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Fix water edges

This commit is contained in:
Marijn van der Werf
2016-04-24 11:40:25 +02:00
parent 724089b8da
commit 159646e717

View File

@@ -2290,14 +2290,14 @@ void viewport_surface_paint_setup(uint8 direction, uint16 height, rct_map_elemen
RCT2_GLOBAL(RCT2_ADDRESS_PAINT_SETUP_CURRENT_TYPE, uint8) = VIEWPORT_INTERACTION_ITEM_WATER;
uint16 ax = height + 16;
uint16 dx = (mapElement->properties.surface.terrain & 0x1F) << 4;
uint16 dx = (mapElement->properties.surface.terrain & 0x1F) * 16;
RCT2_GLOBAL(0x009E3298, uint16) = dx;
if ((RCT2_GLOBAL(0x9DEA6F, uint8_t) & 1) == 0) {
RCT2_GLOBAL(0x0141E9DC, uint16) = dx;
int image_offset = 0;
if (dx > ax) {
if (dx <= ax) {
image_offset = byte_97B740[ebx & 0xF];
}