1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-26 08:14:38 +01:00

Merge pull request #4597 from IntelOrca/refactor/cursors

Refactor cursors to C++ and improve isolation
This commit is contained in:
Ted John
2016-10-12 16:29:14 +01:00
committed by GitHub
14 changed files with 895 additions and 779 deletions

View File

@@ -240,7 +240,6 @@
D44272041CC81B3200D84D28 /* Stopwatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D44270F21CC81B3200D84D28 /* Stopwatch.cpp */; };
D44272051CC81B3200D84D28 /* String.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D44270F51CC81B3200D84D28 /* String.cpp */; };
D44272061CC81B3200D84D28 /* textinputbuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = D44270F91CC81B3200D84D28 /* textinputbuffer.c */; };
D44272071CC81B3200D84D28 /* cursors.c in Sources */ = {isa = PBXBuildFile; fileRef = D44270FC1CC81B3200D84D28 /* cursors.c */; };
D44272081CC81B3200D84D28 /* diagnostic.c in Sources */ = {isa = PBXBuildFile; fileRef = D44270FE1CC81B3200D84D28 /* diagnostic.c */; };
D44272091CC81B3200D84D28 /* drawing.c in Sources */ = {isa = PBXBuildFile; fileRef = D44271011CC81B3200D84D28 /* drawing.c */; };
D442720A1CC81B3200D84D28 /* drawing_fast.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D44271031CC81B3200D84D28 /* drawing_fast.cpp */; };
@@ -444,6 +443,8 @@
D4EC48E61C2637710024B507 /* g2.dat in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E31C2637710024B507 /* g2.dat */; };
D4EC48E71C2637710024B507 /* language in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E41C2637710024B507 /* language */; };
D4EC48E81C2637710024B507 /* title in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E51C2637710024B507 /* title */; };
D4F5B5EF1DAD8A4300AB6075 /* CursorData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4F5B5EC1DAD8A4300AB6075 /* CursorData.cpp */; };
D4F5B5F01DAD8A4300AB6075 /* Cursors.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4F5B5ED1DAD8A4300AB6075 /* Cursors.cpp */; };
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
@@ -682,8 +683,6 @@
D44270F91CC81B3200D84D28 /* textinputbuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = textinputbuffer.c; sourceTree = "<group>"; };
D44270FA1CC81B3200D84D28 /* textinputbuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = textinputbuffer.h; sourceTree = "<group>"; };
D44270FB1CC81B3200D84D28 /* Util.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Util.hpp; sourceTree = "<group>"; usesTabs = 1; };
D44270FC1CC81B3200D84D28 /* cursors.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = cursors.c; sourceTree = "<group>"; };
D44270FD1CC81B3200D84D28 /* cursors.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = cursors.h; sourceTree = "<group>"; };
D44270FE1CC81B3200D84D28 /* diagnostic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = diagnostic.c; sourceTree = "<group>"; };
D44270FF1CC81B3200D84D28 /* diagnostic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = diagnostic.h; sourceTree = "<group>"; };
D44271011CC81B3200D84D28 /* drawing.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = drawing.c; sourceTree = "<group>"; };
@@ -1129,6 +1128,9 @@
D4EC48E31C2637710024B507 /* g2.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = g2.dat; path = data/g2.dat; sourceTree = SOURCE_ROOT; };
D4EC48E41C2637710024B507 /* language */ = {isa = PBXFileReference; lastKnownFileType = folder; name = language; path = data/language; sourceTree = SOURCE_ROOT; };
D4EC48E51C2637710024B507 /* title */ = {isa = PBXFileReference; lastKnownFileType = folder; name = title; path = data/title; sourceTree = SOURCE_ROOT; };
D4F5B5EC1DAD8A4300AB6075 /* CursorData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CursorData.cpp; sourceTree = "<group>"; };
D4F5B5ED1DAD8A4300AB6075 /* Cursors.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Cursors.cpp; sourceTree = "<group>"; };
D4F5B5EE1DAD8A4300AB6075 /* Cursors.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Cursors.h; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -1391,7 +1393,6 @@
D44270D41CC81B3200D84D28 /* cheats.c */,
D44270DC1CC81B3200D84D28 /* cmdline_sprite.c */,
D44270DE1CC81B3200D84D28 /* config.c */,
D44270FC1CC81B3200D84D28 /* cursors.c */,
D44270FE1CC81B3200D84D28 /* diagnostic.c */,
D442710E1CC81B3200D84D28 /* editor.c */,
D44271101CC81B3200D84D28 /* game.c */,
@@ -1412,7 +1413,6 @@
D44270D51CC81B3200D84D28 /* cheats.h */,
D44270DD1CC81B3200D84D28 /* common.h */,
D44270DF1CC81B3200D84D28 /* config.h */,
D44270FD1CC81B3200D84D28 /* cursors.h */,
D44270FF1CC81B3200D84D28 /* diagnostic.h */,
D442710F1CC81B3200D84D28 /* editor.h */,
D44271111CC81B3200D84D28 /* game.h */,
@@ -1566,6 +1566,9 @@
D442711C1CC81B3200D84D28 /* colour.h */,
D442711D1CC81B3200D84D28 /* console.c */,
D442711E1CC81B3200D84D28 /* console.h */,
D4F5B5EC1DAD8A4300AB6075 /* CursorData.cpp */,
D4F5B5ED1DAD8A4300AB6075 /* Cursors.cpp */,
D4F5B5EE1DAD8A4300AB6075 /* Cursors.h */,
D442711F1CC81B3200D84D28 /* graph.c */,
D44271201CC81B3200D84D28 /* graph.h */,
D44271211CC81B3200D84D28 /* keyboard_shortcut.c */,
@@ -2583,6 +2586,7 @@
85B468FC1D96822F000F1DB5 /* paint_helpers.c in Sources */,
D464FEE71D31A6AA00CBABAC /* FootpathItemObject.cpp in Sources */,
D442721E1CC81B3200D84D28 /* Theme.cpp in Sources */,
D4F5B5EF1DAD8A4300AB6075 /* CursorData.cpp in Sources */,
C686F9271CDBC3B7009F9BFC /* virginia_reel.c in Sources */,
D44272271CC81B3200D84D28 /* date.c in Sources */,
D44272971CC81B3200D84D28 /* viewport.c in Sources */,
@@ -2651,7 +2655,6 @@
D44272411CC81B3200D84D28 /* rct1.c in Sources */,
D44272621CC81B3200D84D28 /* footpath.c in Sources */,
D44272521CC81B3200D84D28 /* util.c in Sources */,
D44272071CC81B3200D84D28 /* cursors.c in Sources */,
D442724D1CC81B3200D84D28 /* scenario_list.c in Sources */,
D44272A21CC81B3200D84D28 /* mapgen.c in Sources */,
D44272201CC81B3200D84D28 /* viewport.c in Sources */,
@@ -2689,6 +2692,7 @@
D44272171CC81B3200D84D28 /* input.c in Sources */,
D44272741CC81B3200D84D28 /* news.c in Sources */,
D442723C1CC81B3200D84D28 /* linux.c in Sources */,
D4F5B5F01DAD8A4300AB6075 /* Cursors.cpp in Sources */,
D44272421CC81B3200D84D28 /* rct2.c in Sources */,
C686F8B71CDBC37E009F9BFC /* peep.c in Sources */,
C686F8B11CDBC37E009F9BFC /* scenery.c in Sources */,

View File

@@ -55,7 +55,8 @@
<ClCompile Include="src\core\Stopwatch.cpp" />
<ClCompile Include="src\core\String.cpp" />
<ClCompile Include="src\core\textinputbuffer.c" />
<ClCompile Include="src\cursors.c" />
<ClCompile Include="src\interface\CursorData.cpp" />
<ClCompile Include="src\interface\Cursors.cpp" />
<ClCompile Include="src\diagnostic.c" />
<ClCompile Include="src\drawing\drawing.c" />
<ClCompile Include="src\drawing\drawing_fast.cpp" />
@@ -386,7 +387,7 @@
<ClInclude Include="src\core\StringReader.hpp" />
<ClInclude Include="src\core\textinputbuffer.h" />
<ClInclude Include="src\core\Util.hpp" />
<ClInclude Include="src\cursors.h" />
<ClInclude Include="src\interface\Cursors.h" />
<ClInclude Include="src\diagnostic.h" />
<ClInclude Include="src\drawing\drawing.h" />
<ClInclude Include="src\drawing\engines\OpenGLAPI.h" />

