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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-17 12:03:07 +01:00
Add setting slope for fences to MP
This commit is contained in:
committed by
Michał Janiszewski
parent
31aa7f045a
commit
1a611bc5be
@@ -769,6 +769,22 @@ static void window_tile_inspector_path_toggle_edge(sint32 element_index, sint32
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);
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}
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static void window_tile_inspector_fence_set_slope(sint32 element_index, sint32 slope_value)
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{
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// Make sure only the correct bits are set
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assert((slope_value & 0xC0) == slope_value);
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game_do_command(
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TILE_INSPECTOR_FENCE_SET_SLOPE,
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GAME_COMMAND_FLAG_APPLY,
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windowTileInspectorTileX | (windowTileInspectorTileY << 8),
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element_index,
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GAME_COMMAND_MODIFY_TILE,
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slope_value,
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0
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);
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}
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// Copied from track.c (track_remove), and modified for raising/lowering
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// Not sure if this should be in this file, track.c, or maybe another one
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static void window_tile_inspector_track_block_height_offset(rct_map_element *mapElement, uint8 offset)
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@@ -1326,8 +1342,7 @@ static void window_tile_inspector_dropdown(rct_window *w, sint32 widgetIndex, si
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switch (widgetIndex) {
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case WIDX_FENCE_DROPDOWN_SLOPE_BUTTON:
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mapElement->type &= ~0xC0;
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mapElement->type |= dropdownIndex << 6;
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window_tile_inspector_fence_set_slope(w->selected_list_item, dropdownIndex << 6);
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break;
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}
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break;
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@@ -5684,6 +5684,13 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
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*ebx = tile_inspector_path_toggle_edge(x, y, element_index, edge_index, flags);
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return;
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}
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case TILE_INSPECTOR_FENCE_SET_SLOPE:
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{
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const sint32 element_index = *edx;
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const sint32 slope_value = *edi;
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*ebx = tile_inspector_fence_set_slope(x, y, element_index, slope_value, flags);
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return;
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}
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default:
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log_error("invalid instruction");
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*ebx = MONEY32_UNDEFINED;
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@@ -484,3 +484,30 @@ sint32 tile_inspector_path_toggle_edge(sint32 x, sint32 y, sint32 element_index,
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return 0;
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}
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sint32 tile_inspector_fence_set_slope(sint32 x, sint32 y, sint32 element_index, sint32 slope_value, sint32 flags)
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{
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rct_map_element *const fence_element = map_get_first_element_at(x, y) + element_index;
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if (!fence_element || map_element_get_type(fence_element) != MAP_ELEMENT_TYPE_FENCE)
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{
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return MONEY32_UNDEFINED;
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}
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if (flags & GAME_COMMAND_FLAG_APPLY)
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{
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// Set new slope value
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fence_element->type &= ~0xC0;
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fence_element->type |= slope_value;
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map_invalidate_tile_full(x << 5, y << 5);
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rct_window *const tile_inspector_window = window_find_by_class(WC_TILE_INSPECTOR);
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if (tile_inspector_window != NULL && (uint32)x == windowTileInspectorTileX && (uint32)y == windowTileInspectorTileY)
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{
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window_invalidate(tile_inspector_window);
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}
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}
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return 0;
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}
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@@ -44,6 +44,7 @@ typedef enum {
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TILE_INSPECTOR_SURFACE_TOGGLE_CORNER,
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TILE_INSPECTOR_SURFACE_TOGGLE_DIAGONAL,
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TILE_INSPECTOR_PATH_TOGGLE_EDGE,
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TILE_INSPECTOR_FENCE_SET_SLOPE,
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} tile_inspector_instruction;
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sint32 tile_inspector_insert_corrupt_at(sint32 x, sint32 y, sint16 element_index, sint32 flags);
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@@ -57,3 +58,4 @@ sint32 tile_inspector_surface_show_park_fences(sint32 x, sint32 y, bool enabled,
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sint32 tile_inspector_surface_toggle_corner(sint32 x, sint32 y, sint32 corner_index, sint32 flags);
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sint32 tile_inspector_surface_toggle_diagonal(sint32 x, sint32 y, sint32 flags);
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sint32 tile_inspector_path_toggle_edge(sint32 x, sint32 y, sint32 element_index, sint32 corner_index, sint32 flags);
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sint32 tile_inspector_fence_set_slope(sint32 x, sint32 y, sint32 element_index, sint32 slope_value, sint32 flags);
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