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1.1.721
Ryujinx
/
Ryujinx.Graphics.Vulkan
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Shaders
History
gdkchan
d9b63353b0
Support copy between multisample and non-multisample depth textures (
#4676
)
...
* Support copy between multisample and non-multisample depth textures * PR feedback
2023-04-17 08:13:53 +00:00
..
ChangeBufferStrideShaderSource.comp
…
ColorBlitClearAlphaFragmentShaderSource.frag
…
ColorBlitFragmentShaderSource.frag
…
ColorBlitMsFragmentShaderSource.frag
Support safe blit on non-2D textures (
#4374
)
2023-02-07 13:55:59 -03:00
ColorBlitVertexShaderSource.vert
…
ColorClearFFragmentShaderSource.frag
…
ColorClearSIFragmentShaderSource.frag
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ColorClearUIFragmentShaderSource.frag
…
ColorClearVertexShaderSource.vert
…
ColorCopyShorteningComputeShaderSource.comp
Add copy dependency for some incompatible texture formats (
#4380
)
2023-02-21 19:21:57 -03:00
ColorCopyToNonMsComputeShaderSource.comp
…
ColorCopyWideningComputeShaderSource.comp
Add copy dependency for some incompatible texture formats (
#4380
)
2023-02-21 19:21:57 -03:00
ColorDrawToMsFragmentShaderSource.frag
…
ColorDrawToMsVertexShaderSource.vert
…
ConvertIndexBufferShaderSource.comp
…
ConvertIndirectDataShaderSource.comp
…
DepthBlitFragmentShaderSource.frag
…
DepthBlitMsFragmentShaderSource.frag
Support safe blit on non-2D textures (
#4374
)
2023-02-07 13:55:59 -03:00
DepthDrawToMsFragmentShaderSource.frag
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00
DepthDrawToNonMsFragmentShaderSource.frag
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00
ShaderBinaries.cs
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00
StencilBlitFragmentShaderSource.frag
…
StencilBlitMsFragmentShaderSource.frag
Support safe blit on non-2D textures (
#4374
)
2023-02-07 13:55:59 -03:00
StencilDrawToMsFragmentShaderSource.frag
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00
StencilDrawToNonMsFragmentShaderSource.frag
Support copy between multisample and non-multisample depth textures (
#4676
)
2023-04-17 08:13:53 +00:00