -= temp_z;
tds.placeZ -= temp_z;
}
}
}
tds.Origin = origin;
tds.origin = origin;
auto result = TrackDesignPlaceEntrances(tds, td, origin, ride.id, totalCost);
if (result.has_value())
@@ -1541,7 +1541,7 @@ static GameActions::Result TrackDesignPlaceMaze(
return result.value();
}
if (tds.PlaceOperation == TrackPlaceOperation::removeGhost)
if (tds.placeOperation == TrackPlaceOperation::removeGhost)
{
auto gameAction = RideDemolishAction(ride.id, RIDE_MODIFY_DEMOLISH);
gameAction.SetFlags(GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND | GAME_COMMAND_FLAG_GHOST);
@@ -1556,15 +1556,15 @@ static GameActions::Result TrackDesignPlaceMaze(
static GameActions::Result TrackDesignPlaceRide(TrackDesignState& tds, TrackDesign* td6, const CoordsXYZ& origin, Ride& ride)
{
tds.Origin = origin;
if (tds.PlaceOperation == TrackPlaceOperation::drawOutlines)
tds.origin = origin;
if (tds.placeOperation == TrackPlaceOperation::drawOutlines)
{
gMapSelectionTiles.clear();
gMapSelectArrowPosition = CoordsXYZ{ origin, TileElementHeight(origin) };
gMapSelectArrowDirection = _currentTrackPieceDirection;
}
tds.PlaceZ = 0;
tds.placeZ = 0;
money64 totalCost = 0;
uint8_t rotation = _currentTrackPieceDirection;
@@ -1577,7 +1577,7 @@ static GameActions::Result TrackDesignPlaceRide(TrackDesignState& tds, TrackDesi
TrackDesignUpdatePreviewBounds(tds, newCoords);
switch (tds.PlaceOperation)
switch (tds.placeOperation)
{
case TrackPlaceOperation::drawOutlines:
for (const PreviewTrack* trackBlock = ted.Block; trackBlock->index != 0xFF; trackBlock++)
@@ -1621,22 +1621,22 @@ static GameActions::Result TrackDesignPlaceRide(TrackDesignState& tds, TrackDesi
}
uint8_t flags = GAME_COMMAND_FLAG_APPLY;
if (tds.PlaceOperation == TrackPlaceOperation::placeTrackPreview)
if (tds.placeOperation == TrackPlaceOperation::placeTrackPreview)
{
flags |= GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED;
flags |= GAME_COMMAND_FLAG_NO_SPEND;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeGhost)
else if (tds.placeOperation == TrackPlaceOperation::placeGhost)
{
flags |= GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED;
flags |= GAME_COMMAND_FLAG_NO_SPEND;
flags |= GAME_COMMAND_FLAG_GHOST;
}
else if (tds.PlaceOperation == TrackPlaceOperation::placeQuery)
else if (tds.placeOperation == TrackPlaceOperation::placeQuery)
{
flags = GAME_COMMAND_FLAG_NO_SPEND;
}
if (tds.IsReplay)
if (tds.isReplay)
{
flags |= GAME_COMMAND_FLAG_REPLAY;
}
@@ -1690,10 +1690,10 @@ static GameActions::Result TrackDesignPlaceRide(TrackDesignState& tds, TrackDesi
{
surfaceZ = waterZ;
}
int32_t heightDifference = tempZ + tds.PlaceZ + trackBlock->z - surfaceZ;
int32_t heightDifference = tempZ + tds.placeZ + trackBlock->z - surfaceZ;
if (heightDifference < 0)
{
tds.PlaceZ -= heightDifference;
tds.placeZ -= heightDifference;
}
}
break;
@@ -1722,7 +1722,7 @@ static GameActions::Result TrackDesignPlaceRide(TrackDesignState& tds, TrackDesi
return result.value();
}
if (tds.PlaceOperation == TrackPlaceOperation::removeGhost)
if (tds.placeOperation == TrackPlaceOperation::removeGhost)
{
ride.ValidateStations();
ride.Delete();
@@ -1754,20 +1754,20 @@ static GameActions::Result TrackDesignPlaceVirtual(
_trackDesignPlaceStateSceneryUnavailable = false;
_trackDesignPlaceStateEntranceExitPlaced = false;
tds.PlaceScenery = placeScenery;
tds.EntranceExitPlaced = false;
tds.HasScenery = false;
tds.placeScenery = placeScenery;
tds.entranceExitPlaced = false;
tds.hasScenery = false;
tds.IsReplay = isReplay;
tds.PlaceOperation = ptdOperation;
tds.isReplay = isReplay;
tds.placeOperation = ptdOperation;
tds.PreviewMin = coords;
tds.PreviewMax = coords;
tds.PlaceSceneryZ = 0;
tds.previewMin = coords;
tds.previewMax = coords;
tds.placeSceneryZ = 0;
if (gTrackDesignSceneryToggle)
{
tds.PlaceScenery = false;
tds.placeScenery = false;
}
// NOTE: We need to save this, in networked games this would affect all clients otherwise.