View File

@@ -1,529 +0,0 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "cursors.h"
unsigned char blank_cursor_data[32 * 4] = {
0
};
unsigned char blank_cursor_mask[32 * 4] = {
0
};
unsigned char up_arrow_cursor_data[32 * 4] = {
0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x04, 0x10, 0x00,
0x00, 0x08, 0x08, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x1E, 0x3C, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char up_arrow_cursor_mask[32 * 4] = {
0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x07, 0xF0, 0x00,
0x00, 0x0F, 0xF8, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char up_down_arrow_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0xA0, 0x00,
0x00, 0x05, 0x50, 0x00, 0x00, 0x0A, 0x28, 0x00, 0x00, 0x17, 0x74, 0x00, 0x00, 0x21, 0x42, 0x00,
0x00, 0x1D, 0xDC, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x05, 0xD0, 0x00, 0x00, 0x1D, 0x5C, 0x00,
0x00, 0x21, 0x42, 0x00, 0x00, 0x17, 0x74, 0x00, 0x00, 0x0A, 0x28, 0x00, 0x00, 0x05, 0x50, 0x00,
0x00, 0x02, 0xA0, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char up_down_arrow_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x07, 0x70, 0x00, 0x00, 0x0E, 0x38, 0x00, 0x00, 0x1F, 0x7C, 0x00, 0x00, 0x3F, 0x7E, 0x00,
0x00, 0x1F, 0xFC, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x1F, 0x7C, 0x00,
0x00, 0x3F, 0x7E, 0x00, 0x00, 0x1F, 0x7C, 0x00, 0x00, 0x0E, 0x38, 0x00, 0x00, 0x07, 0x70, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char zzz_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
0x00, 0x00, 0x03, 0xE2, 0x00, 0x00, 0xFC, 0x34, 0x00, 0x01, 0x07, 0x62, 0x00, 0x3F, 0xEA, 0xDC,
0x00, 0x40, 0xD4, 0x20, 0x00, 0x3D, 0xBB, 0xC0, 0x3F, 0xCB, 0x04, 0x00, 0x40, 0x34, 0xF8, 0x00,
0x40, 0x2F, 0x00, 0x00, 0x3C, 0x40, 0x80, 0x00, 0x08, 0xBF, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x23, 0xC0, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char zzz_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
0x00, 0x00, 0x03, 0xFE, 0x00, 0x00, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFE, 0x00, 0x3F, 0xFB, 0xDC,
0x00, 0x7F, 0xF7, 0xE0, 0x00, 0x3F, 0xFB, 0xC0, 0x3F, 0xCF, 0xFC, 0x00, 0x7F, 0xFC, 0xF8, 0x00,
0x7F, 0xFF, 0x00, 0x00, 0x3F, 0xFF, 0x80, 0x00, 0x0F, 0xBF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00,
0x3F, 0xC0, 0x00, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char diagonal_arrow_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
0x00, 0x1C, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char diagonal_arrow_cursor_mask[32 * 4] = {
0xFE, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00,
0xFC, 0x00, 0x00, 0x00, 0xCE, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00,
0x01, 0xC2, 0x00, 0x00, 0x00, 0xE6, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00,
0x00, 0x3E, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char picker_cursor_data[32 * 4] = {
0x00, 0x07, 0xC0, 0x00, 0x00, 0x08, 0x60, 0x00, 0x00, 0x13, 0x30, 0x00, 0x00, 0x17, 0xB0, 0x00,
0x00, 0x17, 0xB0, 0x00, 0x00, 0x13, 0x30, 0x00, 0x00, 0x08, 0x60, 0x00, 0x00, 0x0F, 0xE0, 0x00,
0x00, 0x0F, 0xE0, 0x00, 0x00, 0x17, 0x30, 0x00, 0x00, 0x12, 0x30, 0x00, 0x00, 0x21, 0x18, 0x00,
0x00, 0x23, 0x18, 0x00, 0x00, 0x44, 0x8C, 0x00, 0x00, 0x44, 0x8C, 0x00, 0x00, 0x88, 0x46, 0x00,
0x00, 0x90, 0x26, 0x00, 0x01, 0x10, 0x23, 0x00, 0x01, 0x20, 0x13, 0x00, 0x02, 0x40, 0x09, 0x80,
0x02, 0x40, 0x09, 0x80, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0,
0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x40, 0x08, 0xC0, 0x02, 0x40, 0x09, 0x80,
0x01, 0x20, 0x13, 0x00, 0x00, 0x90, 0x26, 0x00, 0x00, 0x68, 0x5C, 0x00, 0x00, 0x1C, 0xF0, 0x00,
};
unsigned char picker_cursor_mask[32 * 4] = {
0x00, 0x07, 0xC0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00,
0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00, 0x0F, 0xE0, 0x00,
0x00, 0x0F, 0xE0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x3F, 0xF8, 0x00,
0x00, 0x3F, 0xF8, 0x00, 0x00, 0x7C, 0xFC, 0x00, 0x00, 0x7C, 0xFC, 0x00, 0x00, 0xF8, 0x7E, 0x00,
0x00, 0xF0, 0x3E, 0x00, 0x01, 0xF0, 0x3F, 0x00, 0x01, 0xE0, 0x1F, 0x00, 0x03, 0xC0, 0x0F, 0x80,
0x03, 0xC0, 0x0F, 0x80, 0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0,
0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0, 0x07, 0xC0, 0x0F, 0xC0, 0x03, 0xC0, 0x0F, 0x80,
0x01, 0xE0, 0x1F, 0x00, 0x00, 0xF0, 0x3E, 0x00, 0x00, 0x78, 0x7C, 0x00, 0x00, 0x1C, 0xF0, 0x00,
};
unsigned char tree_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x01, 0x89, 0xC0, 0x00, 0x02, 0x06, 0x20,
0x00, 0x07, 0x00, 0x18, 0x00, 0x07, 0x40, 0x04, 0x00, 0x03, 0x80, 0x04, 0x00, 0x01, 0xC0, 0x02,
0x00, 0x03, 0x82, 0x02, 0x00, 0x03, 0xD0, 0x04, 0x00, 0x07, 0xF9, 0x08, 0x00, 0x0F, 0x6E, 0x04,
0x00, 0x0E, 0xB8, 0x82, 0x00, 0x0F, 0x44, 0x22, 0x00, 0x0F, 0xA8, 0x46, 0x00, 0x0F, 0xFC, 0x16,
0x00, 0x07, 0xEE, 0x8C, 0x0F, 0x81, 0xFF, 0xD8, 0x08, 0x80, 0x7D, 0xF0, 0x08, 0x80, 0x3A, 0x00,
0x08, 0x80, 0x1A, 0x00, 0x08, 0x80, 0x1A, 0x00, 0x08, 0x80, 0x12, 0x00, 0x08, 0x80, 0x12, 0x00,
0x08, 0x80, 0x11, 0x00, 0xF8, 0xF8, 0x60, 0x80, 0x40, 0x11, 0x80, 0x60, 0x20, 0x22, 0x09, 0x90,
0x10, 0x41, 0xD5, 0x60, 0x08, 0x80, 0x22, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char tree_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x01, 0xF9, 0xC0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x07, 0xFF, 0xF8, 0x00, 0x07, 0xFF, 0xFC, 0x00, 0x03, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFE,
0x00, 0x03, 0xFF, 0xFE, 0x00, 0x03, 0xFF, 0xFC, 0x00, 0x07, 0xFF, 0xF8, 0x00, 0x0F, 0xFF, 0xFC,
0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE,
0x00, 0x07, 0xFF, 0xFC, 0x0F, 0x81, 0xFF, 0xF8, 0x0F, 0x80, 0x7F, 0xF0, 0x0F, 0x80, 0x3E, 0x00,
0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00,
0x0F, 0x80, 0x1F, 0x00, 0xFF, 0xF8, 0x7F, 0x80, 0x7F, 0xF1, 0xFF, 0xE0, 0x3F, 0xE3, 0xFF, 0xF0,
0x1F, 0xC1, 0xF7, 0x60, 0x0F, 0x80, 0x22, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char fountain_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0E, 0x00,
0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x7B, 0xC0, 0x00, 0x01, 0x8B, 0x30, 0x00, 0x02, 0x17, 0xC8,
0x00, 0x02, 0x0F, 0x88, 0x0F, 0x83, 0x80, 0x38, 0x08, 0x82, 0x7F, 0xD8, 0x08, 0x81, 0x01, 0xF0,
0x08, 0x80, 0xE3, 0xE0, 0x08, 0x80, 0x3F, 0x80, 0x08, 0x80, 0x17, 0x00, 0x08, 0x80, 0x13, 0x00,
0x08, 0x80, 0x13, 0x00, 0xF8, 0xF8, 0x27, 0x80, 0x40, 0x10, 0x4E, 0xC0, 0x20, 0x20, 0x80, 0xE0,
0x10, 0x40, 0xC1, 0xA0, 0x08, 0x80, 0x7F, 0xC0, 0x05, 0x00, 0x1F, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char fountain_down_cursor_mask[32 * 4] = {
0x00, 0x01, 0x04, 0x00, 0x00, 0x10, 0x10, 0x81, 0x00, 0x00, 0x41, 0x14, 0x00, 0x05, 0x08, 0x20,
0x00, 0x00, 0x22, 0x81, 0x00, 0x00, 0x88, 0x10, 0x00, 0x00, 0x10, 0x40, 0x00, 0x00, 0x02, 0x00,
0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0E, 0x00,
0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x7F, 0xC0, 0x00, 0x01, 0xFF, 0xF0, 0x00, 0x03, 0xFF, 0xF8,
0x00, 0x03, 0xFF, 0xF8, 0x0F, 0x83, 0xFF, 0xF8, 0x0F, 0x83, 0xFF, 0xF8, 0x0F, 0x81, 0xFF, 0xF0,
0x0F, 0x80, 0xFF, 0xE0, 0x0F, 0x80, 0x3F, 0x80, 0x0F, 0x80, 0x1F, 0x00, 0x0F, 0x80, 0x1F, 0x00,
0x0F, 0x80, 0x1F, 0x00, 0xFF, 0xF8, 0x3F, 0x80, 0x7F, 0xF0, 0x7F, 0xC0, 0x3F, 0xE0, 0xFF, 0xE0,
0x1F, 0xC0, 0xFF, 0xE0, 0x0F, 0x80, 0x7F, 0xC0, 0x07, 0x00, 0x1F, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char statue_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x00, 0x07, 0x03, 0x30,
0x00, 0x02, 0x84, 0x98, 0x00, 0x01, 0x44, 0x98, 0x00, 0x00, 0xB5, 0xA8, 0x00, 0x00, 0x4A, 0xD0,
0x00, 0x00, 0x21, 0x20, 0x00, 0x00, 0x20, 0x40, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x10, 0x80,
0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00,
0x00, 0x00, 0x05, 0x00, 0x0F, 0x80, 0x08, 0x80, 0x08, 0x80, 0x04, 0x80, 0x08, 0x80, 0x05, 0x00,
0x08, 0x80, 0x0D, 0x00, 0x08, 0x80, 0x09, 0x00, 0x08, 0x80, 0x3F, 0x80, 0x08, 0x80, 0x20, 0x80,
0x08, 0x80, 0x20, 0x80, 0xF8, 0xF8, 0x20, 0x80, 0x40, 0x10, 0x20, 0x80, 0x20, 0x20, 0x20, 0x80,
0x10, 0x40, 0x7F, 0xC0, 0x08, 0x80, 0x80, 0x20, 0x05, 0x00, 0xFF, 0xE0, 0x02, 0x00, 0x00, 0x00,
};
unsigned char statue_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x00, 0x07, 0x03, 0x30,
0x00, 0x03, 0x87, 0x98, 0x00, 0x01, 0xC7, 0x98, 0x00, 0x00, 0xF7, 0xB8, 0x00, 0x00, 0x7E, 0xF0,
0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x1F, 0x80,
0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00,
0x00, 0x00, 0x07, 0x00, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0x80, 0x07, 0x80, 0x0F, 0x80, 0x07, 0x00,
0x0F, 0x80, 0x0F, 0x00, 0x0F, 0x80, 0x0F, 0x00, 0x0F, 0x80, 0x3F, 0x80, 0x0F, 0x80, 0x3F, 0x80,
0x0F, 0x80, 0x3F, 0x80, 0xFF, 0xF8, 0x3F, 0x80, 0x7F, 0xF0, 0x3F, 0x80, 0x3F, 0xE0, 0x3F, 0x80,
0x1F, 0xC0, 0x7F, 0xC0, 0x0F, 0x80, 0xFF, 0xE0, 0x07, 0x00, 0xFF, 0xE0, 0x02, 0x00, 0x00, 0x00,
};
unsigned char bench_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x80, 0x00,
0x00, 0x04, 0x60, 0x00, 0x00, 0x04, 0x18, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x05, 0x81, 0x80,
0x00, 0x05, 0x60, 0x60, 0x00, 0x0D, 0x18, 0x18, 0x00, 0x33, 0x06, 0x04, 0x00, 0xC0, 0xC1, 0x84,
0x00, 0xF0, 0x30, 0x64, 0x00, 0xAC, 0x0C, 0x1C, 0x00, 0xA7, 0x03, 0x14, 0x00, 0x40, 0xC0, 0xD4,
0x00, 0x00, 0xF0, 0x34, 0x0F, 0x80, 0xAC, 0x0C, 0x08, 0x80, 0xA3, 0x3C, 0x08, 0x80, 0x41, 0xD4,
0x08, 0x80, 0x01, 0xD4, 0x08, 0x80, 0x01, 0x48, 0x08, 0x80, 0x01, 0x40, 0x08, 0x80, 0x00, 0x80,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char bench_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x80, 0x00,
0x00, 0x07, 0xE0, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x07, 0xFE, 0x00, 0x00, 0x07, 0xFF, 0x80,
0x00, 0x07, 0x7F, 0xE0, 0x00, 0x0F, 0x1F, 0xF8, 0x00, 0x3F, 0x07, 0xFC, 0x00, 0xFF, 0xC1, 0xFC,
0x00, 0xFF, 0xF0, 0x7C, 0x00, 0xEF, 0xFC, 0x1C, 0x00, 0xE7, 0xFF, 0x1C, 0x00, 0x40, 0xFF, 0xDC,
0x00, 0x00, 0xFF, 0xFC, 0x0F, 0x80, 0xEF, 0xFC, 0x0F, 0x80, 0xE3, 0xFC, 0x0F, 0x80, 0x41, 0xDC,
0x0F, 0x80, 0x01, 0xDC, 0x0F, 0x80, 0x01, 0xC8, 0x0F, 0x80, 0x01, 0xC0, 0x0F, 0x80, 0x00, 0x80,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char cross_hair_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE2, 0x3F, 0x80,
0x10, 0x15, 0x40, 0x40, 0x0F, 0xE2, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char cross_hair_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE2, 0x3F, 0x80,
0x1F, 0xF7, 0x7F, 0xC0, 0x0F, 0xE2, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char bin_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xC3, 0x80, 0x00, 0x01, 0x00, 0xC0, 0x00, 0x02, 0x57, 0xE0,
0x00, 0x02, 0x00, 0x60, 0x00, 0x03, 0xFF, 0xE0, 0x00, 0x01, 0x01, 0xC0, 0x00, 0x01, 0x40, 0xC0,
0x00, 0x01, 0x50, 0xC0, 0x0F, 0x81, 0x50, 0x40, 0x08, 0x81, 0x51, 0x40, 0x08, 0x81, 0x51, 0x40,
0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40,
0x08, 0x81, 0x55, 0x40, 0xF8, 0xF9, 0x55, 0x40, 0x40, 0x11, 0x55, 0x40, 0x20, 0x21, 0xFF, 0xC0,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char bin_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x00, 0x01, 0xFF, 0xC0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x03, 0xFF, 0xE0, 0x00, 0x03, 0xFF, 0xE0, 0x00, 0x01, 0xFF, 0xC0, 0x00, 0x01, 0xFF, 0xC0,
0x00, 0x01, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0,
0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0,
0x0F, 0x81, 0xFF, 0xC0, 0xFF, 0xF9, 0xFF, 0xC0, 0x7F, 0xF1, 0xFF, 0xC0, 0x3F, 0xE1, 0xFF, 0xC0,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char lamppost_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0xFF, 0x80,
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x32, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x94, 0x80,
0x00, 0x01, 0xF7, 0xC0, 0x00, 0x00, 0x94, 0x80, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x14, 0x00,
0x00, 0x00, 0x14, 0x00, 0x0F, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00,
0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x1C, 0x00,
0x08, 0x80, 0x1C, 0x00, 0xF8, 0xF8, 0x32, 0x00, 0x40, 0x10, 0x61, 0x00, 0x20, 0x20, 0x61, 0x00,
0x10, 0x40, 0x71, 0x00, 0x08, 0x80, 0x7D, 0x00, 0x05, 0x00, 0xFF, 0x80, 0x02, 0x00, 0x00, 0x00,
};
unsigned char lamppost_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0xFF, 0x80,
0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x9C, 0x80,
0x00, 0x01, 0xFF, 0xC0, 0x00, 0x00, 0x9C, 0x80, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1C, 0x00,
0x00, 0x00, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00,
0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00,
0x0F, 0x80, 0x1C, 0x00, 0xFF, 0xF8, 0x3E, 0x00, 0x7F, 0xF0, 0x7F, 0x00, 0x3F, 0xE0, 0x7F, 0x00,
0x1F, 0xC0, 0x7F, 0x00, 0x0F, 0x80, 0x7F, 0x00, 0x07, 0x00, 0xFF, 0x80, 0x02, 0x00, 0x00, 0x00,
};
unsigned char fence_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x4E, 0x60, 0x00, 0x00,
0x43, 0xB0, 0x00, 0x00, 0x20, 0xB1, 0x80, 0x00, 0x2C, 0x3A, 0xC0, 0x00, 0x2F, 0x0E, 0xC6, 0x00,
0x2C, 0x82, 0xCB, 0x00, 0x2C, 0xB0, 0x6B, 0x18, 0x6C, 0xBC, 0x1B, 0x2C, 0x7C, 0xB2, 0x83, 0x2C,
0x1E, 0xB2, 0xE1, 0xAC, 0x07, 0xB2, 0xD8, 0x6C, 0x01, 0xF2, 0xCA, 0x0C, 0x00, 0x7A, 0xCB, 0x86,
0x00, 0x1E, 0xCB, 0x66, 0x0F, 0x87, 0xCB, 0x2E, 0x08, 0x81, 0xEB, 0x2C, 0x08, 0x80, 0x7B, 0x2C,
0x08, 0x80, 0x1F, 0x2C, 0x08, 0x80, 0x07, 0xAC, 0x08, 0x80, 0x01, 0xEC, 0x08, 0x80, 0x00, 0x78,
0x08, 0x80, 0x00, 0x18, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char fence_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x7E, 0x60, 0x00, 0x00,
0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xF1, 0x80, 0x00, 0x3F, 0xFB, 0xC0, 0x00, 0x3F, 0xFF, 0xC6, 0x00,
0x3C, 0xFF, 0xCF, 0x00, 0x3C, 0xFF, 0xEF, 0x18, 0x7C, 0xFF, 0xFF, 0x3C, 0x7C, 0xF3, 0xFF, 0x3C,
0x1E, 0xF3, 0xFF, 0xBC, 0x07, 0xF3, 0xDF, 0xFC, 0x01, 0xF3, 0xCF, 0xFC, 0x00, 0x7B, 0xCF, 0xFE,
0x00, 0x1F, 0xCF, 0x7E, 0x0F, 0x87, 0xCF, 0x3E, 0x0F, 0x81, 0xEF, 0x3C, 0x0F, 0x80, 0x7F, 0x3C,
0x0F, 0x80, 0x1F, 0x3C, 0x0F, 0x80, 0x07, 0xBC, 0x0F, 0x80, 0x01, 0xFC, 0x0F, 0x80, 0x00, 0x78,
0x0F, 0x80, 0x00, 0x18, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char flower_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x18, 0x44, 0x30,
0x00, 0x24, 0x54, 0x48, 0x00, 0x22, 0x54, 0x88, 0x00, 0x11, 0x55, 0x10, 0x00, 0x0A, 0xBA, 0xA0,
0x00, 0x05, 0xBB, 0x40, 0x00, 0x03, 0xC7, 0x80, 0x00, 0x7C, 0x92, 0x7C, 0x00, 0x83, 0x47, 0x82,
