mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 19:13:07 +01:00
Refactor paint magic carpet to use ImageId
This commit is contained in:
@@ -18,10 +18,10 @@
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#include "../TrackPaint.h"
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#include "../Vehicle.h"
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enum
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enum class Plane
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{
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PLANE_BACK,
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PLANE_FRONT,
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Back,
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Front,
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};
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enum
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@@ -44,18 +44,15 @@ struct bound_box
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int16_t height;
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};
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/** rct2: 0x01428220 */
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static constexpr const int16_t MagicCarpetOscillationZ[] = {
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-2, -1, 1, 5, 10, 16, 23, 30, 37, 45, 52, 59, 65, 70, 74, 76, 77, 76, 74, 70, 65, 59, 52, 45, 37, 30, 23, 16, 10, 5, 1, -1,
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};
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/** rct2: 0x01428260 */
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static constexpr const int8_t MagicCarpetOscillationXY[] = {
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0, 6, 12, 18, 23, 27, 30, 31, 32, 31, 30, 27, 23, 18, 12, 6,
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0, -5, -11, -17, -22, -26, -29, -30, -31, -30, -29, -26, -22, -17, -11, -5,
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};
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/** rct2: 0x014281F0 */
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static constexpr const bound_box MagicCarpetBounds[] = {
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{ 0, 8, 32, 16 },
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{ 8, 0, 16, 32 },
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@@ -63,83 +60,102 @@ static constexpr const bound_box MagicCarpetBounds[] = {
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{ 8, 0, 16, 32 },
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};
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static const Vehicle* get_first_vehicle(const Ride* ride)
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static ImageIndex GetMagicCarpetFrameImage(Plane plane, Direction direction)
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{
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
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if (direction & 1)
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{
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uint16_t vehicleSpriteIndex = ride->vehicles[0];
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if (vehicleSpriteIndex != SPRITE_INDEX_NULL)
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{
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return GetEntity<Vehicle>(vehicleSpriteIndex);
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}
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return plane == Plane::Back ? SPR_MAGIC_CARPET_FRAME_NE : SPR_MAGIC_CARPET_FRAME_SW;
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}
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else
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{
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return plane == Plane::Back ? SPR_MAGIC_CARPET_FRAME_NW : SPR_MAGIC_CARPET_FRAME_SE;
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}
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}
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static ImageIndex GetMagicCarpetPendulumImage(Plane plane, Direction direction, int32_t swing)
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{
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ImageIndex imageIndex;
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if (direction & 1)
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{
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imageIndex = plane == Plane::Back ? SPR_MAGIC_CARPET_PENDULUM_NE : SPR_MAGIC_CARPET_PENDULUM_SW;
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}
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else
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{
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imageIndex = plane == Plane::Back ? SPR_MAGIC_CARPET_PENDULUM_NW : SPR_MAGIC_CARPET_PENDULUM_SE;
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}
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if (direction & 2)
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{
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imageIndex += (0 - swing) & 31;
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}
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else
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{
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imageIndex += swing;
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}
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return imageIndex;
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}
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static const Vehicle* GetFirstVehicle(const Ride& ride)
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{
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if (ride.lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
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{
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return GetEntity<Vehicle>(ride.vehicles[0]);
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}
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return nullptr;
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}
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static void paint_magic_carpet_frame(
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paint_session* session, uint8_t plane, uint8_t direction, const CoordsXYZ& offset, const CoordsXYZ& bbOffset,
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static void PaintMagicCarpetRiders(
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paint_session* session, const rct_ride_entry& rideEntry, const Vehicle& vehicle, Direction direction,
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const CoordsXYZ& offset, const CoordsXYZ& bbOffset, const CoordsXYZ& bbSize)
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{
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if (session->DPI.zoom_level > ZoomLevel{ 1 })
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return;
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auto baseImageIndex = rideEntry.vehicles[0].base_image_id + 4 + direction;
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for (uint8_t peepIndex = 0; peepIndex < vehicle.num_peeps; peepIndex += 2)
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{
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auto imageIndex = baseImageIndex + (peepIndex * 2);
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auto imageId = ImageId(
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imageIndex, vehicle.peep_tshirt_colours[peepIndex + 0], vehicle.peep_tshirt_colours[peepIndex + 1]);
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PaintAddImageAsChild(session, imageId, offset, bbSize, bbOffset);
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}
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}
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static void PaintMagicCarpetFrame(
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paint_session* session, Plane plane, Direction direction, const CoordsXYZ& offset, const CoordsXYZ& bbOffset,
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const CoordsXYZ& bbSize)
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{
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uint32_t imageId;
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if (direction & 1)
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auto imageIndex = GetMagicCarpetFrameImage(plane, direction);
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auto imageTemplate = ImageId::FromUInt32(session->TrackColours[SCHEME_TRACK]);
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auto imageId = imageTemplate.WithIndex(imageIndex);
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if (plane == Plane::Back)
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{
