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Ryujinx/Ryujinx.Graphics.OpenGL/Image
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gdkchan a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829)
* Minor improvement to Vulkan pipeline state and bindings management

* Clean up buffer textures too

* Use glBindTextureUnit
2022-11-10 13:38:38 -03:00
..
FormatConverter.cs
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ITextureInfo.cs
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Sampler.cs
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TextureBase.cs
Minor improvement to Vulkan pipeline state and bindings management (#3829)
2022-11-10 13:38:38 -03:00
TextureBuffer.cs
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
2022-10-08 12:04:47 -03:00
TextureCopy.cs
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TextureCopyMS.cs
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TextureStorage.cs
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TextureView.cs
Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723)
2022-11-02 18:17:19 -03:00
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