@@ -1802,7 +1802,7 @@ static GameActions::Result TrackDesignPlaceVirtual(
}
// 0x6D0FE6
if (tds.PlaceOperation == TrackPlaceOperation::drawOutlines)
if (tds.placeOperation == TrackPlaceOperation::drawOutlines)
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_CONSTRUCT;
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE_ARROW;
@@ -1847,7 +1847,7 @@ static int32_t TrackDesignGetZPlacement(TrackDesignState& tds, TrackDesign* td6,
// Change from vanilla: originally, _trackDesignPlaceSceneryZ was not subtracted
// from _trackDesignPlaceZ, causing bug #259.
return tds.PlaceZ - tds.PlaceSceneryZ;
return tds.placeZ - tds.placeSceneryZ;
}
int32_t TrackDesignGetZPlacement(TrackDesign* td6, Ride& ride, const CoordsXYZD& coords)
@@ -1936,12 +1936,12 @@ static bool TrackDesignPlacePreview(TrackDesignState& tds, TrackDesign* td6, mon
int32_t z = TrackDesignGetZPlacement(
tds, td6, RideGetTemporaryForPreview(), { mapSize.x, mapSize.y, 16, _currentTrackPieceDirection });
if (tds.HasScenery)
if (tds.hasScenery)
{
*flags |= TRACK_DESIGN_FLAG_HAS_SCENERY;
}
z += 16 - tds.PlaceSceneryZ;
z += 16 - tds.placeSceneryZ;
bool placeScenery = true;
if (_trackDesignPlaceStateSceneryUnavailable)
@@ -2092,12 +2092,12 @@ void TrackDesignDrawPreview(TrackDesign* td6, uint8_t* pixels)
td6->cost = cost;
td6->trackFlags = flags & 7;
CoordsXYZ centre = { (tds.PreviewMin.x + tds.PreviewMax.x) / 2 + 16, (tds.PreviewMin.y + tds.PreviewMax.y) / 2 + 16,
(tds.PreviewMin.z + tds.PreviewMax.z) / 2 };
CoordsXYZ centre = { (tds.previewMin.x + tds.previewMax.x) / 2 + 16, (tds.previewMin.y + tds.previewMax.y) / 2 + 16,
(tds.previewMin.z + tds.previewMax.z) / 2 };
int32_t size_x = tds.PreviewMax.x - tds.PreviewMin.x;
int32_t size_y = tds.PreviewMax.y - tds.PreviewMin.y;
int32_t size_z = tds.PreviewMax.z - tds.PreviewMin.z;
int32_t size_x = tds.previewMax.x - tds.previewMin.x;
int32_t size_y = tds.previewMax.y - tds.previewMin.y;
int32_t size_z = tds.previewMax.z - tds.previewMin.z;
// Special case for flat rides - Z-axis info is irrelevant
// and must be zeroed out lest the preview be off-centre

View File

@@ -36,16 +36,16 @@ enum class TrackPlaceOperation : uint8_t
struct TrackDesignState
{
CoordsXYZ PreviewMin;
CoordsXYZ PreviewMax;
CoordsXYZ Origin;
TrackPlaceOperation PlaceOperation{};
int16_t PlaceZ{};
int16_t PlaceSceneryZ{};
bool EntranceExitPlaced{};
bool HasScenery{};
bool PlaceScenery{};
bool IsReplay{};
CoordsXYZ previewMin;
CoordsXYZ previewMax;
CoordsXYZ origin;
TrackPlaceOperation placeOperation{};
int16_t placeZ{};
int16_t placeSceneryZ{};
bool entranceExitPlaced{};
bool hasScenery{};
bool placeScenery{};
bool isReplay{};
};
/* Track Entrance entry */