0x01, 0x1D, 0x89, 0xF1, 0x00, 0x83, 0x23, 0x82, 0x00, 0x7C, 0x8A, 0x7C, 0x00, 0x03, 0xE7, 0x80,
0x00, 0x05, 0xBB, 0x40, 0x0F, 0x8A, 0xBA, 0xA0, 0x08, 0x91, 0x55, 0x10, 0x08, 0x92, 0x54, 0x90,
0x08, 0x8C, 0x44, 0x6C, 0x08, 0x98, 0x44, 0x32, 0x08, 0xA6, 0x44, 0x42, 0x08, 0xA1, 0x28, 0x82,
0x08, 0xA0, 0xB9, 0x24, 0xF8, 0xFA, 0xBA, 0x44, 0x40, 0x11, 0x6A, 0x88, 0x20, 0x28, 0xED, 0x10,
0x10, 0x46, 0x4A, 0x60, 0x08, 0x81, 0x81, 0x80, 0x05, 0x00, 0x7E, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char flower_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x18, 0x7C, 0x30,
0x00, 0x3C, 0x7C, 0x78, 0x00, 0x3E, 0x7C, 0xF8, 0x00, 0x1F, 0x7D, 0xF0, 0x00, 0x0F, 0xBB, 0xE0,
0x00, 0x07, 0xBB, 0xC0, 0x00, 0x03, 0xFF, 0x80, 0x00, 0x7C, 0xFE, 0x7C, 0x00, 0xFF, 0xFF, 0xFE,
0x01, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFE, 0x00, 0x7C, 0xFE, 0x7C, 0x00, 0x03, 0xFF, 0x80,
0x00, 0x07, 0xBB, 0xC0, 0x0F, 0x8F, 0xBB, 0xE0, 0x0F, 0x9F, 0x7D, 0xF0, 0x0F, 0x9E, 0x7C, 0xF0,
0x0F, 0x8C, 0x7C, 0x6C, 0x0F, 0x98, 0x7C, 0x3E, 0x0F, 0xBE, 0x7C, 0x7E, 0x0F, 0xBF, 0x38, 0xFE,
0x0F, 0xBF, 0xB9, 0xFC, 0xFF, 0xFF, 0xBB, 0xFC, 0x7F, 0xFF, 0xFB, 0xF8, 0x3F, 0xEF, 0xFF, 0xF0,
0x1F, 0xC7, 0xFF, 0xE0, 0x0F, 0x81, 0xFF, 0x80, 0x07, 0x00, 0x7E, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char path_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x01, 0x85, 0x80, 0x00,
0x06, 0x48, 0x60, 0x00, 0x1A, 0x24, 0x58, 0x00, 0x62, 0x3A, 0x46, 0x00, 0x79, 0xC1, 0x45, 0x80,
0x1E, 0x27, 0xFC, 0x60, 0x07, 0x98, 0x82, 0x58, 0x01, 0xE0, 0x82, 0x46, 0x00, 0x79, 0x45, 0x79,
0x00, 0x1E, 0x28, 0x87, 0x0F, 0x87, 0x94, 0x9E, 0x08, 0x81, 0xE2, 0x78, 0x08, 0x80, 0x79, 0xE0,
0x08, 0x80, 0x1F, 0x80, 0x08, 0x80, 0x06, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char path_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x01, 0xFF, 0x80, 0x00,
0x07, 0xFF, 0xE0, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xFE, 0x00, 0x7F, 0xFF, 0xFF, 0x80,
0x1F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xF8, 0x01, 0xFF, 0xFF, 0xFE, 0x00, 0x7F, 0xFF, 0xFF,
0x00, 0x1F, 0xFF, 0xFF, 0x0F, 0x87, 0xFF, 0xFE, 0x0F, 0x81, 0xFF, 0xF8, 0x0F, 0x80, 0x7F, 0xE0,
0x0F, 0x80, 0x1F, 0x80, 0x0F, 0x80, 0x06, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char dig_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0xA4,
0x00, 0x00, 0x01, 0x52, 0x00, 0x00, 0x02, 0x8B, 0x00, 0x00, 0x02, 0x96, 0x00, 0x00, 0x02, 0x6C,
0x00, 0x00, 0x04, 0x18, 0x00, 0x00, 0x08, 0xF0, 0x00, 0x00, 0x11, 0x80, 0x00, 0x03, 0x2A, 0x00,
0x00, 0x04, 0xC6, 0x00, 0x00, 0x09, 0x8C, 0x00, 0x00, 0x15, 0x18, 0x00, 0x00, 0x22, 0x30, 0x00,
0x00, 0x24, 0x78, 0x00, 0x0F, 0xC5, 0xE4, 0x00, 0x08, 0xC7, 0xC4, 0x00, 0x08, 0xC3, 0x28, 0x00,
0x08, 0xA0, 0x10, 0x00, 0x08, 0x90, 0x20, 0x00, 0x08, 0x88, 0xC0, 0x00, 0x08, 0x87, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char dig_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xFC,
0x00, 0x00, 0x01, 0xDE, 0x00, 0x00, 0x03, 0x8F, 0x00, 0x00, 0x03, 0x9E, 0x00, 0x00, 0x03, 0xFC,
0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x03, 0x3E, 0x00,
0x00, 0x07, 0xFE, 0x00, 0x00, 0x0F, 0xFC, 0x00, 0x00, 0x1F, 0xF8, 0x00, 0x00, 0x3F, 0xF0, 0x00,
0x00, 0x3F, 0xF8, 0x00, 0x0F, 0xFF, 0xFC, 0x00, 0x0F, 0xFF, 0xFC, 0x00, 0x0F, 0xFF, 0xF8, 0x00,
0x0F, 0xBF, 0xF0, 0x00, 0x0F, 0x9F, 0xE0, 0x00, 0x0F, 0x8F, 0xC0, 0x00, 0x0F, 0x87, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char water_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x82, 0x00,
0x08, 0x20, 0x82, 0x00, 0x14, 0x51, 0x45, 0x00, 0x63, 0x8E, 0x38, 0xC0, 0x88, 0x20, 0x82, 0x20,
0x77, 0xDF, 0x7D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x08, 0x00, 0x20, 0x82, 0x08,
0x00, 0x51, 0x45, 0x14, 0x00, 0x8E, 0x38, 0xE2, 0x0F, 0xA0, 0x82, 0x09, 0x08, 0xDF, 0x7D, 0xF6,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x82, 0x00, 0x08, 0x80, 0x82, 0x00, 0x08, 0x81, 0x45, 0x00,
0x08, 0x86, 0x38, 0xC0, 0xF8, 0xF8, 0x82, 0x20, 0x40, 0x17, 0x7D, 0xC0, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char water_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x82, 0x00,
0x08, 0x20, 0x82, 0x00, 0x1C, 0x71, 0xC7, 0x00, 0x7F, 0xFF, 0xFF, 0xC0, 0xFF, 0xFF, 0xFF, 0xE0,
0x77, 0xDF, 0x7D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x08, 0x00, 0x20, 0x82, 0x08,
0x00, 0x71, 0xC7, 0x1C, 0x00, 0xFF, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xFF, 0x0F, 0xDF, 0x7D, 0xF6,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x82, 0x00, 0x0F, 0x80, 0x82, 0x00, 0x0F, 0x81, 0xC7, 0x00,
0x0F, 0x87, 0xFF, 0xC0, 0xFF, 0xFF, 0xFF, 0xE0, 0x7F, 0xF7, 0x7D, 0xC0, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char house_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0xF0, 0x00, 0x00, 0x2A, 0x10,
0x00, 0x00, 0x45, 0xE0, 0x00, 0x00, 0x93, 0x20, 0x00, 0x01, 0x19, 0x20, 0x00, 0x02, 0x0C, 0x20,
0x00, 0x04, 0x7E, 0x20, 0x00, 0x08, 0x03, 0x20, 0x00, 0x10, 0xFF, 0x90, 0x00, 0x20, 0x00, 0xC8,
0x00, 0x47, 0xFF, 0xE4, 0x00, 0xF0, 0x00, 0x7E, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10,
0x00, 0x11, 0xEF, 0xD0, 0x00, 0x11, 0x28, 0x50, 0x0F, 0x91, 0x28, 0x50, 0x08, 0x91, 0x28, 0x50,
0x08, 0x91, 0x2F, 0xD0, 0x08, 0x91, 0x20, 0x10, 0x08, 0x91, 0x20, 0x10, 0x08, 0x9F, 0xFF, 0xF0,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char house_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0xF0, 0x00, 0x00, 0x3B, 0xF0,
0x00, 0x00, 0x7D, 0xE0, 0x00, 0x00, 0xFF, 0xE0, 0x00, 0x01, 0xFF, 0xE0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x07, 0xFF, 0xE0, 0x00, 0x0F, 0xFF, 0xE0, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x7F, 0xFF, 0xFC, 0x00, 0xFF, 0xFF, 0xFE, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0xFF, 0xF0,
0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0x38, 0x70, 0x0F, 0x9F, 0x38, 0x70, 0x0F, 0x9F, 0x38, 0x70,
0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0xFF, 0xF0,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char volcano_down_cursor_data[32 * 4] = {
0x00, 0x08, 0xA0, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
0x00, 0x07, 0xB0, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x17, 0x84, 0x00, 0x00, 0x30, 0x1E, 0x00,
0x00, 0x76, 0x72, 0x00, 0x00, 0x5A, 0x89, 0x00, 0x00, 0x81, 0x1C, 0x80, 0x03, 0x08, 0x0A, 0x70,
0x04, 0x18, 0x17, 0x88, 0x18, 0x30, 0x0A, 0xA6, 0x23, 0xC2, 0x07, 0x7F, 0x7C, 0x5F, 0x8F, 0xEC,
0x40, 0xF0, 0xD8, 0xC0, 0x00, 0x40, 0x20, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char volcano_down_cursor_mask[32 * 4] = {
0x00, 0x08, 0xA0, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
0x00, 0x07, 0xB0, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x3F, 0xFE, 0x00,
0x00, 0x7F, 0xFE, 0x00, 0x00, 0x7F, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x80, 0x03, 0xFF, 0xFF, 0xF0,
0x07, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x3F, 0xFF, 0xFF, 0xFF, 0x7C, 0x7F, 0xFF, 0xEC,
0x40, 0xF0, 0xF8, 0xC0, 0x00, 0x40, 0x20, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char walk_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0x04, 0x20, 0x00, 0x00,
0x02, 0x10, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0xE4, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00,
0x00, 0x12, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x1C, 0x00,
0x02, 0x20, 0x22, 0x00, 0x02, 0x10, 0x21, 0x00, 0x01, 0x08, 0x10, 0x80, 0x00, 0x88, 0x08, 0x80,
0x00, 0x72, 0x07, 0x20, 0x00, 0x0D, 0x00, 0xD0, 0x0F, 0x89, 0x00, 0x90, 0x08, 0x86, 0x00, 0x60,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x0E, 0x00, 0x08, 0x80, 0x11, 0x00, 0x08, 0x80, 0x10, 0x80,
0x08, 0x80, 0x08, 0x40, 0xF8, 0xF8, 0x04, 0x40, 0x40, 0x10, 0x03, 0x90, 0x20, 0x20, 0x00, 0x68,
0x10, 0x40, 0x00, 0x48, 0x08, 0x80, 0x00, 0x30, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char walk_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00,
0x03, 0xF0, 0x00, 0x00, 0x01, 0xF0, 0x00, 0x00, 0x00, 0xE4, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00,
0x00, 0x1E, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x1C, 0x00,
0x03, 0xE0, 0x3E, 0x00, 0x03, 0xF0, 0x3F, 0x00, 0x01, 0xF8, 0x1F, 0x80, 0x00, 0xF8, 0x0F, 0x80,
0x00, 0x72, 0x07, 0x20, 0x00, 0x0F, 0x00, 0xF0, 0x0F, 0x8F, 0x00, 0xF0, 0x0F, 0x86, 0x00, 0x60,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x0E, 0x00, 0x0F, 0x80, 0x1F, 0x00, 0x0F, 0x80, 0x1F, 0x80,
0x0F, 0x80, 0x0F, 0xC0, 0xFF, 0xF8, 0x07, 0xC0, 0x7F, 0xF0, 0x03, 0x90, 0x3F, 0xE0, 0x00, 0x78,
0x1F, 0xC0, 0x00, 0x78, 0x0F, 0x80, 0x00, 0x30, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char paint_down_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFA,
0x00, 0x00, 0x01, 0xF6, 0x00, 0x00, 0x03, 0xE4, 0x00, 0x03, 0x07, 0xCC, 0x00, 0x07, 0x84, 0x98,
0x00, 0x0F, 0xC8, 0x70, 0x00, 0x1B, 0xF8, 0x60, 0x00, 0x3D, 0xE0, 0xC0, 0x00, 0x7E, 0xE3, 0x00,
0x00, 0xFF, 0x62, 0x00, 0x00, 0xDF, 0xBE, 0x00, 0x00, 0x7F, 0xDF, 0x00, 0x00, 0x37, 0xEF, 0x80,
0x00, 0x1B, 0xF7, 0xC0, 0x07, 0xCF, 0xFB, 0xC0, 0x04, 0x46, 0x9D, 0xC0, 0x04, 0x43, 0x07, 0x80,
0x04, 0x41, 0x83, 0x00, 0x04, 0x40, 0xC6, 0x00, 0x04, 0x40, 0x6C, 0x00, 0x04, 0x40, 0x28, 0x00,
0x7C, 0x7C, 0x10, 0x00, 0x20, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00,
0x04, 0x40, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char paint_down_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFE,
0x00, 0x00, 0x01, 0xFE, 0x00, 0x00, 0x03, 0xFC, 0x00, 0x03, 0x07, 0xFC, 0x00, 0x07, 0x87, 0xF8,
0x00, 0x0F, 0xCF, 0xF0, 0x00, 0x1F, 0xFF, 0xE0, 0x00, 0x3F, 0xFF, 0xC0, 0x00, 0x7F, 0xFF, 0x00,
0x00, 0xFF, 0xFE, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x7F, 0xFF, 0x00, 0x00, 0x3F, 0xFF, 0x80,
0x00, 0x1F, 0xFF, 0xC0, 0x07, 0xCF, 0xFF, 0xC0, 0x07, 0xC7, 0xFF, 0xC0, 0x07, 0xC3, 0xFF, 0x80,
0x07, 0xC1, 0xFF, 0x00, 0x07, 0xC0, 0xFE, 0x00, 0x07, 0xC0, 0x7C, 0x00, 0x07, 0xC0, 0x38, 0x00,
0x7F, 0xFC, 0x10, 0x00, 0x3F, 0xF8, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00,
0x07, 0xC0, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
unsigned char entrance_down_cursor_data[32 * 4] = {
0x20, 0x00, 0x00, 0x08, 0x50, 0x00, 0x00, 0x14, 0x88, 0x00, 0x00, 0x22, 0x50, 0x00, 0x00, 0x14,
0x7F, 0xFF, 0xFF, 0xFC, 0x58, 0x00, 0x00, 0x34, 0x54, 0x00, 0x00, 0x54, 0x54, 0x00, 0x00, 0x54,
0x54, 0x00, 0x00, 0x54, 0x5C, 0x00, 0x00, 0x34, 0x5F, 0xFF, 0xFF, 0xF4, 0x50, 0x00, 0x00, 0x14,
0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14,
0x50, 0x00, 0x00, 0x14, 0x5F, 0x80, 0x00, 0x14, 0xD8, 0x80, 0x00, 0x14, 0x58, 0x80, 0x02, 0xB5,
0x58, 0x80, 0x00, 0x14, 0xD8, 0x80, 0x00, 0x14, 0x58, 0x80, 0x05, 0x74, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0xD2, 0xF8, 0xF8, 0x0E, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char entrance_down_cursor_mask[32 * 4] = {
0x20, 0x00, 0x00, 0x08, 0x70, 0x00, 0x00, 0x1C, 0xF8, 0x00, 0x00, 0x3E, 0x70, 0x00, 0x00, 0x1C,
0x7F, 0xFF, 0xFF, 0xFC, 0x7F, 0xFF, 0xFF, 0xFC, 0x77, 0xFF, 0xFF, 0xDC, 0x77, 0xFF, 0xFF, 0xDC,
0x77, 0xFF, 0xFF, 0xDC, 0x7F, 0xFF, 0xFF, 0xFC, 0x7F, 0xFF, 0xFF, 0xFC, 0x70, 0x00, 0x00, 0x1C,
0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C,
0x70, 0x00, 0x00, 0x1C, 0x7F, 0x80, 0x00, 0x1C, 0xFF, 0x80, 0x00, 0x1C, 0x7F, 0x80, 0x02, 0xBD,
0x7F, 0x80, 0x00, 0x1C, 0xFF, 0x80, 0x00, 0x1C, 0x7F, 0x80, 0x05, 0x7C, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0xD2, 0xFF, 0xF8, 0x0E, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
};
unsigned char hand_open_cursor_data[32 * 4] = {
0x00, 0x06, 0x10, 0x00, 0x00, 0x09, 0x38, 0x00, 0x00, 0x09, 0x24, 0x00, 0x03, 0x08, 0xA4, 0x00,
0x04, 0x88, 0xA4, 0xC0, 0x04, 0x48, 0x63, 0x20, 0x04, 0x24, 0x63, 0x10, 0x06, 0x24, 0x61, 0x90,
0x02, 0x14, 0x21, 0x90, 0x03, 0x0C, 0x21, 0x10, 0x01, 0x04, 0x21, 0x10, 0x01, 0x86, 0x01, 0x10,
0x00, 0x82, 0x00, 0x08, 0x00, 0xC0, 0x00, 0x08, 0x00, 0x60, 0x00, 0x08, 0x00, 0x20, 0x00, 0x08,
0x00, 0x30, 0x00, 0x08, 0x00, 0x30, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08,
0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x20, 0x00, 0x10, 0x00, 0x20, 0x00, 0x10,
0x0F, 0xC0, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x14, 0x00, 0x00, 0x08, 0x12, 0x00, 0x00, 0x08,
0x0F, 0x0F, 0x00, 0x04, 0x01, 0xF9, 0x80, 0x04, 0x00, 0x00, 0xC0, 0x18, 0x00, 0x00, 0x7F, 0xE0,
};
unsigned char hand_open_cursor_mask[32 * 4] = {
0x00, 0x06, 0x10, 0x00, 0x00, 0x0F, 0x38, 0x00, 0x00, 0x0F, 0x3C, 0x00, 0x03, 0x0F, 0xBC, 0x00,
0x07, 0x8F, 0xBC, 0xC0, 0x07, 0xCF, 0xFF, 0xE0, 0x07, 0xE7, 0xFF, 0xF0, 0x07, 0xE7, 0xFF, 0xF0,
0x03, 0xF7, 0xFF, 0xF0, 0x03, 0xFF, 0xFF, 0xF0, 0x01, 0xFF, 0xFF, 0xF0, 0x01, 0xFF, 0xFF, 0xF0,
0x00, 0xFF, 0xFF, 0xF8, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8,
0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF0,
0x0F, 0xFF, 0xFF, 0xF0, 0x1F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xF8,
0x0F, 0xFF, 0xFF, 0xFC, 0x01, 0xF9, 0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xE0,
};
unsigned char hand_closed_cursor_data[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0xE0, 0x00, 0x00, 0x43, 0x10, 0x00, 0x00, 0x41, 0x8C, 0x00,
0x00, 0x20, 0x87, 0x00, 0x0E, 0x20, 0x42, 0x80, 0x11, 0x98, 0x62, 0x40, 0x10, 0x6C, 0x61, 0x20,
0x18, 0x14, 0x21, 0x20, 0x0C, 0x0C, 0x21, 0x10, 0x06, 0x04, 0x21, 0x10, 0x03, 0x06, 0x01, 0x10,
0x00, 0x82, 0x00, 0x08, 0x00, 0xC0, 0x00, 0x08, 0x00, 0x60, 0x00, 0x08, 0x00, 0x20, 0x00, 0x08,
0x00, 0x30, 0x00, 0x08, 0x00, 0x30, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08,
0x07, 0x10, 0x00, 0x10, 0x08, 0x90, 0x00, 0x10, 0x08, 0x60, 0x00, 0x10, 0x0A, 0x00, 0x00, 0x10,
0x0A, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08, 0x03, 0x80, 0x00, 0x08,
0x00, 0x7F, 0x00, 0x04, 0x00, 0x01, 0x80, 0x04, 0x00, 0x00, 0xC0, 0x18, 0x00, 0x00, 0x7F, 0xE0,
};
unsigned char hand_closed_cursor_mask[32 * 4] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0xE0, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x7F, 0xFC, 0x00,
0x00, 0x3F, 0xFF, 0x00, 0x0E, 0x3F, 0xFF, 0x80, 0x1F, 0x9F, 0xFF, 0xC0, 0x1F, 0xEF, 0xFF, 0xE0,
0x1F, 0xF7, 0xFF, 0xE0, 0x0F, 0xFF, 0xFF, 0xF0, 0x07, 0xFF, 0xFF, 0xF0, 0x03, 0xFF, 0xFF, 0xF0,
0x00, 0xFF, 0xFF, 0xF8, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8,
0x07, 0x1F, 0xFF, 0xF0, 0x0F, 0x9F, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xF0,
0x0F, 0xFF, 0xFF, 0xF0, 0x07, 0xFF, 0xFF, 0xF8, 0x07, 0xFF, 0xFF, 0xF8, 0x03, 0xFF, 0xFF, 0xF8,
0x00, 0x7F, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xE0,
};