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imageId = plane == PLANE_BACK ? SPR_MAGIC_CARPET_FRAME_NE : SPR_MAGIC_CARPET_FRAME_SW;
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PaintAddImageAsParent(session, imageId, offset, bbSize, bbOffset);
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}
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else
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{
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imageId = plane == PLANE_BACK ? SPR_MAGIC_CARPET_FRAME_NW : SPR_MAGIC_CARPET_FRAME_SE;
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}
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imageId |= session->TrackColours[SCHEME_TRACK];
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if (plane == PLANE_BACK)
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{
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PaintAddImageAsParent(session, imageId, offset, { bbSize.x, bbSize.y, 127 }, bbOffset);
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}
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else
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{
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PaintAddImageAsChild(
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session, imageId, static_cast<int8_t>(offset.x), static_cast<int8_t>(offset.y), bbSize.x, bbSize.y, 127, offset.z,
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bbOffset.x, bbOffset.y, bbOffset.z);
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PaintAddImageAsChild(session, imageId, offset, bbSize, bbOffset);
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}
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}
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static void paint_magic_carpet_pendulum(
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paint_session* session, uint8_t plane, uint32_t swingImageId, uint8_t direction, const CoordsXYZ& offset,
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const CoordsXYZ& bbOffset, const CoordsXYZ& bbSize)
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static void PaintMagicCarpetPendulum(
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paint_session* session, Plane plane, int32_t swing, Direction direction, const CoordsXYZ& offset, const CoordsXYZ& bbOffset,
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const CoordsXYZ& bbSize)
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{
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uint32_t imageId = swingImageId;
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if (direction & 2)
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{
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imageId = (0 - (static_cast<int32_t>(imageId))) & 31;
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}
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if (direction & 1)
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{
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imageId += plane == PLANE_BACK ? SPR_MAGIC_CARPET_PENDULUM_NE : SPR_MAGIC_CARPET_PENDULUM_SW;
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}
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else
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{
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imageId += plane == PLANE_BACK ? SPR_MAGIC_CARPET_PENDULUM_NW : SPR_MAGIC_CARPET_PENDULUM_SE;
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}
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imageId |= session->TrackColours[SCHEME_TRACK];
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PaintAddImageAsChild(
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session, imageId, static_cast<int8_t>(offset.x), static_cast<int8_t>(offset.y), bbSize.x, bbSize.y, 127, offset.z,
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bbOffset.x, bbOffset.y, bbOffset.z);
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auto imageIndex = GetMagicCarpetPendulumImage(plane, direction, swing);
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auto imageTemplate = ImageId::FromUInt32(session->TrackColours[SCHEME_TRACK]);
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auto imageId = imageTemplate.WithIndex(imageIndex);
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PaintAddImageAsChild(session, imageId, offset, bbSize, bbOffset);
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}
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static void paint_magic_carpet_vehicle(
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paint_session* session, const Ride* ride, uint8_t direction, uint32_t swingImageId, CoordsXYZ offset,
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const CoordsXYZ& bbOffset, const CoordsXYZ& bbSize)
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static void PaintMagicCarpetVehicle(
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paint_session* session, const Ride& ride, uint8_t direction, int32_t swing, CoordsXYZ offset, const CoordsXYZ& bbOffset,
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const CoordsXYZ& bbSize)
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{
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rct_ride_entry* rideEntry = ride->GetRideEntry();
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uint32_t vehicleImageId = rideEntry->vehicles[0].base_image_id + direction;
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const auto* rideEntry = ride.GetRideEntry();
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if (rideEntry == nullptr)
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return;
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// Vehicle
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uint32_t imageColourFlags = session->TrackColours[SCHEME_MISC];
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if (imageColourFlags == IMAGE_TYPE_REMAP)
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{
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imageColourFlags = SPRITE_ID_PALETTE_COLOUR_2(ride->vehicle_colours[0].Body, ride->vehicle_colours[0].Trim);
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}
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int8_t directionalOffset = MagicCarpetOscillationXY[swingImageId];
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auto directionalOffset = MagicCarpetOscillationXY[swing];
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switch (direction)
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{
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case 0:
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@@ -155,44 +171,35 @@ static void paint_magic_carpet_vehicle(
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offset.y -= directionalOffset;
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break;
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}
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offset.z += MagicCarpetOscillationZ[swingImageId];
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offset.z += MagicCarpetOscillationZ[swing];
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PaintAddImageAsChild(
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session, vehicleImageId | imageColourFlags, static_cast<int8_t>(offset.x), static_cast<int8_t>(offset.y), bbSize.x,
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bbSize.y, 127, offset.z, bbOffset.x, bbOffset.y, bbOffset.z);
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// Riders
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rct_drawpixelinfo* dpi = &session->DPI;
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if (dpi->zoom_level <= ZoomLevel{ 1 } && (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
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// Vehicle
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auto imageTemplate = ImageId(0, ride.vehicle_colours[0].Body, ride.vehicle_colours[0].Trim);
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auto imageFlags = session->TrackColours[SCHEME_MISC];
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if (imageFlags != IMAGE_TYPE_REMAP)
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{
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auto* vehicle = get_first_vehicle(ride);
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if (vehicle != nullptr)
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{
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uint32_t baseImageId = IMAGE_TYPE_REMAP | IMAGE_TYPE_REMAP_2_PLUS | (vehicleImageId + 4);
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for (uint8_t peepIndex = 0; peepIndex < vehicle->num_peeps; peepIndex += 2)
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{
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uint32_t imageId = baseImageId + (peepIndex * 2);
