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Add player hash to server log message on join (#7946)

This commit is contained in:
Berbe
2018-10-15 21:40:22 +02:00
committed by Michał Janiszewski
parent 18307e3841
commit 102a2ee234

View File

@@ -1943,6 +1943,9 @@ void Network::Server_Client_Joined(const char* name, const std::string& keyhash,
Server_Send_OBJECTS(connection, objects);
// Log player joining event
std::string playerNameHash = player->Name + " (" + keyhash + ")";
player_name = (const char*)playerNameHash.c_str();
format_string(text, 256, STR_MULTIPLAYER_PLAYER_HAS_JOINED_THE_GAME, &player_name);
AppendServerLog(text);
}
}