View File

@@ -1,181 +0,0 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifndef _CURSORS_H_
#define _CURSORS_H_
enum {
CURSOR_ARROW = 0,
CURSOR_BLANK = 1,
CURSOR_UP_ARROW = 2,
CURSOR_UP_DOWN_ARROW = 3,
CURSOR_HAND_POINT = 4,
CURSOR_ZZZ = 5,
CURSOR_DIAGONAL_ARROWS = 6,
CURSOR_PICKER = 7,
CURSOR_TREE_DOWN = 8,
CURSOR_FOUNTAIN_DOWN = 9,
CURSOR_STATUE_DOWN = 10,
CURSOR_BENCH_DOWN = 11,
CURSOR_CROSS_HAIR = 12,
CURSOR_BIN_DOWN = 13,
CURSOR_LAMPPOST_DOWN = 14,
CURSOR_FENCE_DOWN = 15,
CURSOR_FLOWER_DOWN = 16,
CURSOR_PATH_DOWN = 17,
CURSOR_DIG_DOWN = 18,
CURSOR_WATER_DOWN = 19,
CURSOR_HOUSE_DOWN = 20,
CURSOR_VOLCANO_DOWN = 21,
CURSOR_WALK_DOWN = 22,
CURSOR_PAINT_DOWN = 23,
CURSOR_ENTRANCE_DOWN = 24,
CURSOR_HAND_OPEN = 25,
CURSOR_HAND_CLOSED = 26,
CURSOR_COUNT
};
extern unsigned char blank_cursor_data[32 * 4];
extern unsigned char blank_cursor_mask[32 * 4];
#define BLANK_CURSOR_HOTX 0
#define BLANK_CURSOR_HOTY 0
extern unsigned char up_arrow_cursor_data[32 * 4];
extern unsigned char up_arrow_cursor_mask[32 * 4];
#define UP_ARROW_CURSOR_HOTX 15
#define UP_ARROW_CURSOR_HOTY 0
extern unsigned char up_down_arrow_cursor_data[32 * 4];
extern unsigned char up_down_arrow_cursor_mask[32 * 4];
#define UP_DOWN_ARROW_CURSOR_HOTX 7
#define UP_DOWN_ARROW_CURSOR_HOTY 31
extern unsigned char zzz_cursor_data[32 * 4];
extern unsigned char zzz_cursor_mask[32 * 4];
#define ZZZ_CURSOR_HOTX 0
#define ZZZ_CURSOR_HOTY 0
extern unsigned char diagonal_arrow_cursor_data[32 * 4];
extern unsigned char diagonal_arrow_cursor_mask[32 * 4];
#define DIAGONAL_ARROW_CURSOR_HOTX 0
#define DIAGONAL_ARROW_CURSOR_HOTY 0
extern unsigned char picker_cursor_data[32 * 4];
extern unsigned char picker_cursor_mask[32 * 4];
#define PICKER_CURSOR_HOTX 15
#define PICKER_CURSOR_HOTY 31
extern unsigned char tree_down_cursor_data[32 * 4];
extern unsigned char tree_down_cursor_mask[32 * 4];
#define TREE_DOWN_CURSOR_HOTX 7
#define TREE_DOWN_CURSOR_HOTY 31
extern unsigned char fountain_down_cursor_data[32 * 4];
extern unsigned char fountain_down_cursor_mask[32 * 4];
#define FOUNTAIN_DOWN_CURSOR_HOTX 7
#define FOUNTAIN_DOWN_CURSOR_HOTY 31
extern unsigned char statue_down_cursor_data[32 * 4];
extern unsigned char statue_down_cursor_mask[32 * 4];
#define STATUE_DOWN_CURSOR_HOTX 7
#define STATUE_DOWN_CURSOR_HOTY 31
extern unsigned char bench_down_cursor_data[32 * 4];
extern unsigned char bench_down_cursor_mask[32 * 4];
#define BENCH_DOWN_CURSOR_HOTX 7
#define BENCH_DOWN_CURSOR_HOTY 31
extern unsigned char cross_hair_cursor_data[32 * 4];
extern unsigned char cross_hair_cursor_mask[32 * 4];
#define CROSS_HAIR_CURSOR_HOTX 15
#define CROSS_HAIR_CURSOR_HOTY 15
extern unsigned char bin_down_cursor_data[32 * 4];
extern unsigned char bin_down_cursor_mask[32 * 4];
#define BIN_DOWN_CURSOR_HOTX 7
#define BIN_DOWN_CURSOR_HOTY 31
extern unsigned char lamppost_down_cursor_data[32 * 4];
extern unsigned char lamppost_down_cursor_mask[32 * 4];
#define LAMPPOST_DOWN_CURSOR_HOTX 7
#define LAMPPOST_DOWN_CURSOR_HOTY 31
extern unsigned char fence_down_cursor_data[32 * 4];
extern unsigned char fence_down_cursor_mask[32 * 4];
#define FENCE_DOWN_CURSOR_HOTX 7
#define FENCE_DOWN_CURSOR_HOTY 31
extern unsigned char flower_down_cursor_data[32 * 4];
extern unsigned char flower_down_cursor_mask[32 * 4];
#define FLOWER_DOWN_CURSOR_HOTX 7
#define FLOWER_DOWN_CURSOR_HOTY 31
extern unsigned char path_down_cursor_data[32 * 4];
extern unsigned char path_down_cursor_mask[32 * 4];
#define PATH_DOWN_CURSOR_HOTX 7
#define PATH_DOWN_CURSOR_HOTY 31
extern unsigned char dig_down_cursor_data[32 * 4];
extern unsigned char dig_down_cursor_mask[32 * 4];
#define DIG_DOWN_CURSOR_HOTX 7
#define DIG_DOWN_CURSOR_HOTY 31
extern unsigned char water_down_cursor_data[32 * 4];
extern unsigned char water_down_cursor_mask[32 * 4];
#define WATER_DOWN_CURSOR_HOTX 7
#define WATER_DOWN_CURSOR_HOTY 31
extern unsigned char house_down_cursor_data[32 * 4];
extern unsigned char house_down_cursor_mask[32 * 4];
#define HOUSE_DOWN_CURSOR_HOTX 7
#define HOUSE_DOWN_CURSOR_HOTY 31
extern unsigned char volcano_down_cursor_data[32 * 4];
extern unsigned char volcano_down_cursor_mask[32 * 4];
#define VOLCANO_DOWN_CURSOR_HOTX 7
#define VOLCANO_DOWN_CURSOR_HOTY 31
extern unsigned char walk_down_cursor_data[32 * 4];
extern unsigned char walk_down_cursor_mask[32 * 4];
#define WALK_DOWN_CURSOR_HOTX 7
#define WALK_DOWN_CURSOR_HOTY 31
extern unsigned char paint_down_cursor_data[32 * 4];
extern unsigned char paint_down_cursor_mask[32 * 4];
#define PAINT_DOWN_CURSOR_HOTX 8
#define PAINT_DOWN_CURSOR_HOTY 30
extern unsigned char entrance_down_cursor_data[32 * 4];
extern unsigned char entrance_down_cursor_mask[32 * 4];
#define ENTRANCE_DOWN_CURSOR_HOTX 7
#define ENTRANCE_DOWN_CURSOR_HOTY 31
extern unsigned char hand_open_cursor_data[32 * 4];
extern unsigned char hand_open_cursor_mask[32 * 4];
#define HAND_OPEN_CURSOR_HOTX 5
#define HAND_OPEN_CURSOR_HOTY 1
extern unsigned char hand_closed_cursor_data[32 * 4];
extern unsigned char hand_closed_cursor_mask[32 * 4];
#define HAND_CLOSED_CURSOR_HOTX 5
#define HAND_CLOSED_CURSOR_HOTY 1
#endif

View File

@@ -17,11 +17,11 @@
#include <SDL_keycode.h>
#include "audio/audio.h"
#include "config.h"
#include "cursors.h"
#include "game.h"
#include "input.h"
#include "interface/chat.h"
#include "interface/console.h"
#include "interface/Cursors.h"
#include "interface/keyboard_shortcut.h"
#include "interface/viewport.h"
#include "interface/widget.h"
@@ -73,7 +73,6 @@ widget_ref gTooltipWidget;
sint32 gTooltipCursorX;
sint32 gTooltipCursorY;
uint8 gCurrentCursor;
uint8 gCurrentToolId;
widget_ref gCurrentToolWidget;
@@ -1560,10 +1559,7 @@ void sub_6ED990(uint8 cursor_id)
if (gInputState == INPUT_STATE_RESIZING) {
cursor_id = CURSOR_DIAGONAL_ARROWS;
}
if (cursor_id != gCurrentCursor) {
gCurrentCursor = cursor_id;
platform_set_cursor(cursor_id);
}
cursors_setcurrentcursor(cursor_id);
}

View File

@@ -92,7 +92,6 @@ extern widget_ref gTooltipWidget;
extern sint32 gTooltipCursorX;
extern sint32 gTooltipCursorY;
extern uint8 gCurrentCursor;
extern uint8 gCurrentToolId;
extern widget_ref gCurrentToolWidget;

