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https://github.com/OpenRCT2/OpenRCT2
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Conditionally integrate object entries tables
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@@ -66,20 +66,46 @@ int object_entry_group_encoding[] = {
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rct_stex_entry *gStexEntries[1];
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#endif
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#ifdef NO_RCT2
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rct_object_entry_extended _objectEntriesRides[128];
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rct_object_entry_extended _objectEntriesSmallScenery[252];
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rct_object_entry_extended _objectEntriesLargeScenery[128];
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rct_object_entry_extended _objectEntriesWalls[128];
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rct_object_entry_extended _objectEntriesBanners[32];
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rct_object_entry_extended _objectEntriesFootpaths[16];
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rct_object_entry_extended _objectEntriesFootpathAdditions[15];
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rct_object_entry_extended _objectEntriesSceneryGroups[19];
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rct_object_entry_extended _objectEntriesParkEntrances[1];
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rct_object_entry_extended _objectEntriesWaters[1];
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rct_object_entry_extended _objectEntriesStexs[1];
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#else
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#define _objectEntriesRides RCT2_ADDRESS(0x00F3F03C ,rct_object_entry_extended)
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#define _objectEntriesSmallScenery RCT2_ADDRESS(0x00F3F03C + (128 * 20),rct_object_entry_extended)
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#define _objectEntriesLargeScenery RCT2_ADDRESS(0x00F3F03C + (380 * 20),rct_object_entry_extended)
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#define _objectEntriesWalls RCT2_ADDRESS(0x00F3F03C + (508 * 20),rct_object_entry_extended)
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#define _objectEntriesBanners RCT2_ADDRESS(0x00F3F03C + (636 * 20),rct_object_entry_extended)
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#define _objectEntriesFootpaths RCT2_ADDRESS(0x00F3F03C + (668 * 20),rct_object_entry_extended)
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#define _objectEntriesFootpathAdditions RCT2_ADDRESS(0x00F3F03C + (684 * 20),rct_object_entry_extended)
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#define _objectEntriesSceneryGroups RCT2_ADDRESS(0x00F3F03C + (699 * 20),rct_object_entry_extended)
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#define _objectEntriesParkEntrances RCT2_ADDRESS(0x00F3F03C + (718 * 20),rct_object_entry_extended)
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#define _objectEntriesWaters RCT2_ADDRESS(0x00F3F03C + (719 * 20),rct_object_entry_extended)
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#define _objectEntriesStexs RCT2_ADDRESS(0x00F3F03C + (720 * 20),rct_object_entry_extended)
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#endif // NO_RCT2
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// 0x98D97C chunk address', 0x98D980 object_entries
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const rct_object_entry_group object_entry_groups[] = {
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(void**)(gRideEntries ), RCT2_ADDRESS(0x00F3F03C ,rct_object_entry_extended), // rides
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(void**)(gSmallSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (128 * 20),rct_object_entry_extended), // small scenery 0x009AD1A4, 0xF2FA3C
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(void**)(gLargeSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (380 * 20),rct_object_entry_extended), // large scenery 0x009AD594, 0xF40DEC
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(void**)(gWallSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (508 * 20),rct_object_entry_extended), // walls 0x009AD794, 0xF417EC
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(void**)(gBannerSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (636 * 20),rct_object_entry_extended), // banners 0x009AD994, 0xF421EC
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(void**)(gFootpathEntries ), RCT2_ADDRESS(0x00F3F03C + (668 * 20),rct_object_entry_extended), // paths 0x009ADA14, 0xF4246C
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(void**)(gFootpathAdditionEntries ), RCT2_ADDRESS(0x00F3F03C + (684 * 20),rct_object_entry_extended), // path bits 0x009ADA54, 0xF425AC
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(void**)(gSceneryGroupEntries ), RCT2_ADDRESS(0x00F3F03C + (699 * 20),rct_object_entry_extended), // scenery sets 0x009ADA90, 0xF426D8
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(void**)(gParkEntranceEntries ), RCT2_ADDRESS(0x00F3F03C + (718 * 20),rct_object_entry_extended), // park entrance 0x009ADADC, 0xF42854
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(void**)(gWaterEntries ), RCT2_ADDRESS(0x00F3F03C + (719 * 20),rct_object_entry_extended), // water 0x009ADAE0, 0xF42868
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(void**)(gStexEntries ), RCT2_ADDRESS(0x00F3F03C + (720 * 20),rct_object_entry_extended), // scenario text 0x009ADAE4, 0xF4287C
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(void**)(gRideEntries ), _objectEntriesRides, // rides
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(void**)(gSmallSceneryEntries ), _objectEntriesSmallScenery, // small scenery 0x009AD1A4, 0xF2FA3C
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(void**)(gLargeSceneryEntries ), _objectEntriesLargeScenery, // large scenery 0x009AD594, 0xF40DEC
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(void**)(gWallSceneryEntries ), _objectEntriesWalls, // walls 0x009AD794, 0xF417EC
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(void**)(gBannerSceneryEntries ), _objectEntriesBanners, // banners 0x009AD994, 0xF421EC
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(void**)(gFootpathEntries ), _objectEntriesFootpaths, // paths 0x009ADA14, 0xF4246C
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(void**)(gFootpathAdditionEntries ), _objectEntriesFootpathAdditions, // path bits 0x009ADA54, 0xF425AC
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(void**)(gSceneryGroupEntries ), _objectEntriesSceneryGroups, // scenery sets 0x009ADA90, 0xF426D8
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(void**)(gParkEntranceEntries ), _objectEntriesParkEntrances, // park entrance 0x009ADADC, 0xF42854
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(void**)(gWaterEntries ), _objectEntriesWaters, // water 0x009ADAE0, 0xF42868
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(void**)(gStexEntries ), _objectEntriesStexs, // scenario text 0x009ADAE4, 0xF4287C
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};
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int check_object_entry(const rct_object_entry *entry)
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