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imageId |= (vehicle->peep_tshirt_colours[peepIndex + 0] << 19);
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imageId |= (vehicle->peep_tshirt_colours[peepIndex + 1] << 24);
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PaintAddImageAsChild(
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session, imageId, static_cast<int8_t>(offset.x), static_cast<int8_t>(offset.y), bbSize.x, bbSize.y, 127,
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offset.z, bbOffset.x, bbOffset.y, bbOffset.z);
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}
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}
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imageTemplate = ImageId::FromUInt32(imageFlags);
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}
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auto vehicleImageIndex = rideEntry->vehicles[0].base_image_id + direction;
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PaintAddImageAsChild(session, imageTemplate.WithIndex(vehicleImageIndex), offset, bbSize, bbOffset);
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auto* vehicle = GetFirstVehicle(ride);
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if (vehicle != nullptr)
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{
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PaintMagicCarpetRiders(session, *rideEntry, *vehicle, direction, offset, bbOffset, bbSize);
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}
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}
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/** rct2: 0x00899104 */
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static void paint_magic_carpet_structure(
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paint_session* session, const Ride* ride, uint8_t direction, int8_t axisOffset, uint16_t height)
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static void PaintMagicCarpetStructure(
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paint_session* session, const Ride& ride, uint8_t direction, int8_t axisOffset, uint16_t height)
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{
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const TileElement* savedTileElement = static_cast<const TileElement*>(session->CurrentlyDrawnItem);
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auto* vehicle = get_first_vehicle(ride);
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uint32_t swingImageId = 0;
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auto swing = 0;
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auto* vehicle = GetFirstVehicle(ride);
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if (vehicle != nullptr)
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{
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swingImageId = vehicle->Pitch;
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swing = vehicle->Pitch;
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session->InteractionType = ViewportInteractionItem::Entity;
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session->CurrentlyDrawnItem = vehicle;
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}
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@@ -209,18 +216,17 @@ static void paint_magic_carpet_structure(
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bbSize.y = bb.height;
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bbSize.z = 127;
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paint_magic_carpet_frame(session, PLANE_BACK, direction, offset, bbOffset, bbSize);
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paint_magic_carpet_pendulum(session, PLANE_BACK, swingImageId, direction, offset, bbOffset, bbSize);
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paint_magic_carpet_vehicle(session, ride, direction, swingImageId, offset, bbOffset, bbSize);
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paint_magic_carpet_pendulum(session, PLANE_FRONT, swingImageId, direction, offset, bbOffset, bbSize);
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paint_magic_carpet_frame(session, PLANE_FRONT, direction, offset, bbOffset, bbSize);
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PaintMagicCarpetFrame(session, Plane::Back, direction, offset, bbOffset, bbSize);
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PaintMagicCarpetPendulum(session, Plane::Back, swing, direction, offset, bbOffset, bbSize);
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PaintMagicCarpetVehicle(session, ride, direction, swing, offset, bbOffset, bbSize);
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PaintMagicCarpetPendulum(session, Plane::Front, swing, direction, offset, bbOffset, bbSize);
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PaintMagicCarpetFrame(session, Plane::Front, direction, offset, bbOffset, bbSize);
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session->InteractionType = ViewportInteractionItem::Ride;
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session->CurrentlyDrawnItem = savedTileElement;
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}
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/** rct2: 0x00898514 */
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static void paint_magic_carpet(
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static void PaintMagicCarpet(
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paint_session* session, const Ride* ride, uint8_t trackSequence, uint8_t direction, int32_t height,
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const TrackElement& trackElement)
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{
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@@ -262,16 +268,16 @@ static void paint_magic_carpet(
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switch (relativeTrackSequence)
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{
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case 3:
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paint_magic_carpet_structure(session, ride, direction, -48, height);
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PaintMagicCarpetStructure(session, *ride, direction, -48, height);
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break;
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case 0:
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paint_magic_carpet_structure(session, ride, direction, -16, height);
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PaintMagicCarpetStructure(session, *ride, direction, -16, height);
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break;
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case 2:
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paint_magic_carpet_structure(session, ride, direction, 16, height);
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PaintMagicCarpetStructure(session, *ride, direction, 16, height);
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break;
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case 1:
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paint_magic_carpet_structure(session, ride, direction, 48, height);
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PaintMagicCarpetStructure(session, *ride, direction, 48, height);
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break;
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}
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}
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@@ -280,16 +286,12 @@ static void paint_magic_carpet(
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paint_util_set_general_support_height(session, height + 176, 0x20);
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}
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/**
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*
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* rct2: 0x00898384
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*/
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TRACK_PAINT_FUNCTION get_track_paint_function_magic_carpet(int32_t trackType)
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{
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switch (trackType)
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{
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case TrackElemType::FlatTrack1x4A:
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return paint_magic_carpet;
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return PaintMagicCarpet;
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}
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return nullptr;
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}
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