View File

@@ -0,0 +1,666 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "Cursors.h"
namespace Cursors
{
static const CursorData BlankCursorData =
{
{ 0, 0 }, { 0 }, { 0 }
};
static const CursorData UpArrowCursorData =
{
{ 15, 0 },
{
0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x04, 0x10, 0x00,
0x00, 0x08, 0x08, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x1E, 0x3C, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x07, 0xF0, 0x00,
0x00, 0x0F, 0xF8, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData UpDownArrowCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0xA0, 0x00,
0x00, 0x05, 0x50, 0x00, 0x00, 0x0A, 0x28, 0x00, 0x00, 0x17, 0x74, 0x00, 0x00, 0x21, 0x42, 0x00,
0x00, 0x1D, 0xDC, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x05, 0xD0, 0x00, 0x00, 0x1D, 0x5C, 0x00,
0x00, 0x21, 0x42, 0x00, 0x00, 0x17, 0x74, 0x00, 0x00, 0x0A, 0x28, 0x00, 0x00, 0x05, 0x50, 0x00,
0x00, 0x02, 0xA0, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x07, 0x70, 0x00, 0x00, 0x0E, 0x38, 0x00, 0x00, 0x1F, 0x7C, 0x00, 0x00, 0x3F, 0x7E, 0x00,
0x00, 0x1F, 0xFC, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x03, 0xE0, 0x00,
0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x1F, 0x7C, 0x00,
0x00, 0x3F, 0x7E, 0x00, 0x00, 0x1F, 0x7C, 0x00, 0x00, 0x0E, 0x38, 0x00, 0x00, 0x07, 0x70, 0x00,
0x00, 0x03, 0xE0, 0x00, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData ZZZCursorData =
{
{ 0, 0 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
0x00, 0x00, 0x03, 0xE2, 0x00, 0x00, 0xFC, 0x34, 0x00, 0x01, 0x07, 0x62, 0x00, 0x3F, 0xEA, 0xDC,
0x00, 0x40, 0xD4, 0x20, 0x00, 0x3D, 0xBB, 0xC0, 0x3F, 0xCB, 0x04, 0x00, 0x40, 0x34, 0xF8, 0x00,
0x40, 0x2F, 0x00, 0x00, 0x3C, 0x40, 0x80, 0x00, 0x08, 0xBF, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x23, 0xC0, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C,
0x00, 0x00, 0x03, 0xFE, 0x00, 0x00, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFE, 0x00, 0x3F, 0xFB, 0xDC,
0x00, 0x7F, 0xF7, 0xE0, 0x00, 0x3F, 0xFB, 0xC0, 0x3F, 0xCF, 0xFC, 0x00, 0x7F, 0xFC, 0xF8, 0x00,
0x7F, 0xFF, 0x00, 0x00, 0x3F, 0xFF, 0x80, 0x00, 0x0F, 0xBF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00,
0x3F, 0xC0, 0x00, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x7F, 0xE0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData DiagonalArrowCursorData =
{
{ 0, 0 },
{
0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
0x00, 0x1C, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0xFE, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00,
0xFC, 0x00, 0x00, 0x00, 0xCE, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00,
0x01, 0xC2, 0x00, 0x00, 0x00, 0xE6, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00,
0x00, 0x3E, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData PickerArrowCursorData =
{
{ 15, 31 },
{
0x00, 0x07, 0xC0, 0x00, 0x00, 0x08, 0x60, 0x00, 0x00, 0x13, 0x30, 0x00, 0x00, 0x17, 0xB0, 0x00,
0x00, 0x17, 0xB0, 0x00, 0x00, 0x13, 0x30, 0x00, 0x00, 0x08, 0x60, 0x00, 0x00, 0x0F, 0xE0, 0x00,
0x00, 0x0F, 0xE0, 0x00, 0x00, 0x17, 0x30, 0x00, 0x00, 0x12, 0x30, 0x00, 0x00, 0x21, 0x18, 0x00,
0x00, 0x23, 0x18, 0x00, 0x00, 0x44, 0x8C, 0x00, 0x00, 0x44, 0x8C, 0x00, 0x00, 0x88, 0x46, 0x00,
0x00, 0x90, 0x26, 0x00, 0x01, 0x10, 0x23, 0x00, 0x01, 0x20, 0x13, 0x00, 0x02, 0x40, 0x09, 0x80,
0x02, 0x40, 0x09, 0x80, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0,
0x04, 0x80, 0x04, 0xC0, 0x04, 0x80, 0x04, 0xC0, 0x04, 0x40, 0x08, 0xC0, 0x02, 0x40, 0x09, 0x80,
0x01, 0x20, 0x13, 0x00, 0x00, 0x90, 0x26, 0x00, 0x00, 0x68, 0x5C, 0x00, 0x00, 0x1C, 0xF0, 0x00,
},
{
0x00, 0x07, 0xC0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00,
0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00, 0x0F, 0xE0, 0x00,
0x00, 0x0F, 0xE0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x3F, 0xF8, 0x00,
0x00, 0x3F, 0xF8, 0x00, 0x00, 0x7C, 0xFC, 0x00, 0x00, 0x7C, 0xFC, 0x00, 0x00, 0xF8, 0x7E, 0x00,
0x00, 0xF0, 0x3E, 0x00, 0x01, 0xF0, 0x3F, 0x00, 0x01, 0xE0, 0x1F, 0x00, 0x03, 0xC0, 0x0F, 0x80,
0x03, 0xC0, 0x0F, 0x80, 0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0,
0x07, 0x80, 0x07, 0xC0, 0x07, 0x80, 0x07, 0xC0, 0x07, 0xC0, 0x0F, 0xC0, 0x03, 0xC0, 0x0F, 0x80,
0x01, 0xE0, 0x1F, 0x00, 0x00, 0xF0, 0x3E, 0x00, 0x00, 0x78, 0x7C, 0x00, 0x00, 0x1C, 0xF0, 0x00,
}
};
static const CursorData TreeDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x01, 0x89, 0xC0, 0x00, 0x02, 0x06, 0x20,
0x00, 0x07, 0x00, 0x18, 0x00, 0x07, 0x40, 0x04, 0x00, 0x03, 0x80, 0x04, 0x00, 0x01, 0xC0, 0x02,
0x00, 0x03, 0x82, 0x02, 0x00, 0x03, 0xD0, 0x04, 0x00, 0x07, 0xF9, 0x08, 0x00, 0x0F, 0x6E, 0x04,
0x00, 0x0E, 0xB8, 0x82, 0x00, 0x0F, 0x44, 0x22, 0x00, 0x0F, 0xA8, 0x46, 0x00, 0x0F, 0xFC, 0x16,
0x00, 0x07, 0xEE, 0x8C, 0x0F, 0x81, 0xFF, 0xD8, 0x08, 0x80, 0x7D, 0xF0, 0x08, 0x80, 0x3A, 0x00,
0x08, 0x80, 0x1A, 0x00, 0x08, 0x80, 0x1A, 0x00, 0x08, 0x80, 0x12, 0x00, 0x08, 0x80, 0x12, 0x00,
0x08, 0x80, 0x11, 0x00, 0xF8, 0xF8, 0x60, 0x80, 0x40, 0x11, 0x80, 0x60, 0x20, 0x22, 0x09, 0x90,
0x10, 0x41, 0xD5, 0x60, 0x08, 0x80, 0x22, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x01, 0xF9, 0xC0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x07, 0xFF, 0xF8, 0x00, 0x07, 0xFF, 0xFC, 0x00, 0x03, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFE,
0x00, 0x03, 0xFF, 0xFE, 0x00, 0x03, 0xFF, 0xFC, 0x00, 0x07, 0xFF, 0xF8, 0x00, 0x0F, 0xFF, 0xFC,
0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE, 0x00, 0x0F, 0xFF, 0xFE,
0x00, 0x07, 0xFF, 0xFC, 0x0F, 0x81, 0xFF, 0xF8, 0x0F, 0x80, 0x7F, 0xF0, 0x0F, 0x80, 0x3E, 0x00,
0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00, 0x0F, 0x80, 0x1E, 0x00,
0x0F, 0x80, 0x1F, 0x00, 0xFF, 0xF8, 0x7F, 0x80, 0x7F, 0xF1, 0xFF, 0xE0, 0x3F, 0xE3, 0xFF, 0xF0,
0x1F, 0xC1, 0xF7, 0x60, 0x0F, 0x80, 0x22, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData FountainDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0E, 0x00,
0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x7B, 0xC0, 0x00, 0x01, 0x8B, 0x30, 0x00, 0x02, 0x17, 0xC8,
0x00, 0x02, 0x0F, 0x88, 0x0F, 0x83, 0x80, 0x38, 0x08, 0x82, 0x7F, 0xD8, 0x08, 0x81, 0x01, 0xF0,
0x08, 0x80, 0xE3, 0xE0, 0x08, 0x80, 0x3F, 0x80, 0x08, 0x80, 0x17, 0x00, 0x08, 0x80, 0x13, 0x00,
0x08, 0x80, 0x13, 0x00, 0xF8, 0xF8, 0x27, 0x80, 0x40, 0x10, 0x4E, 0xC0, 0x20, 0x20, 0x80, 0xE0,
0x10, 0x40, 0xC1, 0xA0, 0x08, 0x80, 0x7F, 0xC0, 0x05, 0x00, 0x1F, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x01, 0x04, 0x00, 0x00, 0x10, 0x10, 0x81, 0x00, 0x00, 0x41, 0x14, 0x00, 0x05, 0x08, 0x20,
0x00, 0x00, 0x22, 0x81, 0x00, 0x00, 0x88, 0x10, 0x00, 0x00, 0x10, 0x40, 0x00, 0x00, 0x02, 0x00,
0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0E, 0x00,
0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x7F, 0xC0, 0x00, 0x01, 0xFF, 0xF0, 0x00, 0x03, 0xFF, 0xF8,
0x00, 0x03, 0xFF, 0xF8, 0x0F, 0x83, 0xFF, 0xF8, 0x0F, 0x83, 0xFF, 0xF8, 0x0F, 0x81, 0xFF, 0xF0,
0x0F, 0x80, 0xFF, 0xE0, 0x0F, 0x80, 0x3F, 0x80, 0x0F, 0x80, 0x1F, 0x00, 0x0F, 0x80, 0x1F, 0x00,
0x0F, 0x80, 0x1F, 0x00, 0xFF, 0xF8, 0x3F, 0x80, 0x7F, 0xF0, 0x7F, 0xC0, 0x3F, 0xE0, 0xFF, 0xE0,
0x1F, 0xC0, 0xFF, 0xE0, 0x0F, 0x80, 0x7F, 0xC0, 0x07, 0x00, 0x1F, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData StatueDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x00, 0x07, 0x03, 0x30,
0x00, 0x02, 0x84, 0x98, 0x00, 0x01, 0x44, 0x98, 0x00, 0x00, 0xB5, 0xA8, 0x00, 0x00, 0x4A, 0xD0,
0x00, 0x00, 0x21, 0x20, 0x00, 0x00, 0x20, 0x40, 0x00, 0x00, 0x10, 0x80, 0x00, 0x00, 0x10, 0x80,
0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00,
0x00, 0x00, 0x05, 0x00, 0x0F, 0x80, 0x08, 0x80, 0x08, 0x80, 0x04, 0x80, 0x08, 0x80, 0x05, 0x00,
0x08, 0x80, 0x0D, 0x00, 0x08, 0x80, 0x09, 0x00, 0x08, 0x80, 0x3F, 0x80, 0x08, 0x80, 0x20, 0x80,
0x08, 0x80, 0x20, 0x80, 0xF8, 0xF8, 0x20, 0x80, 0x40, 0x10, 0x20, 0x80, 0x20, 0x20, 0x20, 0x80,
0x10, 0x40, 0x7F, 0xC0, 0x08, 0x80, 0x80, 0x20, 0x05, 0x00, 0xFF, 0xE0, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x10, 0x00, 0x07, 0x03, 0x30,
0x00, 0x03, 0x87, 0x98, 0x00, 0x01, 0xC7, 0x98, 0x00, 0x00, 0xF7, 0xB8, 0x00, 0x00, 0x7E, 0xF0,
0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x00, 0x1F, 0x80,
0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00,
0x00, 0x00, 0x07, 0x00, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0x80, 0x07, 0x80, 0x0F, 0x80, 0x07, 0x00,
0x0F, 0x80, 0x0F, 0x00, 0x0F, 0x80, 0x0F, 0x00, 0x0F, 0x80, 0x3F, 0x80, 0x0F, 0x80, 0x3F, 0x80,
0x0F, 0x80, 0x3F, 0x80, 0xFF, 0xF8, 0x3F, 0x80, 0x7F, 0xF0, 0x3F, 0x80, 0x3F, 0xE0, 0x3F, 0x80,
0x1F, 0xC0, 0x7F, 0xC0, 0x0F, 0x80, 0xFF, 0xE0, 0x07, 0x00, 0xFF, 0xE0, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData BenchDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x80, 0x00,
0x00, 0x04, 0x60, 0x00, 0x00, 0x04, 0x18, 0x00, 0x00, 0x06, 0x06, 0x00, 0x00, 0x05, 0x81, 0x80,
0x00, 0x05, 0x60, 0x60, 0x00, 0x0D, 0x18, 0x18, 0x00, 0x33, 0x06, 0x04, 0x00, 0xC0, 0xC1, 0x84,
0x00, 0xF0, 0x30, 0x64, 0x00, 0xAC, 0x0C, 0x1C, 0x00, 0xA7, 0x03, 0x14, 0x00, 0x40, 0xC0, 0xD4,
0x00, 0x00, 0xF0, 0x34, 0x0F, 0x80, 0xAC, 0x0C, 0x08, 0x80, 0xA3, 0x3C, 0x08, 0x80, 0x41, 0xD4,
0x08, 0x80, 0x01, 0xD4, 0x08, 0x80, 0x01, 0x48, 0x08, 0x80, 0x01, 0x40, 0x08, 0x80, 0x00, 0x80,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x80, 0x00,
0x00, 0x07, 0xE0, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x07, 0xFE, 0x00, 0x00, 0x07, 0xFF, 0x80,
0x00, 0x07, 0x7F, 0xE0, 0x00, 0x0F, 0x1F, 0xF8, 0x00, 0x3F, 0x07, 0xFC, 0x00, 0xFF, 0xC1, 0xFC,
0x00, 0xFF, 0xF0, 0x7C, 0x00, 0xEF, 0xFC, 0x1C, 0x00, 0xE7, 0xFF, 0x1C, 0x00, 0x40, 0xFF, 0xDC,
0x00, 0x00, 0xFF, 0xFC, 0x0F, 0x80, 0xEF, 0xFC, 0x0F, 0x80, 0xE3, 0xFC, 0x0F, 0x80, 0x41, 0xDC,
0x0F, 0x80, 0x01, 0xDC, 0x0F, 0x80, 0x01, 0xC8, 0x0F, 0x80, 0x01, 0xC0, 0x0F, 0x80, 0x00, 0x80,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData CrossHairCursorData =
{
{ 15, 15 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE2, 0x3F, 0x80,
