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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Added SceneryScatter.cpp to xcode project.

This commit is contained in:
Anton Scharnowski
2019-12-12 16:53:15 +01:00
committed by Aaron van Geffen
parent e6e48363de
commit 205ff401ab

View File

@@ -42,6 +42,7 @@
2ADE2F342244191E002598AF /* VirtualFloor.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F332244191E002598AF /* VirtualFloor.h */; }; 2ADE2F342244191E002598AF /* VirtualFloor.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F332244191E002598AF /* VirtualFloor.h */; };
2ADE2F3622441960002598AF /* RideTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F352244195F002598AF /* RideTypes.h */; }; 2ADE2F3622441960002598AF /* RideTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F352244195F002598AF /* RideTypes.h */; };
2ADE2F382244198B002598AF /* SpriteBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F372244198A002598AF /* SpriteBase.h */; }; 2ADE2F382244198B002598AF /* SpriteBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F372244198A002598AF /* SpriteBase.h */; };
304FE95023A2996600470197 /* SceneryScatter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 304FE94F23A2996600470197 /* SceneryScatter.cpp */; };
4C29DEB3218C6AE500E8707F /* RCT12.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C29DEB2218C6AE500E8707F /* RCT12.cpp */; }; 4C29DEB3218C6AE500E8707F /* RCT12.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C29DEB2218C6AE500E8707F /* RCT12.cpp */; };
4C358E5221C445F700ADE6BC /* ReplayManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C358E5021C445F700ADE6BC /* ReplayManager.cpp */; }; 4C358E5221C445F700ADE6BC /* ReplayManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C358E5021C445F700ADE6BC /* ReplayManager.cpp */; };
4C3B4236205914F7000C5BB7 /* InGameConsole.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C3B4234205914F7000C5BB7 /* InGameConsole.cpp */; }; 4C3B4236205914F7000C5BB7 /* InGameConsole.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C3B4234205914F7000C5BB7 /* InGameConsole.cpp */; };
@@ -647,6 +648,7 @@
2ADE2F332244191E002598AF /* VirtualFloor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VirtualFloor.h; sourceTree = "<group>"; }; 2ADE2F332244191E002598AF /* VirtualFloor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VirtualFloor.h; sourceTree = "<group>"; };
2ADE2F352244195F002598AF /* RideTypes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideTypes.h; sourceTree = "<group>"; }; 2ADE2F352244195F002598AF /* RideTypes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideTypes.h; sourceTree = "<group>"; };
2ADE2F372244198A002598AF /* SpriteBase.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteBase.h; sourceTree = "<group>"; }; 2ADE2F372244198A002598AF /* SpriteBase.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteBase.h; sourceTree = "<group>"; };
304FE94F23A2996600470197 /* SceneryScatter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryScatter.cpp; sourceTree = "<group>"; };
4C04D69F2056AA9600F82EBA /* linenoise.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = linenoise.hpp; sourceTree = "<group>"; }; 4C04D69F2056AA9600F82EBA /* linenoise.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = linenoise.hpp; sourceTree = "<group>"; };
4C1A53EC205FD19F000F8EF5 /* SceneryObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryObject.cpp; sourceTree = "<group>"; }; 4C1A53EC205FD19F000F8EF5 /* SceneryObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryObject.cpp; sourceTree = "<group>"; };
4C29DEB2218C6AE500E8707F /* RCT12.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RCT12.cpp; sourceTree = "<group>"; }; 4C29DEB2218C6AE500E8707F /* RCT12.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RCT12.cpp; sourceTree = "<group>"; };
@@ -3389,6 +3391,7 @@
F7CB86401EEDA0E20030C877 /* windows */ = { F7CB86401EEDA0E20030C877 /* windows */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
304FE94F23A2996600470197 /* SceneryScatter.cpp */,
2A5354E822099C4F00A5440F /* Network.cpp */, 2A5354E822099C4F00A5440F /* Network.cpp */,
C666EE551F37ACB10061AA04 /* About.cpp */, C666EE551F37ACB10061AA04 /* About.cpp */,
C654DF1C1F69C0430040F43D /* Banner.cpp */, C654DF1C1F69C0430040F43D /* Banner.cpp */,
@@ -3887,6 +3890,7 @@
C61ADB211FB7DC060024F2EF /* Scenery.cpp in Sources */, C61ADB211FB7DC060024F2EF /* Scenery.cpp in Sources */,
C68878C120289B710084B384 /* ApplyTransparencyShader.cpp in Sources */, C68878C120289B710084B384 /* ApplyTransparencyShader.cpp in Sources */,
C666ED761F33DBB20061AA04 /* ShortcutKeyChange.cpp in Sources */, C666ED761F33DBB20061AA04 /* ShortcutKeyChange.cpp in Sources */,
304FE95023A2996600470197 /* SceneryScatter.cpp in Sources */,
C685E51C1F8907850090598F /* Map.cpp in Sources */, C685E51C1F8907850090598F /* Map.cpp in Sources */,
F7CB864A1EEDA1330030C877 /* KeyboardShortcuts.cpp in Sources */, F7CB864A1EEDA1330030C877 /* KeyboardShortcuts.cpp in Sources */,
01C6F0C922FD51FC0057E2F7 /* T6Importer.cpp in Sources */, 01C6F0C922FD51FC0057E2F7 /* T6Importer.cpp in Sources */,