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Increase invalidation grid for software renderers
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@@ -337,7 +337,7 @@ void X8DrawingEngine::OnDrawDirtyBlock(int32_t, int32_t, int32_t, int32_t)
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void X8DrawingEngine::ConfigureDirtyGrid()
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{
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const auto blockWidth = 1u << 7;
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const auto blockHeight = 1u << 5;
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const auto blockHeight = 1u << 7;
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_invalidationGrid.reset(_width, _height, blockWidth, blockHeight);
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}
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