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Remove unused variables

This commit is contained in:
Gymnasiast
2024-03-30 17:31:59 +01:00
parent c4b7845c26
commit 18232341c8

View File

@@ -42,12 +42,12 @@ void ParkSetEntranceFeeAction::Serialise(DataSerialiser& stream)
GameActions::Result ParkSetEntranceFeeAction::Query() const
{
if (bool noMoney = (GetGameState().ParkFlags & PARK_FLAGS_NO_MONEY) != 0)
if ((GetGameState().ParkFlags & PARK_FLAGS_NO_MONEY) != 0)
{
LOG_ERROR("Can't set park entrance fee because the park has no money");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);
}
else if (bool forceFreeEntry = !ParkEntranceFeeUnlocked())
else if (!ParkEntranceFeeUnlocked())
{
LOG_ERROR("Park entrance fee is locked");
return GameActions::Result(GameActions::Status::Disallowed, STR_ERR_CANT_CHANGE_PARK_ENTRANCE_FEE, STR_NONE);