0x10, 0x15, 0x40, 0x40, 0x0F, 0xE2, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE2, 0x3F, 0x80,
0x1F, 0xF7, 0x7F, 0xC0, 0x0F, 0xE2, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData BinDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xC3, 0x80, 0x00, 0x01, 0x00, 0xC0, 0x00, 0x02, 0x57, 0xE0,
0x00, 0x02, 0x00, 0x60, 0x00, 0x03, 0xFF, 0xE0, 0x00, 0x01, 0x01, 0xC0, 0x00, 0x01, 0x40, 0xC0,
0x00, 0x01, 0x50, 0xC0, 0x0F, 0x81, 0x50, 0x40, 0x08, 0x81, 0x51, 0x40, 0x08, 0x81, 0x51, 0x40,
0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40, 0x08, 0x81, 0x55, 0x40,
0x08, 0x81, 0x55, 0x40, 0xF8, 0xF9, 0x55, 0x40, 0x40, 0x11, 0x55, 0x40, 0x20, 0x21, 0xFF, 0xC0,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x00, 0x01, 0xFF, 0xC0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x03, 0xFF, 0xE0, 0x00, 0x03, 0xFF, 0xE0, 0x00, 0x01, 0xFF, 0xC0, 0x00, 0x01, 0xFF, 0xC0,
0x00, 0x01, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0,
0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0, 0x0F, 0x81, 0xFF, 0xC0,
0x0F, 0x81, 0xFF, 0xC0, 0xFF, 0xF9, 0xFF, 0xC0, 0x7F, 0xF1, 0xFF, 0xC0, 0x3F, 0xE1, 0xFF, 0xC0,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData LampPostDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0xFF, 0x80,
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x32, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x94, 0x80,
0x00, 0x01, 0xF7, 0xC0, 0x00, 0x00, 0x94, 0x80, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x14, 0x00,
0x00, 0x00, 0x14, 0x00, 0x0F, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00,
0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x14, 0x00, 0x08, 0x80, 0x1C, 0x00,
0x08, 0x80, 0x1C, 0x00, 0xF8, 0xF8, 0x32, 0x00, 0x40, 0x10, 0x61, 0x00, 0x20, 0x20, 0x61, 0x00,
0x10, 0x40, 0x71, 0x00, 0x08, 0x80, 0x7D, 0x00, 0x05, 0x00, 0xFF, 0x80, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0xFF, 0x80,
0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x3E, 0x00,
0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x9C, 0x80,
0x00, 0x01, 0xFF, 0xC0, 0x00, 0x00, 0x9C, 0x80, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1C, 0x00,
0x00, 0x00, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00,
0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00, 0x0F, 0x80, 0x1C, 0x00,
0x0F, 0x80, 0x1C, 0x00, 0xFF, 0xF8, 0x3E, 0x00, 0x7F, 0xF0, 0x7F, 0x00, 0x3F, 0xE0, 0x7F, 0x00,
0x1F, 0xC0, 0x7F, 0x00, 0x0F, 0x80, 0x7F, 0x00, 0x07, 0x00, 0xFF, 0x80, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData FenceDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x4E, 0x60, 0x00, 0x00,
0x43, 0xB0, 0x00, 0x00, 0x20, 0xB1, 0x80, 0x00, 0x2C, 0x3A, 0xC0, 0x00, 0x2F, 0x0E, 0xC6, 0x00,
0x2C, 0x82, 0xCB, 0x00, 0x2C, 0xB0, 0x6B, 0x18, 0x6C, 0xBC, 0x1B, 0x2C, 0x7C, 0xB2, 0x83, 0x2C,
0x1E, 0xB2, 0xE1, 0xAC, 0x07, 0xB2, 0xD8, 0x6C, 0x01, 0xF2, 0xCA, 0x0C, 0x00, 0x7A, 0xCB, 0x86,
0x00, 0x1E, 0xCB, 0x66, 0x0F, 0x87, 0xCB, 0x2E, 0x08, 0x81, 0xEB, 0x2C, 0x08, 0x80, 0x7B, 0x2C,
0x08, 0x80, 0x1F, 0x2C, 0x08, 0x80, 0x07, 0xAC, 0x08, 0x80, 0x01, 0xEC, 0x08, 0x80, 0x00, 0x78,
0x08, 0x80, 0x00, 0x18, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x7E, 0x60, 0x00, 0x00,
0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xF1, 0x80, 0x00, 0x3F, 0xFB, 0xC0, 0x00, 0x3F, 0xFF, 0xC6, 0x00,
0x3C, 0xFF, 0xCF, 0x00, 0x3C, 0xFF, 0xEF, 0x18, 0x7C, 0xFF, 0xFF, 0x3C, 0x7C, 0xF3, 0xFF, 0x3C,
0x1E, 0xF3, 0xFF, 0xBC, 0x07, 0xF3, 0xDF, 0xFC, 0x01, 0xF3, 0xCF, 0xFC, 0x00, 0x7B, 0xCF, 0xFE,
0x00, 0x1F, 0xCF, 0x7E, 0x0F, 0x87, 0xCF, 0x3E, 0x0F, 0x81, 0xEF, 0x3C, 0x0F, 0x80, 0x7F, 0x3C,
0x0F, 0x80, 0x1F, 0x3C, 0x0F, 0x80, 0x07, 0xBC, 0x0F, 0x80, 0x01, 0xFC, 0x0F, 0x80, 0x00, 0x78,
0x0F, 0x80, 0x00, 0x18, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData FlowerDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x18, 0x44, 0x30,
0x00, 0x24, 0x54, 0x48, 0x00, 0x22, 0x54, 0x88, 0x00, 0x11, 0x55, 0x10, 0x00, 0x0A, 0xBA, 0xA0,
0x00, 0x05, 0xBB, 0x40, 0x00, 0x03, 0xC7, 0x80, 0x00, 0x7C, 0x92, 0x7C, 0x00, 0x83, 0x47, 0x82,
0x01, 0x1D, 0x89, 0xF1, 0x00, 0x83, 0x23, 0x82, 0x00, 0x7C, 0x8A, 0x7C, 0x00, 0x03, 0xE7, 0x80,
0x00, 0x05, 0xBB, 0x40, 0x0F, 0x8A, 0xBA, 0xA0, 0x08, 0x91, 0x55, 0x10, 0x08, 0x92, 0x54, 0x90,
0x08, 0x8C, 0x44, 0x6C, 0x08, 0x98, 0x44, 0x32, 0x08, 0xA6, 0x44, 0x42, 0x08, 0xA1, 0x28, 0x82,
0x08, 0xA0, 0xB9, 0x24, 0xF8, 0xFA, 0xBA, 0x44, 0x40, 0x11, 0x6A, 0x88, 0x20, 0x28, 0xED, 0x10,
0x10, 0x46, 0x4A, 0x60, 0x08, 0x81, 0x81, 0x80, 0x05, 0x00, 0x7E, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x18, 0x7C, 0x30,
0x00, 0x3C, 0x7C, 0x78, 0x00, 0x3E, 0x7C, 0xF8, 0x00, 0x1F, 0x7D, 0xF0, 0x00, 0x0F, 0xBB, 0xE0,
0x00, 0x07, 0xBB, 0xC0, 0x00, 0x03, 0xFF, 0x80, 0x00, 0x7C, 0xFE, 0x7C, 0x00, 0xFF, 0xFF, 0xFE,
0x01, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFE, 0x00, 0x7C, 0xFE, 0x7C, 0x00, 0x03, 0xFF, 0x80,
0x00, 0x07, 0xBB, 0xC0, 0x0F, 0x8F, 0xBB, 0xE0, 0x0F, 0x9F, 0x7D, 0xF0, 0x0F, 0x9E, 0x7C, 0xF0,
0x0F, 0x8C, 0x7C, 0x6C, 0x0F, 0x98, 0x7C, 0x3E, 0x0F, 0xBE, 0x7C, 0x7E, 0x0F, 0xBF, 0x38, 0xFE,
0x0F, 0xBF, 0xB9, 0xFC, 0xFF, 0xFF, 0xBB, 0xFC, 0x7F, 0xFF, 0xFB, 0xF8, 0x3F, 0xEF, 0xFF, 0xF0,
0x1F, 0xC7, 0xFF, 0xE0, 0x0F, 0x81, 0xFF, 0x80, 0x07, 0x00, 0x7E, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData FootpathDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x01, 0x85, 0x80, 0x00,
0x06, 0x48, 0x60, 0x00, 0x1A, 0x24, 0x58, 0x00, 0x62, 0x3A, 0x46, 0x00, 0x79, 0xC1, 0x45, 0x80,
0x1E, 0x27, 0xFC, 0x60, 0x07, 0x98, 0x82, 0x58, 0x01, 0xE0, 0x82, 0x46, 0x00, 0x79, 0x45, 0x79,
0x00, 0x1E, 0x28, 0x87, 0x0F, 0x87, 0x94, 0x9E, 0x08, 0x81, 0xE2, 0x78, 0x08, 0x80, 0x79, 0xE0,
0x08, 0x80, 0x1F, 0x80, 0x08, 0x80, 0x06, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x01, 0xFF, 0x80, 0x00,
0x07, 0xFF, 0xE0, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xFE, 0x00, 0x7F, 0xFF, 0xFF, 0x80,
0x1F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xF8, 0x01, 0xFF, 0xFF, 0xFE, 0x00, 0x7F, 0xFF, 0xFF,
0x00, 0x1F, 0xFF, 0xFF, 0x0F, 0x87, 0xFF, 0xFE, 0x0F, 0x81, 0xFF, 0xF8, 0x0F, 0x80, 0x7F, 0xE0,
0x0F, 0x80, 0x1F, 0x80, 0x0F, 0x80, 0x06, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData DigDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0xA4,
0x00, 0x00, 0x01, 0x52, 0x00, 0x00, 0x02, 0x8B, 0x00, 0x00, 0x02, 0x96, 0x00, 0x00, 0x02, 0x6C,
0x00, 0x00, 0x04, 0x18, 0x00, 0x00, 0x08, 0xF0, 0x00, 0x00, 0x11, 0x80, 0x00, 0x03, 0x2A, 0x00,
0x00, 0x04, 0xC6, 0x00, 0x00, 0x09, 0x8C, 0x00, 0x00, 0x15, 0x18, 0x00, 0x00, 0x22, 0x30, 0x00,
0x00, 0x24, 0x78, 0x00, 0x0F, 0xC5, 0xE4, 0x00, 0x08, 0xC7, 0xC4, 0x00, 0x08, 0xC3, 0x28, 0x00,
0x08, 0xA0, 0x10, 0x00, 0x08, 0x90, 0x20, 0x00, 0x08, 0x88, 0xC0, 0x00, 0x08, 0x87, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xFC,
0x00, 0x00, 0x01, 0xDE, 0x00, 0x00, 0x03, 0x8F, 0x00, 0x00, 0x03, 0x9E, 0x00, 0x00, 0x03, 0xFC,
0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x1F, 0x80, 0x00, 0x03, 0x3E, 0x00,
0x00, 0x07, 0xFE, 0x00, 0x00, 0x0F, 0xFC, 0x00, 0x00, 0x1F, 0xF8, 0x00, 0x00, 0x3F, 0xF0, 0x00,
0x00, 0x3F, 0xF8, 0x00, 0x0F, 0xFF, 0xFC, 0x00, 0x0F, 0xFF, 0xFC, 0x00, 0x0F, 0xFF, 0xF8, 0x00,
0x0F, 0xBF, 0xF0, 0x00, 0x0F, 0x9F, 0xE0, 0x00, 0x0F, 0x8F, 0xC0, 0x00, 0x0F, 0x87, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData WaterDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x82, 0x00,
0x08, 0x20, 0x82, 0x00, 0x14, 0x51, 0x45, 0x00, 0x63, 0x8E, 0x38, 0xC0, 0x88, 0x20, 0x82, 0x20,
0x77, 0xDF, 0x7D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x08, 0x00, 0x20, 0x82, 0x08,
0x00, 0x51, 0x45, 0x14, 0x00, 0x8E, 0x38, 0xE2, 0x0F, 0xA0, 0x82, 0x09, 0x08, 0xDF, 0x7D, 0xF6,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x82, 0x00, 0x08, 0x80, 0x82, 0x00, 0x08, 0x81, 0x45, 0x00,
0x08, 0x86, 0x38, 0xC0, 0xF8, 0xF8, 0x82, 0x20, 0x40, 0x17, 0x7D, 0xC0, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x82, 0x00,
0x08, 0x20, 0x82, 0x00, 0x1C, 0x71, 0xC7, 0x00, 0x7F, 0xFF, 0xFF, 0xC0, 0xFF, 0xFF, 0xFF, 0xE0,
0x77, 0xDF, 0x7D, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x82, 0x08, 0x00, 0x20, 0x82, 0x08,
0x00, 0x71, 0xC7, 0x1C, 0x00, 0xFF, 0xFF, 0xFE, 0x0F, 0xFF, 0xFF, 0xFF, 0x0F, 0xDF, 0x7D, 0xF6,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x82, 0x00, 0x0F, 0x80, 0x82, 0x00, 0x0F, 0x81, 0xC7, 0x00,
0x0F, 0x87, 0xFF, 0xC0, 0xFF, 0xFF, 0xFF, 0xE0, 0x7F, 0xF7, 0x7D, 0xC0, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData HouseDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0xF0, 0x00, 0x00, 0x2A, 0x10,
0x00, 0x00, 0x45, 0xE0, 0x00, 0x00, 0x93, 0x20, 0x00, 0x01, 0x19, 0x20, 0x00, 0x02, 0x0C, 0x20,
0x00, 0x04, 0x7E, 0x20, 0x00, 0x08, 0x03, 0x20, 0x00, 0x10, 0xFF, 0x90, 0x00, 0x20, 0x00, 0xC8,
0x00, 0x47, 0xFF, 0xE4, 0x00, 0xF0, 0x00, 0x7E, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10,
0x00, 0x11, 0xEF, 0xD0, 0x00, 0x11, 0x28, 0x50, 0x0F, 0x91, 0x28, 0x50, 0x08, 0x91, 0x28, 0x50,
0x08, 0x91, 0x2F, 0xD0, 0x08, 0x91, 0x20, 0x10, 0x08, 0x91, 0x20, 0x10, 0x08, 0x9F, 0xFF, 0xF0,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0xF0, 0x00, 0x00, 0x3B, 0xF0,
0x00, 0x00, 0x7D, 0xE0, 0x00, 0x00, 0xFF, 0xE0, 0x00, 0x01, 0xFF, 0xE0, 0x00, 0x03, 0xFF, 0xE0,
0x00, 0x07, 0xFF, 0xE0, 0x00, 0x0F, 0xFF, 0xE0, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x7F, 0xFF, 0xFC, 0x00, 0xFF, 0xFF, 0xFE, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0xFF, 0xF0,
0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0x38, 0x70, 0x0F, 0x9F, 0x38, 0x70, 0x0F, 0x9F, 0x38, 0x70,
0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0x3F, 0xF0, 0x0F, 0x9F, 0xFF, 0xF0,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData VolcanoDownCursorData =
{
{ 7, 31 },
{
0x00, 0x08, 0xA0, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
0x00, 0x07, 0xB0, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x17, 0x84, 0x00, 0x00, 0x30, 0x1E, 0x00,
0x00, 0x76, 0x72, 0x00, 0x00, 0x5A, 0x89, 0x00, 0x00, 0x81, 0x1C, 0x80, 0x03, 0x08, 0x0A, 0x70,
