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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Use helper function GetSpriteBounds

It's intended to retrieve a rct_sprite_bounds from the global array
g_peep_animation_entries, given PeepSpriteType and PeepActionSpriteType
as parameters.
This commit is contained in:
Vinicius Sa
2020-10-07 17:02:38 -03:00
parent 80718f1774
commit 01d237ad27
4 changed files with 23 additions and 18 deletions

View File

@@ -22,7 +22,6 @@
#include "../scenario/Scenario.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../util/Util.h"
#include "../world/Entrance.h"
#include "../world/Park.h"
#include "../world/Sprite.h"
@@ -210,7 +209,7 @@ private:
newPeep->Name = nullptr;
newPeep->SpriteType = spriteType;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[EnumValue(spriteType)].sprite_bounds;
const rct_sprite_bounds* spriteBounds = &GetSpriteBounds(spriteType);
newPeep->sprite_width = spriteBounds->sprite_width;
newPeep->sprite_height_negative = spriteBounds->sprite_height_negative;
newPeep->sprite_height_positive = spriteBounds->sprite_height_positive;

View File

@@ -509,10 +509,10 @@ void Peep::UpdateCurrentActionSpriteType()
Invalidate();
ActionSpriteType = newActionSpriteType;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[EnumValue(SpriteType)].sprite_bounds;
sprite_width = spriteBounds[EnumValue(ActionSpriteType)].sprite_width;
sprite_height_negative = spriteBounds[EnumValue(ActionSpriteType)].sprite_height_negative;
sprite_height_positive = spriteBounds[EnumValue(ActionSpriteType)].sprite_height_positive;
const rct_sprite_bounds* spriteBounds = &GetSpriteBounds(SpriteType, ActionSpriteType);
sprite_width = spriteBounds->sprite_width;
sprite_height_negative = spriteBounds->sprite_height_negative;
sprite_height_positive = spriteBounds->sprite_height_positive;
Invalidate();
}
@@ -1591,10 +1591,10 @@ Peep* Peep::Generate(const CoordsXYZ& coords)
peep->FavouriteRide = RIDE_ID_NULL;
peep->FavouriteRideRating = 0;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[EnumValue(peep->SpriteType)].sprite_bounds;
peep->sprite_width = spriteBounds[EnumValue(peep->ActionSpriteType)].sprite_width;
peep->sprite_height_negative = spriteBounds[EnumValue(peep->ActionSpriteType)].sprite_height_negative;
peep->sprite_height_positive = spriteBounds[EnumValue(peep->ActionSpriteType)].sprite_height_positive;
const rct_sprite_bounds* spriteBounds = &GetSpriteBounds(peep->SpriteType, peep->ActionSpriteType);
peep->sprite_width = spriteBounds->sprite_width;
peep->sprite_height_negative = spriteBounds->sprite_height_negative;
peep->sprite_height_positive = spriteBounds->sprite_height_positive;
peep->MoveTo(coords);
peep->sprite_direction = 0;
@@ -2192,10 +2192,10 @@ void Peep::SwitchNextActionSpriteType()
{
Invalidate();
ActionSpriteType = NextActionSpriteType;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[EnumValue(SpriteType)].sprite_bounds;
sprite_width = spriteBounds[EnumValue(NextActionSpriteType)].sprite_width;
sprite_height_negative = spriteBounds[EnumValue(NextActionSpriteType)].sprite_height_negative;
sprite_height_positive = spriteBounds[EnumValue(NextActionSpriteType)].sprite_height_positive;
const rct_sprite_bounds* spriteBounds = &GetSpriteBounds(SpriteType, NextActionSpriteType);
sprite_width = spriteBounds->sprite_width;
sprite_height_negative = spriteBounds->sprite_height_negative;
sprite_height_positive = spriteBounds->sprite_height_positive;
Invalidate();
}
}

View File

@@ -1091,4 +1091,10 @@ inline const rct_peep_animation& GetPeepAnimation(
return g_peep_animation_entries[EnumValue(spriteType)].sprite_animation[EnumValue(actionSpriteType)];
};
inline const rct_sprite_bounds& GetSpriteBounds(
PeepSpriteType spriteType, PeepActionSpriteType actionSpriteType = PeepActionSpriteType::None)
{
return g_peep_animation_entries[EnumValue(spriteType)].sprite_bounds[EnumValue(actionSpriteType)];
};
#endif

View File

@@ -1409,10 +1409,10 @@ private:
dst->ActionSpriteType = static_cast<PeepActionSpriteType>(src->action_sprite_type);
dst->ActionFrame = src->action_frame;
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[EnumValue(dst->SpriteType)].sprite_bounds;
dst->sprite_width = spriteBounds[EnumValue(dst->ActionSpriteType)].sprite_width;
dst->sprite_height_negative = spriteBounds[EnumValue(dst->ActionSpriteType)].sprite_height_negative;
dst->sprite_height_positive = spriteBounds[EnumValue(dst->ActionSpriteType)].sprite_height_positive;
const rct_sprite_bounds* spriteBounds = &GetSpriteBounds(dst->SpriteType, dst->ActionSpriteType);
dst->sprite_width = spriteBounds->sprite_width;
dst->sprite_height_negative = spriteBounds->sprite_height_negative;
dst->sprite_height_positive = spriteBounds->sprite_height_positive;
dst->MoveTo({ src->x, src->y, src->z });
dst->Invalidate2();