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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 19:13:07 +01:00

Remove Memory::Duplicate and Memory::DuplicateArray (#7142)

This commit is contained in:
Ted John
2018-02-07 19:56:46 +00:00
committed by GitHub
parent 04ea015302
commit 142facb8a3
9 changed files with 44 additions and 79 deletions

View File

@@ -23,11 +23,6 @@
#include "../drawing/Drawing.h"
#include "../localisation/Language.h"
SceneryGroupObject::~SceneryGroupObject()
{
Memory::Free(_items);
}
void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
stream->Seek(6, STREAM_SEEK_CURRENT);
@@ -39,7 +34,7 @@ void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stre
_legacyType.entertainer_costumes = stream->ReadValue<uint32>();
GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME);
ReadItems(stream);
_items = ReadItems(stream);
GetImageTable()->Read(context, stream);
}
@@ -75,18 +70,16 @@ void SceneryGroupObject::UpdateEntryIndexes()
IObjectManager * objectManager = GetObjectManager();
_legacyType.entry_count = 0;
for (uint32 i = 0; i < _numItems; i++)
for (const auto &objectEntry : _items)
{
const rct_object_entry * objectEntry = &_items[i];
const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry);
auto ori = objectRepository->FindObject(&objectEntry);
if (ori == nullptr) continue;
if (ori->LoadedObject == nullptr) continue;
uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject);
Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE);
uint8 objectType = objectEntry->flags & 0x0F;
uint8 objectType = objectEntry.flags & 0x0F;
switch (objectType) {
case OBJECT_TYPE_SMALL_SCENERY: break;
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
@@ -104,25 +97,22 @@ void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const
{
Memory::Free(item->ThemeObjects);
item->NumThemeObjects = _numItems;
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_numItems);
for (uint32 i = 0; i < _numItems; i++)
item->NumThemeObjects = (uint16)_items.size();
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_items.size());
for (size_t i = 0; i < _items.size(); i++)
{
item->ThemeObjects[i] = _items[i];
}
}
void SceneryGroupObject::ReadItems(IStream * stream)
std::vector<rct_object_entry> SceneryGroupObject::ReadItems(IStream * stream)
{
auto items = std::vector<rct_object_entry>();
while (stream->ReadValue<uint8>() != 0xFF)
{
stream->Seek(-1, STREAM_SEEK_CURRENT);
rct_object_entry entry = stream->ReadValue<rct_object_entry>();
items.push_back(entry);
}
_numItems = (uint32)items.size();
_items = Memory::DuplicateArray(items.data(), items.size());
return items;
}