0x04, 0x18, 0x17, 0x88, 0x18, 0x30, 0x0A, 0xA6, 0x23, 0xC2, 0x07, 0x7F, 0x7C, 0x5F, 0x8F, 0xEC,
0x40, 0xF0, 0xD8, 0xC0, 0x00, 0x40, 0x20, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0x00, 0xF8, 0xF8, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x08, 0xA0, 0x00, 0x00, 0x02, 0x08, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00,
0x00, 0x07, 0xB0, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x1F, 0xFC, 0x00, 0x00, 0x3F, 0xFE, 0x00,
0x00, 0x7F, 0xFE, 0x00, 0x00, 0x7F, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x80, 0x03, 0xFF, 0xFF, 0xF0,
0x07, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x3F, 0xFF, 0xFF, 0xFF, 0x7C, 0x7F, 0xFF, 0xEC,
0x40, 0xF0, 0xF8, 0xC0, 0x00, 0x40, 0x20, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData WalkDownCursorData =
{
{ 7, 31 },
{
0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, 0x04, 0x20, 0x00, 0x00,
0x02, 0x10, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0xE4, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00,
0x00, 0x12, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x1C, 0x00,
0x02, 0x20, 0x22, 0x00, 0x02, 0x10, 0x21, 0x00, 0x01, 0x08, 0x10, 0x80, 0x00, 0x88, 0x08, 0x80,
0x00, 0x72, 0x07, 0x20, 0x00, 0x0D, 0x00, 0xD0, 0x0F, 0x89, 0x00, 0x90, 0x08, 0x86, 0x00, 0x60,
0x08, 0x80, 0x00, 0x00, 0x08, 0x80, 0x0E, 0x00, 0x08, 0x80, 0x11, 0x00, 0x08, 0x80, 0x10, 0x80,
0x08, 0x80, 0x08, 0x40, 0xF8, 0xF8, 0x04, 0x40, 0x40, 0x10, 0x03, 0x90, 0x20, 0x20, 0x00, 0x68,
0x10, 0x40, 0x00, 0x48, 0x08, 0x80, 0x00, 0x30, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x07, 0xE0, 0x00, 0x00,
0x03, 0xF0, 0x00, 0x00, 0x01, 0xF0, 0x00, 0x00, 0x00, 0xE4, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00,
0x00, 0x1E, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x1C, 0x00,
0x03, 0xE0, 0x3E, 0x00, 0x03, 0xF0, 0x3F, 0x00, 0x01, 0xF8, 0x1F, 0x80, 0x00, 0xF8, 0x0F, 0x80,
0x00, 0x72, 0x07, 0x20, 0x00, 0x0F, 0x00, 0xF0, 0x0F, 0x8F, 0x00, 0xF0, 0x0F, 0x86, 0x00, 0x60,
0x0F, 0x80, 0x00, 0x00, 0x0F, 0x80, 0x0E, 0x00, 0x0F, 0x80, 0x1F, 0x00, 0x0F, 0x80, 0x1F, 0x80,
0x0F, 0x80, 0x0F, 0xC0, 0xFF, 0xF8, 0x07, 0xC0, 0x7F, 0xF0, 0x03, 0x90, 0x3F, 0xE0, 0x00, 0x78,
0x1F, 0xC0, 0x00, 0x78, 0x0F, 0x80, 0x00, 0x30, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData PaintDownCursorData =
{
{ 8, 30 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFA,
0x00, 0x00, 0x01, 0xF6, 0x00, 0x00, 0x03, 0xE4, 0x00, 0x03, 0x07, 0xCC, 0x00, 0x07, 0x84, 0x98,
0x00, 0x0F, 0xC8, 0x70, 0x00, 0x1B, 0xF8, 0x60, 0x00, 0x3D, 0xE0, 0xC0, 0x00, 0x7E, 0xE3, 0x00,
0x00, 0xFF, 0x62, 0x00, 0x00, 0xDF, 0xBE, 0x00, 0x00, 0x7F, 0xDF, 0x00, 0x00, 0x37, 0xEF, 0x80,
0x00, 0x1B, 0xF7, 0xC0, 0x07, 0xCF, 0xFB, 0xC0, 0x04, 0x46, 0x9D, 0xC0, 0x04, 0x43, 0x07, 0x80,
0x04, 0x41, 0x83, 0x00, 0x04, 0x40, 0xC6, 0x00, 0x04, 0x40, 0x6C, 0x00, 0x04, 0x40, 0x28, 0x00,
0x7C, 0x7C, 0x10, 0x00, 0x20, 0x08, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00,
0x04, 0x40, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0xFE,
0x00, 0x00, 0x01, 0xFE, 0x00, 0x00, 0x03, 0xFC, 0x00, 0x03, 0x07, 0xFC, 0x00, 0x07, 0x87, 0xF8,
0x00, 0x0F, 0xCF, 0xF0, 0x00, 0x1F, 0xFF, 0xE0, 0x00, 0x3F, 0xFF, 0xC0, 0x00, 0x7F, 0xFF, 0x00,
0x00, 0xFF, 0xFE, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x7F, 0xFF, 0x00, 0x00, 0x3F, 0xFF, 0x80,
0x00, 0x1F, 0xFF, 0xC0, 0x07, 0xCF, 0xFF, 0xC0, 0x07, 0xC7, 0xFF, 0xC0, 0x07, 0xC3, 0xFF, 0x80,
0x07, 0xC1, 0xFF, 0x00, 0x07, 0xC0, 0xFE, 0x00, 0x07, 0xC0, 0x7C, 0x00, 0x07, 0xC0, 0x38, 0x00,
0x7F, 0xFC, 0x10, 0x00, 0x3F, 0xF8, 0x00, 0x00, 0x1F, 0xF0, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x00,
0x07, 0xC0, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
};
static const CursorData EntranceDownCursorData =
{
{ 7, 31 },
{
0x20, 0x00, 0x00, 0x08, 0x50, 0x00, 0x00, 0x14, 0x88, 0x00, 0x00, 0x22, 0x50, 0x00, 0x00, 0x14,
0x7F, 0xFF, 0xFF, 0xFC, 0x58, 0x00, 0x00, 0x34, 0x54, 0x00, 0x00, 0x54, 0x54, 0x00, 0x00, 0x54,
0x54, 0x00, 0x00, 0x54, 0x5C, 0x00, 0x00, 0x34, 0x5F, 0xFF, 0xFF, 0xF4, 0x50, 0x00, 0x00, 0x14,
0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14, 0x50, 0x00, 0x00, 0x14,
0x50, 0x00, 0x00, 0x14, 0x5F, 0x80, 0x00, 0x14, 0xD8, 0x80, 0x00, 0x14, 0x58, 0x80, 0x02, 0xB5,
0x58, 0x80, 0x00, 0x14, 0xD8, 0x80, 0x00, 0x14, 0x58, 0x80, 0x05, 0x74, 0x08, 0x80, 0x00, 0x00,
0x08, 0x80, 0x00, 0xD2, 0xF8, 0xF8, 0x0E, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00,
0x10, 0x40, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
},
{
0x20, 0x00, 0x00, 0x08, 0x70, 0x00, 0x00, 0x1C, 0xF8, 0x00, 0x00, 0x3E, 0x70, 0x00, 0x00, 0x1C,
0x7F, 0xFF, 0xFF, 0xFC, 0x7F, 0xFF, 0xFF, 0xFC, 0x77, 0xFF, 0xFF, 0xDC, 0x77, 0xFF, 0xFF, 0xDC,
0x77, 0xFF, 0xFF, 0xDC, 0x7F, 0xFF, 0xFF, 0xFC, 0x7F, 0xFF, 0xFF, 0xFC, 0x70, 0x00, 0x00, 0x1C,
0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C, 0x70, 0x00, 0x00, 0x1C,
0x70, 0x00, 0x00, 0x1C, 0x7F, 0x80, 0x00, 0x1C, 0xFF, 0x80, 0x00, 0x1C, 0x7F, 0x80, 0x02, 0xBD,
0x7F, 0x80, 0x00, 0x1C, 0xFF, 0x80, 0x00, 0x1C, 0x7F, 0x80, 0x05, 0x7C, 0x0F, 0x80, 0x00, 0x00,
0x0F, 0x80, 0x00, 0xD2, 0xFF, 0xF8, 0x0E, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x3F, 0xE0, 0x00, 0x00,
0x1F, 0xC0, 0x00, 0x00, 0x0F, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
}
};
static const CursorData HandOpenDownCursorData =
{
{ 5, 1 },
{
0x00, 0x06, 0x10, 0x00, 0x00, 0x09, 0x38, 0x00, 0x00, 0x09, 0x24, 0x00, 0x03, 0x08, 0xA4, 0x00,
0x04, 0x88, 0xA4, 0xC0, 0x04, 0x48, 0x63, 0x20, 0x04, 0x24, 0x63, 0x10, 0x06, 0x24, 0x61, 0x90,
0x02, 0x14, 0x21, 0x90, 0x03, 0x0C, 0x21, 0x10, 0x01, 0x04, 0x21, 0x10, 0x01, 0x86, 0x01, 0x10,
0x00, 0x82, 0x00, 0x08, 0x00, 0xC0, 0x00, 0x08, 0x00, 0x60, 0x00, 0x08, 0x00, 0x20, 0x00, 0x08,
0x00, 0x30, 0x00, 0x08, 0x00, 0x30, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08,
0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x20, 0x00, 0x10, 0x00, 0x20, 0x00, 0x10,
0x0F, 0xC0, 0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x14, 0x00, 0x00, 0x08, 0x12, 0x00, 0x00, 0x08,
0x0F, 0x0F, 0x00, 0x04, 0x01, 0xF9, 0x80, 0x04, 0x00, 0x00, 0xC0, 0x18, 0x00, 0x00, 0x7F, 0xE0,
},
{
0x00, 0x06, 0x10, 0x00, 0x00, 0x0F, 0x38, 0x00, 0x00, 0x0F, 0x3C, 0x00, 0x03, 0x0F, 0xBC, 0x00,
0x07, 0x8F, 0xBC, 0xC0, 0x07, 0xCF, 0xFF, 0xE0, 0x07, 0xE7, 0xFF, 0xF0, 0x07, 0xE7, 0xFF, 0xF0,
0x03, 0xF7, 0xFF, 0xF0, 0x03, 0xFF, 0xFF, 0xF0, 0x01, 0xFF, 0xFF, 0xF0, 0x01, 0xFF, 0xFF, 0xF0,
0x00, 0xFF, 0xFF, 0xF8, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8,
0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x1F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF0, 0x00, 0x3F, 0xFF, 0xF0,
0x0F, 0xFF, 0xFF, 0xF0, 0x1F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xF8, 0x1F, 0xFF, 0xFF, 0xF8,
0x0F, 0xFF, 0xFF, 0xFC, 0x01, 0xF9, 0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xE0,
}
};
static const CursorData HandClosedDownCursorData =
{
{ 5, 1 },
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0xE0, 0x00, 0x00, 0x43, 0x10, 0x00, 0x00, 0x41, 0x8C, 0x00,
0x00, 0x20, 0x87, 0x00, 0x0E, 0x20, 0x42, 0x80, 0x11, 0x98, 0x62, 0x40, 0x10, 0x6C, 0x61, 0x20,
0x18, 0x14, 0x21, 0x20, 0x0C, 0x0C, 0x21, 0x10, 0x06, 0x04, 0x21, 0x10, 0x03, 0x06, 0x01, 0x10,
0x00, 0x82, 0x00, 0x08, 0x00, 0xC0, 0x00, 0x08, 0x00, 0x60, 0x00, 0x08, 0x00, 0x20, 0x00, 0x08,
0x00, 0x30, 0x00, 0x08, 0x00, 0x30, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08, 0x00, 0x10, 0x00, 0x08,
0x07, 0x10, 0x00, 0x10, 0x08, 0x90, 0x00, 0x10, 0x08, 0x60, 0x00, 0x10, 0x0A, 0x00, 0x00, 0x10,
0x0A, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08, 0x03, 0x80, 0x00, 0x08,
0x00, 0x7F, 0x00, 0x04, 0x00, 0x01, 0x80, 0x04, 0x00, 0x00, 0xC0, 0x18, 0x00, 0x00, 0x7F, 0xE0,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0xE0, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00, 0x7F, 0xFC, 0x00,
0x00, 0x3F, 0xFF, 0x00, 0x0E, 0x3F, 0xFF, 0x80, 0x1F, 0x9F, 0xFF, 0xC0, 0x1F, 0xEF, 0xFF, 0xE0,
0x1F, 0xF7, 0xFF, 0xE0, 0x0F, 0xFF, 0xFF, 0xF0, 0x07, 0xFF, 0xFF, 0xF0, 0x03, 0xFF, 0xFF, 0xF0,
0x00, 0xFF, 0xFF, 0xF8, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x7F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8,
0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x3F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8, 0x00, 0x1F, 0xFF, 0xF8,
0x07, 0x1F, 0xFF, 0xF0, 0x0F, 0x9F, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xF0,
0x0F, 0xFF, 0xFF, 0xF0, 0x07, 0xFF, 0xFF, 0xF8, 0x07, 0xFF, 0xFF, 0xF8, 0x03, 0xFF, 0xFF, 0xF8,
0x00, 0x7F, 0xFF, 0xFC, 0x00, 0x01, 0xFF, 0xFC, 0x00, 0x00, 0xFF, 0xF8, 0x00, 0x00, 0x7F, 0xE0,
}
};
static const CursorData * RawCursorData[] =
{
nullptr, // CURSOR_ARROW
&BlankCursorData, // CURSOR_BLANK
&UpArrowCursorData, // CURSOR_UP_ARROW
&UpDownArrowCursorData, // CURSOR_UP_DOWN_ARROW
nullptr, // CURSOR_HAND_POINT
&ZZZCursorData, // CURSOR_ZZZ
&DiagonalArrowCursorData, // CURSOR_DIAGONAL_ARROWS
&PickerArrowCursorData, // CURSOR_PICKER
&TreeDownCursorData, // CURSOR_TREE_DOWN
&FountainDownCursorData, // CURSOR_FOUNTAIN_DOWN
&StatueDownCursorData, // CURSOR_STATUE_DOWN
&BenchDownCursorData, // CURSOR_BENCH_DOWN
&CrossHairCursorData, // CURSOR_CROSS_HAIR
&BinDownCursorData, // CURSOR_BIN_DOWN
&LampPostDownCursorData, // CURSOR_LAMPPOST_DOWN
&FenceDownCursorData, // CURSOR_FENCE_DOWN
&FlowerDownCursorData, // CURSOR_FLOWER_DOWN
&FootpathDownCursorData, // CURSOR_PATH_DOWN
&DigDownCursorData, // CURSOR_DIG_DOWN
&WaterDownCursorData, // CURSOR_WATER_DOWN
&HouseDownCursorData, // CURSOR_HOUSE_DOWN
&VolcanoDownCursorData, // CURSOR_VOLCANO_DOWN
&WalkDownCursorData, // CURSOR_WALK_DOWN
&PaintDownCursorData, // CURSOR_PAINT_DOWN
&EntranceDownCursorData, // CURSOR_ENTRANCE_DOWN
&HandOpenDownCursorData, // CURSOR_HAND_OPEN
&HandClosedDownCursorData, // CURSOR_HAND_CLOSED
};
const CursorData * GetCursorData(CURSOR_ID cursorId)
{
const CursorData * result = nullptr;
if (cursorId >= 0 && cursorId < CURSOR_COUNT)
{
result = RawCursorData[cursorId];
}
return result;
}
}

