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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Make crashed_vehicle_particle_create use CoordsXYZ

This commit is contained in:
Tulio Leao
2020-06-21 13:35:43 -03:00
parent 0d20b52949
commit 030686dc6b
3 changed files with 6 additions and 6 deletions

View File

@@ -3574,7 +3574,7 @@ void Vehicle::UpdateCollisionSetup()
for (int32_t i = 0; i < 10; i++)
{
crashed_vehicle_particle_create(train->colours, train->x, train->y, train->z);
crashed_vehicle_particle_create(train->colours, { train->x, train->y, train->z });
}
train->flags |= SPRITE_FLAGS_IS_CRASHED_VEHICLE_SPRITE;
@@ -5300,7 +5300,7 @@ void Vehicle::CrashOnLand()
uint8_t numParticles = std::min(sprite_width, static_cast<uint8_t>(7));
while (numParticles-- != 0)
crashed_vehicle_particle_create(colours, x, y, z);
crashed_vehicle_particle_create(colours, { x, y, z });
flags |= SPRITE_FLAGS_IS_CRASHED_VEHICLE_SPRITE;
animation_frame = 0;
@@ -5364,7 +5364,7 @@ void Vehicle::CrashOnWater()
crash_splash_create(x - 4, y + 8, z);
for (int32_t i = 0; i < 10; ++i)
crashed_vehicle_particle_create(colours, x - 4, y + 8, z);
crashed_vehicle_particle_create(colours, { x - 4, y + 8, z });
flags |= SPRITE_FLAGS_IS_CRASHED_VEHICLE_SPRITE;
animation_frame = 0;

View File

@@ -27,7 +27,7 @@ template<> bool SpriteBase::Is<CrashSplashParticle>() const
*
* rct2: 0x006735A1
*/
void crashed_vehicle_particle_create(rct_vehicle_colour colours, int32_t x, int32_t y, int32_t z)
void crashed_vehicle_particle_create(rct_vehicle_colour colours, const CoordsXYZ& vehiclePos)
{
VehicleCrashParticle* sprite = &create_sprite(SPRITE_IDENTIFIER_MISC)->crashed_vehicle_particle;
if (sprite != nullptr)
@@ -38,7 +38,7 @@ void crashed_vehicle_particle_create(rct_vehicle_colour colours, int32_t x, int3
sprite->sprite_height_negative = 8;
sprite->sprite_height_positive = 8;
sprite->sprite_identifier = SPRITE_IDENTIFIER_MISC;
sprite->MoveTo({ x, y, z });
sprite->MoveTo(vehiclePos);
sprite->type = SPRITE_MISC_CRASHED_VEHICLE_PARTICLE;
sprite->frame = (scenario_rand() & 0xFF) * 12;

View File

@@ -249,7 +249,7 @@ uint32_t duck_get_frame_image(const Duck* duck, int32_t direction);
///////////////////////////////////////////////////////////////
// Crash particles
///////////////////////////////////////////////////////////////
void crashed_vehicle_particle_create(rct_vehicle_colour colours, int32_t x, int32_t y, int32_t z);
void crashed_vehicle_particle_create(rct_vehicle_colour colours, const CoordsXYZ& vehiclePos);
void crashed_vehicle_particle_update(VehicleCrashParticle* particle);
void crash_splash_create(int32_t x, int32_t y, int32_t z);
void crash_splash_update(CrashSplashParticle* splash);