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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 19:13:07 +01:00
Disable for network games
As it would cause desyncs, and we can not easily mitigate this at the moment.
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@@ -10565,8 +10565,13 @@ static void peep_spend_money(rct_peep *peep, money16 *peep_expend_type, money32
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gUnk141F568 = gUnk13CA740;
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finance_payment(-amount, gCommandExpenditureType);
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if (gConfigGeneral.show_guest_purchases)
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money_effect_create_at(amount, peep->x, peep->y, peep->z, true);
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if (gConfigGeneral.show_guest_purchases) {
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// HACK Currently disabled for multiplayer due to limitation of all sprites
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// needing to be synchronised
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if (network_get_mode() == NETWORK_MODE_NONE) {
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money_effect_create_at(amount, peep->x, peep->y, peep->z, true);
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}
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}
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audio_play_sound_at_location(SOUND_PURCHASE, peep->x, peep->y, peep->z);
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}
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