116
src/interface/Cursors.cpp Normal file
View File

@@ -0,0 +1,116 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <SDL_mouse.h>
#include "../core/Guard.hpp"
#include "Cursors.h"
namespace Cursors
{
constexpr sint32 CURSOR_WIDTH = 32;
constexpr sint32 CURSOR_HEIGHT = 32;
static SDL_Cursor * _loadedCursors[CURSOR_COUNT];
static bool _initialised = false;
static CURSOR_ID _currentCursor = CURSOR_UNDEFINED;
static SDL_Cursor * Create(const CursorData * cursorInfo)
{
SDL_Cursor * cursor = SDL_CreateCursor(
cursorInfo->Data,
cursorInfo->Mask,
CURSOR_WIDTH,
CURSOR_HEIGHT,
cursorInfo->HotSpot.X,
cursorInfo->HotSpot.Y);
return cursor;
}
void Initialise()
{
Guard::Assert(!_initialised, "Cursors have already been initialised.");
_initialised = true;
// Using system cursors
_loadedCursors[CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
_loadedCursors[CURSOR_HAND_POINT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
// Using custom cursors
for (size_t i = 0; i < CURSOR_COUNT; i++)
{
const CursorData * cursorData = GetCursorData((CURSOR_ID)i);
if (cursorData != nullptr)
{
_loadedCursors[i] = Create(cursorData);
}
}
_currentCursor = CURSOR_UNDEFINED;
SetCurrentCursor(CURSOR_ARROW);
}
void Dispose()
{
if (_initialised)
{
for (size_t i = 0; i < CURSOR_COUNT; i++)
{
SDL_FreeCursor(_loadedCursors[i]);
_loadedCursors[i] = nullptr;
}
_currentCursor = CURSOR_UNDEFINED;
_initialised = false;
}
}
CURSOR_ID GetCurrentCursor()
{
return _currentCursor;
}
void SetCurrentCursor(CURSOR_ID cursorId)
{
if (_currentCursor != cursorId)
{
SDL_Cursor * cursor = _loadedCursors[cursorId];
SDL_SetCursor(cursor);
_currentCursor = cursorId;
}
}
}
extern "C"
{
void cursors_initialise()
{
Cursors::Initialise();
}
void cursors_dispose()
{
Cursors::Dispose();
}
int cursors_getcurrentcursor()
{
return Cursors::GetCurrentCursor();
}
void cursors_setcurrentcursor(int cursorId)
{
Cursors::SetCurrentCursor((CURSOR_ID)cursorId);
}
}

91
src/interface/Cursors.h Normal file
View File

@@ -0,0 +1,91 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
enum CURSOR_ID
{
CURSOR_UNDEFINED = -1,
CURSOR_ARROW,
CURSOR_BLANK,
CURSOR_UP_ARROW,
CURSOR_UP_DOWN_ARROW,
CURSOR_HAND_POINT,
CURSOR_ZZZ,
CURSOR_DIAGONAL_ARROWS,
CURSOR_PICKER,
CURSOR_TREE_DOWN,
CURSOR_FOUNTAIN_DOWN,
CURSOR_STATUE_DOWN,
CURSOR_BENCH_DOWN,
CURSOR_CROSS_HAIR,
CURSOR_BIN_DOWN,
CURSOR_LAMPPOST_DOWN,
CURSOR_FENCE_DOWN,
CURSOR_FLOWER_DOWN,
CURSOR_PATH_DOWN,
CURSOR_DIG_DOWN,
CURSOR_WATER_DOWN,
CURSOR_HOUSE_DOWN,
CURSOR_VOLCANO_DOWN,
CURSOR_WALK_DOWN,
CURSOR_PAINT_DOWN,
CURSOR_ENTRANCE_DOWN,
CURSOR_HAND_OPEN,
CURSOR_HAND_CLOSED,
CURSOR_COUNT,
};
#ifdef __cplusplus
namespace Cursors
{
struct CursorData
{
struct HotSpot
{
sint16 X;
sint16 Y;
} HotSpot;
uint8 Data[32 * 4];
uint8 Mask[32 * 4];
};
const CursorData * GetCursorData(CURSOR_ID cursorId);
void Initialise();
void Dispose();
CURSOR_ID GetCurrentCursor();
void SetCurrentCursor(CURSOR_ID cursorId);
}
#endif
#ifdef __cplusplus
extern "C"
{
#endif
void cursors_initialise();
void cursors_dispose();
int cursors_getcurrentcursor();
void cursors_setcurrentcursor(int cursorId);
#ifdef __cplusplus
}
#endif

View File

@@ -24,7 +24,6 @@
#include "../world/park.h"
#include "../util/sawyercoding.h"
#include "../config.h"
#include "../cursors.h"
#include "../game.h"
#include "../input.h"
#include "../network/twitch.h"

View File

@@ -15,11 +15,11 @@
#pragma endregion
#include "../audio/audio.h"
#include "../cursors.h"
#include "../drawing/drawing.h"
#include "../editor.h"
#include "../game.h"
#include "../input.h"
#include "../interface/Cursors.h"
#include "../localisation/localisation.h"
#include "../localisation/string_ids.h"
#include "../platform/platform.h"

View File

@@ -17,11 +17,11 @@
#include "../audio/audio.h"
#include "../audio/mixer.h"
#include "../config.h"
#include "../cursors.h"
#include "../drawing/drawing.h"
#include "../game.h"
#include "../input.h"
#include "../interface/console.h"
#include "../interface/Cursors.h"
#include "../interface/keyboard_shortcut.h"
#include "../interface/window.h"
#include "../localisation/currency.h"
@@ -58,14 +58,11 @@ uint32 gPaletteHWMapped[256];
bool gSteamOverlayActive = false;
static SDL_Cursor* _cursors[CURSOR_COUNT];
static const int _fullscreen_modes[] = { 0, SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN_DESKTOP };
static unsigned int _lastGestureTimestamp;
static float _gestureRadius;
static void platform_create_window();
static void platform_load_cursors();
static void platform_unload_cursors();
static int resolution_sort_func(const void *pa, const void *pb)
{
@@ -557,7 +554,7 @@ void platform_process_messages()
static void platform_close_window()
{
drawing_engine_dispose();
platform_unload_cursors();
cursors_dispose();
}
void platform_init()
@@ -586,7 +583,7 @@ static void platform_create_window()
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, gConfigGeneral.minimize_fullscreen_focus_loss ? "1" : "0");
platform_load_cursors();
cursors_initialise();
// TODO This should probably be called somewhere else. It has nothing to do with window creation and can be done as soon as
// g1.dat is loaded.
@@ -662,13 +659,6 @@ void platform_stop_text_input()
gTextInputCompositionActive = false;
}
static void platform_unload_cursors()
{
for (int i = 0; i < CURSOR_COUNT; i++)
if (_cursors[i] != NULL)
SDL_FreeCursor(_cursors[i]);
}
void platform_set_fullscreen_mode(int mode)
{
int width, height;
@@ -711,43 +701,7 @@ void platform_toggle_windowed_mode()
*/
void platform_set_cursor(uint8 cursor)
{
gCurrentCursor = cursor;
SDL_SetCursor(_cursors[cursor]);
}
/**
*
* rct2: 0x0068352C
*/
static void platform_load_cursors()
{
_cursors[0] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
_cursors[1] = SDL_CreateCursor(blank_cursor_data, blank_cursor_mask, 32, 32, BLANK_CURSOR_HOTX, BLANK_CURSOR_HOTY);
_cursors[2] = SDL_CreateCursor(up_arrow_cursor_data, up_arrow_cursor_mask, 32, 32, UP_ARROW_CURSOR_HOTX, UP_ARROW_CURSOR_HOTY);
_cursors[3] = SDL_CreateCursor(up_down_arrow_cursor_data, up_down_arrow_cursor_mask, 32, 32, UP_DOWN_ARROW_CURSOR_HOTX, UP_DOWN_ARROW_CURSOR_HOTY);
_cursors[4] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
_cursors[5] = SDL_CreateCursor(zzz_cursor_data, zzz_cursor_mask, 32, 32, ZZZ_CURSOR_HOTX, ZZZ_CURSOR_HOTY);
_cursors[6] = SDL_CreateCursor(diagonal_arrow_cursor_data, diagonal_arrow_cursor_mask, 32, 32, DIAGONAL_ARROW_CURSOR_HOTX, DIAGONAL_ARROW_CURSOR_HOTY);
_cursors[7] = SDL_CreateCursor(picker_cursor_data, picker_cursor_mask, 32, 32, PICKER_CURSOR_HOTX, PICKER_CURSOR_HOTY);
_cursors[8] = SDL_CreateCursor(tree_down_cursor_data, tree_down_cursor_mask, 32, 32, TREE_DOWN_CURSOR_HOTX, TREE_DOWN_CURSOR_HOTY);
_cursors[9] = SDL_CreateCursor(fountain_down_cursor_data, fountain_down_cursor_mask, 32, 32, FOUNTAIN_DOWN_CURSOR_HOTX, FOUNTAIN_DOWN_CURSOR_HOTY);
_cursors[10] = SDL_CreateCursor(statue_down_cursor_data, statue_down_cursor_mask, 32, 32, STATUE_DOWN_CURSOR_HOTX, STATUE_DOWN_CURSOR_HOTY);
_cursors[11] = SDL_CreateCursor(bench_down_cursor_data, bench_down_cursor_mask, 32, 32, BENCH_DOWN_CURSOR_HOTX, BENCH_DOWN_CURSOR_HOTY);
_cursors[12] = SDL_CreateCursor(cross_hair_cursor_data, cross_hair_cursor_mask, 32, 32, CROSS_HAIR_CURSOR_HOTX, CROSS_HAIR_CURSOR_HOTY);
_cursors[13] = SDL_CreateCursor(bin_down_cursor_data, bin_down_cursor_mask, 32, 32, BIN_DOWN_CURSOR_HOTX, BIN_DOWN_CURSOR_HOTY);
_cursors[14] = SDL_CreateCursor(lamppost_down_cursor_data, lamppost_down_cursor_mask, 32, 32, LAMPPOST_DOWN_CURSOR_HOTX, LAMPPOST_DOWN_CURSOR_HOTY);
_cursors[15] = SDL_CreateCursor(fence_down_cursor_data, fence_down_cursor_mask, 32, 32, FENCE_DOWN_CURSOR_HOTX, FENCE_DOWN_CURSOR_HOTY);
_cursors[16] = SDL_CreateCursor(flower_down_cursor_data, flower_down_cursor_mask, 32, 32, FLOWER_DOWN_CURSOR_HOTX, FLOWER_DOWN_CURSOR_HOTY);
_cursors[17] = SDL_CreateCursor(path_down_cursor_data, path_down_cursor_mask, 32, 32, PATH_DOWN_CURSOR_HOTX, PATH_DOWN_CURSOR_HOTY);
_cursors[18] = SDL_CreateCursor(dig_down_cursor_data, dig_down_cursor_mask, 32, 32, DIG_DOWN_CURSOR_HOTX, DIG_DOWN_CURSOR_HOTY);
_cursors[19] = SDL_CreateCursor(water_down_cursor_data, water_down_cursor_mask, 32, 32, WATER_DOWN_CURSOR_HOTX, WATER_DOWN_CURSOR_HOTY);
_cursors[20] = SDL_CreateCursor(house_down_cursor_data, house_down_cursor_mask, 32, 32, HOUSE_DOWN_CURSOR_HOTX, HOUSE_DOWN_CURSOR_HOTY);
_cursors[21] = SDL_CreateCursor(volcano_down_cursor_data, volcano_down_cursor_mask, 32, 32, VOLCANO_DOWN_CURSOR_HOTX, VOLCANO_DOWN_CURSOR_HOTY);
_cursors[22] = SDL_CreateCursor(walk_down_cursor_data, walk_down_cursor_mask, 32, 32, WALK_DOWN_CURSOR_HOTX, WALK_DOWN_CURSOR_HOTY);
_cursors[23] = SDL_CreateCursor(paint_down_cursor_data, paint_down_cursor_mask, 32, 32, PAINT_DOWN_CURSOR_HOTX, PAINT_DOWN_CURSOR_HOTY);
_cursors[24] = SDL_CreateCursor(entrance_down_cursor_data, entrance_down_cursor_mask, 32, 32, ENTRANCE_DOWN_CURSOR_HOTX, ENTRANCE_DOWN_CURSOR_HOTY);
_cursors[25] = SDL_CreateCursor(hand_open_cursor_data, hand_open_cursor_mask, 32, 32, HAND_OPEN_CURSOR_HOTX, HAND_OPEN_CURSOR_HOTY);
_cursors[26] = SDL_CreateCursor(hand_closed_cursor_data, hand_closed_cursor_mask, 32, 32, HAND_CLOSED_CURSOR_HOTX, HAND_CLOSED_CURSOR_HOTY);
platform_set_cursor(CURSOR_ARROW);
cursors_setcurrentcursor(cursor);
}
void platform_refresh_video()

View File

@@ -14,9 +14,9 @@
*****************************************************************************/
#pragma endregion
#include "../cursors.h"
#include "../editor.h"
#include "../input.h"
#include "../interface/Cursors.h"
#include "../interface/themes.h"
#include "../interface/widget.h"
#include "../interface/window.h"

View File

@@ -18,8 +18,8 @@
#include "../audio/audio.h"
#include "../cheats.h"
#include "../config.h"
#include "../cursors.h"
#include "../game.h"
#include "../interface/Cursors.h"
#include "../interface/window.h"
#include "../localisation/date.h"
#include "../localisation/localisation.h"