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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-23 23:04:36 +01:00
Make crashed_vehicle_particle_create use CoordsXYZ
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@@ -27,7 +27,7 @@ template<> bool SpriteBase::Is<CrashSplashParticle>() const
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*
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* rct2: 0x006735A1
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*/
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void crashed_vehicle_particle_create(rct_vehicle_colour colours, int32_t x, int32_t y, int32_t z)
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void crashed_vehicle_particle_create(rct_vehicle_colour colours, const CoordsXYZ& vehiclePos)
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{
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VehicleCrashParticle* sprite = &create_sprite(SPRITE_IDENTIFIER_MISC)->crashed_vehicle_particle;
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if (sprite != nullptr)
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@@ -38,7 +38,7 @@ void crashed_vehicle_particle_create(rct_vehicle_colour colours, int32_t x, int3
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sprite->sprite_height_negative = 8;
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sprite->sprite_height_positive = 8;
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sprite->sprite_identifier = SPRITE_IDENTIFIER_MISC;
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sprite->MoveTo({ x, y, z });
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sprite->MoveTo(vehiclePos);
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sprite->type = SPRITE_MISC_CRASHED_VEHICLE_PARTICLE;
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sprite->frame = (scenario_rand() & 0xFF) * 12;
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